Here is a list of all struct and union fields with links to the structures/unions they belong to:
- w -
- wantBank
: PoolSplit
- wantCustom
: PoolSplit
- wantedParentLayer
: Note
, NotePlaybackState
- wantPersistent
: PoolSplit2
- wantSeq
: PoolSplit
- wantTemporary
: PoolSplit2
- wantUnused
: PoolSplit
- waveId
: Note
, NotePlaybackState
- waveInfo
: ALWaveTable_s
- wavetable
: ALSound_s
- waypointId1
: UnkCommonTextureStruct0
- waypointId2
: UnkCommonTextureStruct0
- waypointIndex
: BombKart
, BombKartSpawn
, PaddleWheelBoatStuff
, TrainCarStuff
, VehicleStuff
- wheel1Pos
: BombKart
- wheel2Pos
: BombKart
- wheel3Pos
: BombKart
- wheel4Pos
: BombKart
- wheel_palette
: struct_D_802F1F80
- wheelRot
: PaddleWheelBoat
, TrainCar
- width
: MkTexture
, OSViCommonRegs
, printf_struct
- windowSize
: ReverbSettingsEU
, SynthesisReverb
- word
: du
, GameModePack