Mario Kart 64
functions.h
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1 #ifndef _FUNCTIONS_H_
2 #define _FUNCTIONS_H_
3 
4 #include "common_structs.h"
5 
6 void mio0decode(u8* arg0, u8* arg1);
7 
8 // Unused mio0decode function.
9 void func_80040030(u8* arg0, u8* arg1);
10 
11 void func_8000F628(void);
12 void func_8006B7E4(Player* player, s8 arg1);
13 void func_8005D290(void);
14 
15 
16 
17 #endif
void func_8005D290(void)
Definition: code_80057C60.c:2574
void func_8000F628(void)
void func_80040030(u8 *arg0, u8 *arg1)
void mio0decode(u8 *arg0, u8 *arg1)
void func_8006B7E4(Player *player, s8 arg1)
Definition: code_80057C60.c:6042
Definition: common_structs.h:247
signed char s8
Definition: ultratypes.h:11
unsigned char u8
Definition: ultratypes.h:12