1 #ifndef AUDIO_SEQPLAYER_H
2 #define AUDIO_SEQPLAYER_H
8 #define PORTAMENTO_IS_SPECIAL(x) ((x).mode & 0x80)
9 #define PORTAMENTO_MODE(x) ((x).mode & ~0x80)
10 #define PORTAMENTO_MODE_1 1
11 #define PORTAMENTO_MODE_2 2
12 #define PORTAMENTO_MODE_3 3
13 #define PORTAMENTO_MODE_4 4
14 #define PORTAMENTO_MODE_5 5
void seq_channel_layer_free(struct SequenceChannel *seqChannel, s32 layerIndex)
Definition: seqplayer.c:139
void func_800BEF2C(struct SequencePlayer *seqPlayer)
void sequence_channel_enable(struct SequencePlayer *seqPlayer, u8 channelIndex, void *script)
Definition: seqplayer.c:222
void init_layer_freelist(void)
Definition: seqplayer.c:291
void init_sequence_player(u32 player)
Definition: seqplayer.c:1544
void sequence_channel_init(struct SequenceChannel *seqChannel)
Definition: seqplayer.c:49
u8 m64_read_u8(struct M64ScriptState *state)
Definition: seqplayer.c:306
s32 seq_channel_set_layer(struct SequenceChannel *seqChannel, s32 layerIndex)
Definition: seqplayer.c:90
void sequence_player_disable(struct SequencePlayer *seqPlayer)
Definition: seqplayer.c:242
void sequence_channel_disable(struct SequenceChannel *seqPlayer)
Definition: seqplayer.c:149
void sequence_player_init_channels(struct SequencePlayer *seqPlayer, u16 channelBits)
Definition: seqplayer.c:170
u8 get_instrument(struct SequenceChannel *seqChannel, u8 instId, struct Instrument **instOut, struct AdsrSettings *adsr)
Definition: seqplayer.c:733
void sequence_channel_set_volume(struct SequenceChannel *seqChannel, u8 volume)
Definition: seqplayer.c:764
struct SequenceChannel * allocate_sequence_channel(void)
Definition: seqplayer.c:160
void init_sequence_players(void)
Definition: seqplayer.c:1564
void * audio_list_pop_back(struct AudioListItem *list)
Definition: seqplayer.c:279
void seq_channel_layer_process_script(struct SequenceChannelLayer *layer)
Definition: seqplayer.c:325
void sequence_channel_process_script(struct SequenceChannel *)
Definition: seqplayer.c:768
void process_sequences(s32)
Definition: seqplayer.c:1533
u16 m64_read_compressed_u16(struct M64ScriptState *state)
Definition: seqplayer.c:316
void set_instrument(struct SequenceChannel *seqChannel, u8 instId)
Definition: seqplayer.c:747
void sequence_player_process_sequence(struct SequencePlayer *)
Definition: seqplayer.c:1197
void audio_list_push_back(struct AudioListItem *list, struct AudioListItem *item)
Definition: seqplayer.c:266
s16 m64_read_s16(struct M64ScriptState *state)
Definition: seqplayer.c:310
void seq_channel_layer_disable(struct SequenceChannelLayer *seqPlayer)
Definition: seqplayer.c:131
void sequence_player_disable_channels(struct SequencePlayer *seqPlayer, u16 channelBits)
Definition: seqplayer.c:199
Definition: internal.h:233
Definition: internal.h:68
Definition: internal.h:148
Definition: internal.h:180
Definition: internal.h:344
Definition: internal.h:287
struct AdsrSettings adsr
Definition: internal.h:339
u8 volume
Definition: internal.h:300
struct SequencePlayer * seqPlayer
Definition: internal.h:334
Definition: internal.h:188
signed int s32
Definition: ultratypes.h:15
unsigned int u32
Definition: ultratypes.h:16
signed short int s16
Definition: ultratypes.h:13
unsigned short int u16
Definition: ultratypes.h:14
unsigned char u8
Definition: ultratypes.h:12