REDLIGHTS_DIR := assets/lakitu/redlights REDLIGHTS_PALETTE := $(REDLIGHTS_DIR)/common_tlut_lakitu_red_lights.png REDLIGHTS_FRAMES := \ $(REDLIGHTS_DIR)/gTextureLakituRedLights01.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights02.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights03.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights04.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights05.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights06.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights07.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights08.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights09.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights10.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights11.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights12.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights13.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights14.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights15.png \ $(REDLIGHTS_DIR)/gTextureLakituRedLights16.png REDLIGHTS_EXPORT_SENTINEL := $(REDLIGHTS_DIR)/.export $(BUILD_DIR)/$(DATA_DIR)/other_textures.o: $(REDLIGHTS_FRAMES:%.png=%.bin) $(REDLIGHTS_FRAMES:%.png=%.bin): %.bin : %.png @$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n" $(V)$(N64GRAPHICS) -Z $@ -g $< -s raw -f ci8 -c rgba16 -p $(REDLIGHTS_PALETTE) $(BUILD_DIR)/src/data/common_textures.o: $(REDLIGHTS_PALETTE:%.png=%.inc.c) $(REDLIGHTS_PALETTE:%.png=%.inc.c): %.inc.c : %.png @$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n" $(V)$(N64GRAPHICS) -i $@ -g $< -s u8 -f rgba16 $(REDLIGHTS_FRAMES) $(REDLIGHTS_PALETTE): $(REDLIGHTS_EXPORT_SENTINEL) ; $(REDLIGHTS_EXPORT_SENTINEL): assets/lakitu/redlights.json $(V)$(ASSET_EXTRACT) $(BASEROM) $< $(V)$(TOUCH) $@ .PHONY: distclean_lakitu_redlights distclean_lakitu_redlights: rm -rf $(REDLIGHTS_DIR) distclean_assets: distclean_lakitu_redlights