#include #include #include #include #include "math_util.h" #include "code_802B0210.h" void func_802B0210(UnkActorInner *arg0, UnkActorInner *arg1) { arg1->unk30 = arg0->unk30; arg1->unk32 = arg0->unk32; arg1->unk34 = arg0->unk34; arg1->unk36 = arg0->unk36; arg1->unk38 = arg0->unk38; arg1->unk3A = arg0->unk3A; arg1->unk3C = arg0->unk3C; arg1->unk40 = arg0->unk40; arg1->unk44 = arg0->unk44; vec3f_copy(arg1->unk48, arg0->unk48); vec3f_copy(arg1->unk54, arg0->unk54); vec3f_copy(arg1->unk60, arg0->unk60); } void func_802B02B4(struct ShellActor *shell, s32 shellType) { struct TripleShellParent *parent = &gActorList[shell->parentIndex]; parent->shellsAvailable--; switch((s16)shell->shellId) { case 0: parent->shellIndices[0] = -1.0f; break; case 1: parent->shellIndices[1] = -1.0f; break; case 2: parent->shellIndices[2] = -1.0f; break; } shell->flags = 0x8000; // bitflag shell->rotAngle = 0; shell->velocity[1] = 3.0f; shell->someTimer = 60; switch(shellType) { case ACTOR_GREEN_SHELL: shell->state = 5; break; case ACTOR_RED_SHELL: shell->state = 7; break; } } #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 extern f64 D_802B9E80; extern f64 D_802B9E88; extern f64 D_802B9E90; void func_802B039C(void *arg0) { f32 temp_f6; s32 temp_v0; f32 phi_f6; arg0->unk6 = 1; arg0->unk_04 = 0xB4; arg0->velocity = (random_int(0xC8) - 0x64) * D_802B9E80; temp_v0 = random_int(0xC8); temp_f6 = temp_v0; phi_f6 = temp_f6; if (temp_v0 < 0) { phi_f6 = temp_f6 + 4294967296.0f; } arg0->unk28 = phi_f6 * D_802B9E88; arg0->unk2C = (random_int(0xC8) - 0x64) * D_802B9E90; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B039C.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 ? func_802B039C(void *); // extern extern ? gActorList; void func_802B0464(s16 arg0) { s16 temp_s0; void *temp_a0; s16 phi_s0; phi_s0 = arg0; if (arg0 != -1) { do { temp_a0 = &gActorList + (phi_s0 * 0x70); func_802B039C(temp_a0); temp_s0 = temp_a0->unk14; phi_s0 = temp_s0; } while (temp_s0 != -1); } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B0464.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 ? func_802B039C(void *); // extern extern ? gActorList; void func_802B04E8(s32 arg0, s16 arg1) { s16 temp_s0; void *temp_a0; s16 phi_s0; phi_s0 = arg1; if (arg1 != -1) { do { temp_a0 = &gActorList + (phi_s0 * 0x70); func_802B039C(temp_a0); temp_s0 = temp_a0->unk12; phi_s0 = temp_s0; } while (temp_s0 != -1); } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B04E8.s") #endif void func_802B0570(struct BananaActor *banana) { struct BananaBunchParent *temp_v0_2; func_802B0464(banana->youngerIndex); func_802B04E8(banana, banana->elderIndex); if ((gPlayers[banana->playerId].unk_000 & 0x4000) != 0) { func_800C9060(banana->playerId & 0xFF, 0x19019053); } banana->flags = -0x8000; banana->unk_04 = 0x003C; banana->state = 5; banana->velocity[1] = 3.0f; temp_v0_2 = &gActorList[banana->parentIndex]; temp_v0_2->bananaIndices[0] = -1; temp_v0_2->bananaIndices[1] = -1; temp_v0_2->bananaIndices[2] = -1; temp_v0_2->bananaIndices[3] = -1; temp_v0_2->bananaIndices[4] = -1; } #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd void func_802B0648(struct BananaBunchParent *banana_bunch) { s16 temp_v0; s16 temp_v0_2; s16 temp_v0_3; s16 temp_v0_4; s16 temp_v0_5; s16 temp_v0_6; s32 temp_lo; s32 temp_lo_2; s32 temp_lo_3; s32 temp_lo_4; s32 temp_lo_5; void *phi_v1; temp_v0 = banana_bunch->bananaIndices[4]; banana_bunch->bananasAvailable += -1; if (temp_v0 != -1) { temp_lo = temp_v0 * 0x70; banana_bunch->bananaIndices[4] = -1; phi_v1 = gActorList + temp_lo; goto block_10; } temp_v0_2 = banana_bunch->bananaIndices[3]; if (temp_v0_2 != -1) { temp_lo_2 = temp_v0_2 * 0x70; banana_bunch->bananaIndices[3] = -1; phi_v1 = gActorList + temp_lo_2; goto block_10; } temp_v0_3 = banana_bunch->bananaIndices[2]; if (temp_v0_3 != -1) { temp_lo_3 = temp_v0_3 * 0x70; banana_bunch->bananaIndices[2] = -1; phi_v1 = gActorList + temp_lo_3; goto block_10; } temp_v0_4 = banana_bunch->bananaIndices[1]; if (temp_v0_4 != -1) { temp_lo_4 = temp_v0_4 * 0x70; banana_bunch->bananaIndices[1] = -1; phi_v1 = gActorList + temp_lo_4; goto block_10; } temp_v0_5 = banana_bunch->bananaIndices[0]; if (temp_v0_5 != -1) { temp_lo_5 = temp_v0_5 * 0x70; banana_bunch->bananaIndices[0] = -1; phi_v1 = gActorList + temp_lo_5; block_10: temp_v0_6 = phi_v1->unk12; phi_v1->unk6 = 1; phi_v1->unk_04 = 0x00B4; phi_v1->velocity = 0.0f; phi_v1->unk2C = 0.0f; phi_v1->unk28 = 1.5f; if (temp_v0_6 != -1) { (gActorList + (temp_v0_6 * 0x70))->unk14 = -1; } } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B0648.s") #endif #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd ? func_802B64C4(f32 *, s16); /* extern */ ? vec3f_set(f32, f32 *, ?, f32, f32); /* extern */ void func_802B0788(s16 arg0, struct BananaBunchParent *banana_bunch, Player *player) { f32 sp34; void *sp30; f32 temp_f0; f32 temp_f2; s16 temp_a0; s16 temp_a0_2; s16 temp_a0_3; s16 temp_a0_4; s16 temp_a1; s16 temp_a3; s32 temp_lo; s32 temp_lo_2; s32 temp_lo_3; s32 temp_lo_4; s32 temp_lo_5; void *phi_v0; f32 phi_f12; f32 phi_f0; temp_a3 = banana_bunch->bananaIndices[4]; banana_bunch->bananasAvailable += -1; if (temp_a3 != -1) { temp_lo = temp_a3 * 0x70; banana_bunch->bananaIndices[4] = -1; phi_v0 = gActorList + temp_lo; goto block_10; } temp_a0 = banana_bunch->bananaIndices[3]; if (temp_a0 != -1) { temp_lo_2 = temp_a0 * 0x70; banana_bunch->bananaIndices[3] = -1; phi_v0 = gActorList + temp_lo_2; goto block_10; } temp_a0_2 = banana_bunch->bananaIndices[2]; if (temp_a0_2 != -1) { temp_lo_3 = temp_a0_2 * 0x70; banana_bunch->bananaIndices[2] = -1; phi_v0 = gActorList + temp_lo_3; goto block_10; } temp_a0_3 = banana_bunch->bananaIndices[1]; if (temp_a0_3 != -1) { temp_lo_4 = temp_a0_3 * 0x70; banana_bunch->bananaIndices[1] = -1; phi_v0 = gActorList + temp_lo_4; goto block_10; } temp_a0_4 = banana_bunch->bananaIndices[0]; if (temp_a0_4 != -1) { temp_lo_5 = temp_a0_4 * 0x70; banana_bunch->bananaIndices[0] = -1; phi_v0 = gActorList + temp_lo_5; block_10: temp_a1 = phi_v0->unk12; phi_v0->unk6 = 1; phi_v0->unk_04 = 0x001E; if (temp_a1 != -1) { (gActorList + (temp_a1 * 0x70))->unk14 = -1; } temp_f2 = player->unk_094; if (temp_f2 < 2.0f) { phi_f12 = 4.0f; phi_f0 = (((f32) arg0 - 30.0f) / 20.0f) + 1.5f; } else { temp_f0 = (((f32) arg0 - 30.0f) / 20.0f) + 1.5f; phi_f12 = (temp_f2 * 0.75f) + 4.5f + temp_f0; phi_f0 = temp_f0; } sp30 = phi_v0; vec3f_set(phi_f12, &sp34, 0, phi_f0, phi_f12); func_802B64C4(&sp34, (s16) (player->unk_02E + player->unk_0C0)); sp30->velocity = sp34; sp30->unk28 = sp38; sp30->unk2C = sp3C; } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B0788.s") #endif s32 func_802B09C0(s16 bananaId) { struct BananaActor *banana; if (bananaId == -1) { return 0; } banana = (struct BananaActor*) &gActorList[bananaId]; if (banana->state == 2) { return 1; } if (banana->state == 3) { return 1; } return 0; } #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd ? func_800C9060(s32, ?); /* extern */ ? destroy_actor(struct BananaBunchParent *, s32); /* extern */ ? func_802B0648(struct BananaBunchParent *); /* extern */ ? func_802B0788(s16, struct BananaBunchParent *, Player *, Player *); /* extern */ s32 func_802B09C0(s16, s32); /* extern */ ? func_802B2914(struct BananaBunchParent *, Player *, ?, Player *); /* extern */ void update_obj_banana_bunch(struct BananaBunchParent *banana_bunch) { Player *sp2C; struct Controller *sp28; s32 sp24; Player *temp_a3; s16 temp_a0_2; s16 temp_v1_2; struct Controller *temp_v0; struct BananaActor *temp_a0; struct BananaActor *temp_a1; struct BananaActor *temp_a2; struct BananaActor *temp_a3_2; struct BananaActor *temp_t0; u16 temp_t9; u16 temp_v1; s32 phi_v1; s32 phi_v1_2; s32 phi_v1_3; s32 phi_v1_4; s32 phi_v1_5; temp_t9 = (u16) banana_bunch->state; temp_a3 = &gPlayers[banana_bunch->playerId]; switch (temp_t9) { case 0: func_802B2914(banana_bunch, temp_a3, 0, temp_a3); banana_bunch->unk_04 = 4; banana_bunch->state = 1; banana_bunch->bananasAvailable = 1; return; case 1: banana_bunch->unk_04 += -1; if (banana_bunch->unk_04 == 0) { func_802B2914(banana_bunch, temp_a3, 1, temp_a3); banana_bunch->unk_04 = 4; banana_bunch->state = 2; banana_bunch->bananasAvailable += 1; return; } default: return; case 2: banana_bunch->unk_04 += -1; if (banana_bunch->unk_04 == 0) { func_802B2914(banana_bunch, temp_a3, 2, temp_a3); banana_bunch->unk_04 = 4; banana_bunch->state = 3; banana_bunch->bananasAvailable += 1; return; } break; case 3: banana_bunch->unk_04 += -1; if (banana_bunch->unk_04 == 0) { func_802B2914(banana_bunch, temp_a3, 3, temp_a3); banana_bunch->unk_04 = 4; banana_bunch->state = 4; banana_bunch->bananasAvailable += 1; return; } break; case 4: banana_bunch->unk_04 += -1; if (banana_bunch->unk_04 == 0) { func_802B2914(banana_bunch, temp_a3, 4, temp_a3); banana_bunch->unk_04 = 4; banana_bunch->state = 5; banana_bunch->bananasAvailable += 1; return; } break; case 5: banana_bunch->state = 6; temp_a0 = &gActorList[banana_bunch->bananaIndices[0]]; temp_a0->flags |= 0x5000; temp_a1 = &gActorList[banana_bunch->bananaIndices[1]]; temp_a1->flags |= 0x5000; temp_a2 = &gActorList[banana_bunch->bananaIndices[2]]; temp_a2->flags |= 0x5000; temp_a3_2 = &gActorList[banana_bunch->bananaIndices[3]]; temp_a3_2->flags |= 0x5000; temp_t0 = &gActorList[banana_bunch->bananaIndices[4]]; temp_t0->flags |= 0x5000; return; case 6: sp2C = temp_a3; sp24 = 0; phi_v1 = sp24; if (func_802B09C0(banana_bunch->bananaIndices[0]) == 1) { phi_v1 = 1; } sp2C = temp_a3; sp24 = phi_v1; phi_v1_2 = phi_v1; if (func_802B09C0(banana_bunch->bananaIndices[1], 1) == 1) { phi_v1_2 = phi_v1 + 1; } sp2C = temp_a3; sp24 = phi_v1_2; phi_v1_3 = phi_v1_2; if (func_802B09C0(banana_bunch->bananaIndices[2], 1) == 1) { phi_v1_3 = phi_v1_2 + 1; } sp2C = temp_a3; sp24 = phi_v1_3; phi_v1_4 = phi_v1_3; if (func_802B09C0(banana_bunch->bananaIndices[3], 1) == 1) { phi_v1_4 = phi_v1_3 + 1; } sp2C = temp_a3; sp24 = phi_v1_4; phi_v1_5 = phi_v1_4; if (func_802B09C0(banana_bunch->bananaIndices[4], 1) == 1) { phi_v1_5 = phi_v1_4 + 1; } if (phi_v1_5 == 0) { sp2C = temp_a3; destroy_actor(banana_bunch, 1); temp_a3->unk_00C &= 0xFFFBFFFF; return; } if (((temp_a3->unk_000 & 0x4000) != 0) && (temp_v0 = &gControllers[banana_bunch->playerId], temp_v1 = temp_v0->buttonPressed, ((temp_v1 & 0x2000) != 0))) { temp_v0->buttonPressed = temp_v1 & 0xDFFF; sp2C = temp_a3; sp28 = temp_v0; func_800C9060(((s32) (temp_a3 - gPlayerOne) / 3544) & 0xFF, 0x19008012); temp_a0_2 = temp_v0->rawStickY; if (temp_a0_2 >= 0x1F) { temp_v1_2 = temp_v0->rawStickX; if ((temp_v1_2 < 0x28) && (temp_v1_2 >= -0x27)) { func_802B0788(temp_a0_2, banana_bunch, temp_a3, temp_a3); return; } } func_802B0648(banana_bunch); } break; } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/update_obj_banana_bunch.s") #endif s32 func_802B0E14(s16 arg0) { struct ShellActor *temp; if (arg0 < 0) { return 0; } temp = (struct ShellActor*) &gActorList[arg0]; if (temp->type == 7) { if (temp->state == 4) { return 1; } return 0; } if (temp->state == 6) { return 1; } return 0; } #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd ? func_8000ED80(s32); /* extern */ ? func_8000EDC8(s32); /* extern */ ? func_800C9060(u8, ?); /* extern */ ? func_800C90F4(u8, s32); /* extern */ ? destroy_actor(struct TripleShellParent *); /* extern */ s32 func_802B0E14(s16, s16); /* extern */ s32 func_802B19EC(struct TripleShellParent *, Player *, s16, ?); /* extern */ ? func_802B64C4(f32 *, s16); /* extern */ void update_obj_triple_shell(struct TripleShellParent *actor, s16 arg1) { s16 sp4E; struct ShellActor *sp44; f32 sp40; f32 sp3C; f32 sp38; s16 sp32; Player *sp28; Player *temp_v1_3; Player *temp_v1_5; Player *temp_v1_7; f32 *temp_a0; f32 *temp_a0_2; f32 temp_f0; f32 temp_f0_2; f32 temp_f0_3; s16 temp_t0; s16 temp_t8; s16 temp_v0; s16 temp_v1_2; s16 temp_v1_4; s16 temp_v1_6; s32 temp_v1; struct Controller *temp_v0_5; struct ShellActor *temp_v0_2; struct ShellActor *temp_v0_3; struct ShellActor *temp_v0_4; struct ShellActor *temp_v0_6; struct ShellActor *temp_v0_7; struct ShellActor *temp_v0_8; u16 temp_t9; s16 phi_v1; s16 phi_v1_2; s16 phi_v1_3; temp_v0 = actor->rotVelocity; temp_t9 = (u16) actor->state; temp_t8 = actor->rotAngle + temp_v0; temp_t0 = actor->playerId; actor->rotAngle = temp_t8; temp_v1 = temp_t8 & 0xFFFF; switch (temp_t9) { case 0: sp4E = temp_t0; if (func_802B19EC(actor, &gPlayers[temp_t0], arg1, 0) != -1) { func_800C9060(temp_t0 & 0xFF, 0x19008012); actor->shellsAvailable += 1; } actor->state = 1; return; case 1: if (temp_v0 > 0) { if (temp_v1 >= 0xD556) { sp4E = temp_t0; if (func_802B19EC(actor, &gPlayers[temp_t0], arg1, 1) != -1) { func_800C9060(temp_t0 & 0xFF, 0x19008012); actor->shellsAvailable += 1; } actor->state = 2; return; } } else { if (temp_v1 < 0x2AAA) { sp4E = temp_t0; if (func_802B19EC(actor, &gPlayers[temp_t0], arg1, 1) != -1) { func_800C9060(temp_t0 & 0xFF, 0x19008012); actor->shellsAvailable += 1; } actor->state = 2; return; } default: return; } break; case 2: if (temp_v0 > 0) { if ((temp_v1 >= 0x2AAB) && (temp_v1 < 0x31C7)) { sp4E = temp_t0; if (func_802B19EC(actor, &gPlayers[temp_t0], arg1, 2) != -1) { func_800C9060(temp_t0 & 0xFF, 0x19008012); actor->shellsAvailable += 1; } actor->state = 3; return; } } else if ((temp_v1 < 0xD555) && (temp_v1 >= 0xCE39)) { sp4E = temp_t0; if (func_802B19EC(actor, &gPlayers[temp_t0], arg1, 2) != -1) { func_800C9060(temp_t0 & 0xFF, 0x19008012); actor->shellsAvailable += 1; } actor->state = 3; return; } break; case 3: actor->state = 4; temp_v0_2 = &gActorList[(s16) (s32) actor->shellIndices[0]]; temp_v0_2->flags |= 0x4000; temp_v0_3 = &gActorList[(s16) (s32) actor->shellIndices[1]]; temp_v0_3->flags |= 0x4000; temp_v0_4 = &gActorList[(s16) (s32) actor->shellIndices[2]]; temp_v0_4->flags |= 0x4000; return; case 4: sp4E = temp_t0; sp32 = 0; phi_v1 = sp32; if (func_802B0E14((s16) (s32) actor->shellIndices[0], arg1) == 1) { phi_v1 = 1; } else { actor->shellIndices[0] = -1.0f; } sp4E = temp_t0; sp32 = phi_v1; phi_v1_2 = phi_v1; if (func_802B0E14((s16) (s32) actor->shellIndices[1]) == 1) { phi_v1_2 = (s16) (phi_v1 + 1); } else { actor->shellIndices[1] = -1.0f; } sp4E = temp_t0; sp32 = phi_v1_2; phi_v1_3 = phi_v1_2; if (func_802B0E14((s16) (s32) actor->shellIndices[2]) == 1) { phi_v1_3 = (s16) (phi_v1_2 + 1); } else { actor->shellIndices[2] = -1.0f; } if (phi_v1_3 == 0) { destroy_actor(actor); return; } temp_v0_5 = &gControllers[actor->playerId]; if ((temp_v0_5->buttonPressed & 0x2000) != 0) { actor->unk_08 += 1.0f; temp_v0_5->buttonPressed &= 0xDFFF; } if (actor->unk_08 > 0.0f) { temp_f0 = actor->shellIndices[0]; if ((temp_f0 > 0.0f) && ((temp_v0_6 = &gActorList[(s16) (s32) temp_f0], temp_v1_2 = temp_v0_6->rotAngle, temp_a0 = &sp38, ((temp_v1_2 < 0x38E) != 0)) || (temp_v1_2 >= -0x38D))) { temp_v1_3 = &gPlayers[temp_t0]; sp38 = 0.0f; sp3C = 0.0f; sp40 = 8.0f; sp28 = temp_v1_3; sp44 = temp_v0_6; func_802B64C4(temp_a0, (s16) (temp_v1_3->unk_02E + temp_v1_3->unk_0C0)); temp_v0_6->velocity[0] = sp38; temp_v0_6->velocity[1] = sp3C; temp_v0_6->state = 2; temp_v0_6->parentIndex = 0x001E; temp_v0_6->velocity[2] = sp40; func_800C9060(actor->unk15, 0x19008004); func_800C90F4(actor->unk15, (temp_v1_3->characterId * 0x10) + 0x29008000); if (actor->type == 0x0016) { func_8000ED80((s32) actor->shellIndices[0]); } else { func_8000EDC8((s32) actor->shellIndices[0]); } actor->shellIndices[0] = -1.0f; actor->shellsAvailable += -1; actor->unk_08 -= 1.0f; return; } temp_f0_2 = actor->shellIndices[1]; if ((temp_f0_2 > 0.0f) && ((temp_v0_7 = &gActorList[(s16) (s32) temp_f0_2], temp_v1_4 = temp_v0_7->rotAngle, ((temp_v1_4 < 0xAA1) != 0)) || (temp_v1_4 >= 0x38F))) { temp_v1_5 = &gPlayers[temp_t0]; sp38 = 0.0f; sp3C = 0.0f; sp40 = 8.0f; sp28 = temp_v1_5; sp44 = temp_v0_7; func_802B64C4(&sp38, (s16) (temp_v1_5->unk_02E + temp_v1_5->unk_0C0)); sp44->velocity[0] = sp38; sp44->velocity[1] = sp3C; sp44->state = 2; sp44->parentIndex = 0x001E; sp44->velocity[2] = sp40; func_800C90F4(actor->unk15, (sp28->characterId * 0x10) + 0x29008000); func_800C9060(actor->unk15, 0x19008004); if (actor->type == 0x0016) { func_8000ED80((s32) actor->shellIndices[1]); } else { func_8000EDC8((s32) actor->shellIndices[1]); } actor->shellIndices[1] = -1.0f; actor->shellsAvailable += -1; actor->unk_08 -= 1.0f; return; } temp_f0_3 = actor->shellIndices[2]; if ((temp_f0_3 > 0.0f) && ((temp_v0_8 = &gActorList[(s16) (s32) temp_f0_3], temp_v1_6 = temp_v0_8->rotAngle, temp_a0_2 = &sp38, ((temp_v1_6 < -0x38E) != 0)) || (temp_v1_6 >= -0x71B))) { temp_v1_7 = &gPlayers[temp_t0]; sp38 = 0.0f; sp3C = 0.0f; sp40 = 8.0f; sp28 = temp_v1_7; sp44 = temp_v0_8; func_802B64C4(temp_a0_2, (s16) (temp_v1_7->unk_02E + temp_v1_7->unk_0C0)); temp_v0_8->velocity[0] = sp38; temp_v0_8->velocity[1] = sp3C; temp_v0_8->state = 2; temp_v0_8->parentIndex = 0x001E; temp_v0_8->velocity[2] = sp40; func_800C9060(actor->unk15, 0x19008004); func_800C90F4(actor->unk15, (temp_v1_7->characterId * 0x10) + 0x29008000); if (actor->type == 0x0016) { func_8000ED80((s32) actor->shellIndices[2]); } else { func_8000EDC8((s32) actor->shellIndices[2]); } actor->shellIndices[2] = -1.0f; actor->shellsAvailable += -1; actor->unk_08 -= 1.0f; } } break; } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/update_obj_triple_shell.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 s16 func_8029EC88(? *, ? *, ? *, ?); // extern extern ? gActorList; extern ? D_802B9140; extern ? D_802B914C; extern ? D_802B9154; s16 func_802B17F4(void *arg0) { ? sp34; ? sp2C; ? sp20; s16 temp_v0; void *temp_v1; sp34.unk0 = D_802B9140.unk0; sp34.unk4 = D_802B9140.unk4; sp34.unk8 = D_802B9140.unk8; sp2C.unk0 = D_802B914C.unk0; sp2C.unk4 = D_802B914C.unk4; sp20.unk0 = D_802B9154.unk0; sp20.unk4 = D_802B9154.unk4; sp20.unk8 = D_802B9154.unk8; temp_v0 = func_8029EC88(&sp20, &sp2C, &sp34, 0xE); if (temp_v0 < 0) { return temp_v0; } temp_v1 = (temp_v0 * 0x70) + &gActorList; temp_v1->unk6 = 0; temp_v1->rot = (arg0 - gPlayerOne) / 0xDD8; arg0->unkC = arg0->unkC | 0x40000; return temp_v0; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B17F4.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 s16 func_8029EC88(? *, ? *, ? *, s16); // extern extern ? gActorList; extern ? D_802B9160; extern ? D_802B916C; extern ? D_802B9174; s16 func_802B18E4(s32 arg0, s16 arg1) { ? sp34; ? sp2C; ? sp20; s16 temp_v0; void *temp_v1; sp34.unk0 = D_802B9160.unk0; sp34.unk4 = D_802B9160.unk4; sp34.unk8 = D_802B9160.unk8; sp2C.unk0 = D_802B916C.unk0; sp2C.unk4 = D_802B916C.unk4; sp20.unk0 = D_802B9174.unk0; sp20.unk4 = D_802B9174.unk4; sp20.unk8 = D_802B9174.unk8; temp_v0 = func_8029EC88(&sp20, &sp2C, &sp34, arg1); if (temp_v0 < 0) { return temp_v0; } temp_v1 = (temp_v0 * 0x70) + &gActorList; temp_v1->unk6 = 0; temp_v1->rot = 0x5B0; temp_v1->unk12 = -0x8000; temp_v1->unk14 = (arg0 - gPlayerOne) / 0xDD8; temp_v1->unk_04 = 0; temp_v1->unk_08 = 0.0f; return temp_v0; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B18E4.s") #endif #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd s16 func_8029EC88(f32 *, ? *, ? *, s16); /* extern */ ? func_802AD950(void *, f32, s32, s32, f32, f32, f32, f32); /* extern */ ? func_802B4E30(void *); /* extern */ ? func_802B63B8(f32 *, f32 *); /* extern */ static ? D_802B9180; /* unable to generate initializer */ static ? D_802B918C; /* unable to generate initializer */ s32 func_802B19EC(struct TripleShellParent *arg0, Player *player, s16 arg2, u16 arg3) { ? sp54; ? sp4C; f32 sp48; f32 sp44; f32 sp40; f32 *temp_a0; f32 *temp_a0_2; f32 *temp_a1; s16 temp_v0; s32 temp_t3; void *temp_s0; sp54.unk0 = (s32) D_802B9180.unk0; sp54.unk4 = (s32) D_802B9180.unk4; sp54.unk8 = (s32) D_802B9180.unk8; temp_a1 = player->unk_174; temp_a0 = &sp40; sp4C.unk0 = (s32) D_802B918C.unk0; sp4C.unk4 = (u16) D_802B918C.unk4; sp40 = 0.0f; sp44 = -temp_a1->unk-104; sp48 = temp_a1->unk-104 - 4.0f; func_802B63B8(temp_a0, temp_a1); temp_a0_2 = &sp40; sp40 = 0.0f + player->pos[0]; sp44 += player->pos[1]; sp48 += player->pos[2]; temp_v0 = func_8029EC88(temp_a0_2, &sp4C, &sp54, arg2); if (temp_v0 < 0) { arg0->shellIndices[arg3] = -1.0f; return -1; } temp_t3 = temp_v0 * 7; sp40 = player->pos[0]; temp_s0 = (temp_t3 * 0x10) + gActorList; sp44 = player->pos[1]; sp48 = player->pos[2]; func_802AD950(temp_s0 + 0x30, temp_s0->unkC + 1.0f, temp_s0->pos, temp_s0->unk1C, temp_s0->unk20, sp40, sp44, sp48); func_802B4E30(temp_s0); temp_s0->unk2 = -0x7000; switch (arg2) { /* irregular */ case 7: temp_s0->unk6 = 4; break; case 8: temp_s0->unk6 = 6; break; } temp_s0->rot = 0; temp_s0->unk12 = -0x8000; temp_s0->unk14 = (s16) ((s32) (player - gPlayerOne) / 3544); temp_s0->unk_04 = (s16) ((s32) (arg0 - gActorList) / 112); temp_s0->unk_08 = (f32) arg3; arg0->shellIndices[arg3] = (f32) ((s32) (temp_s0 - gActorList) / 112); return 1; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B19EC.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 s16 func_8029EC88(f32 *, ? *, ? *, ?); // extern ? func_802AD950(void *, f32, s32, s32, f32, f32, f32, f32); // extern ? func_802B4E30(void *); // extern ? func_802B63B8(f32 *, s32); // extern extern ? gActorList; extern ? D_802B9194; extern ? D_802B91A0; s16 func_802B1C9C(void *arg0) { ? sp54; ? sp4C; f32 sp48; f32 sp44; f32 sp40; s16 sp3E; f32 *temp_a0; s16 temp_v0; s16 temp_v1; s32 temp_t8; void *temp_s0; sp54.unk0 = D_802B9194.unk0; sp54.unk4 = D_802B9194.unk4; sp54.unk8 = D_802B9194.unk8; sp4C.unk0 = D_802B91A0.unk0; sp4C.unk4 = D_802B91A0.unk4; sp40 = 0.0f; sp44 = -arg0->unk70; sp48 = arg0->unk70 - 4.0f; func_802B63B8(&sp40, arg0 + 0x174); temp_a0 = &sp40; sp40 = 0.0f + arg0->unk14; sp44 += arg0->pos; sp48 += arg0->unk1C; temp_v0 = func_8029EC88(temp_a0, &sp4C, &sp54, 7); temp_v1 = temp_v0; if (temp_v0 < 0) { return temp_v0; } temp_t8 = temp_v1 * 7; sp40 = arg0->unk14; temp_s0 = (temp_t8 * 0x10) + &gActorList; sp44 = arg0->pos; sp48 = arg0->unk1C; sp3E = temp_v1; func_802AD950(temp_s0 + 0x30, temp_s0->unkC + 1.0f, temp_s0->pos, temp_s0->unk1C, temp_s0->unk20, sp40, sp44, sp48); func_802B4E30(temp_s0); temp_s0->unk6 = 0; temp_s0->rot = 0; temp_s0->unk12 = -0x8000; temp_s0->unk14 = (arg0 - gPlayerOne) / 0xDD8; return sp3E; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B1C9C.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 s16 func_8029EC88(f32 *, ? *, ? *, ?); // extern ? func_802AD950(void *, f32, s32, s32, f32, f32, f32, f32); // extern ? func_802B4E30(void *); // extern ? func_802B63B8(f32 *, s32); // extern extern ? gActorList; extern ? D_802B91A8; extern ? D_802B91B4; s16 func_802B1E48(void *arg0) { ? sp54; ? sp4C; f32 sp48; f32 sp44; f32 sp40; s16 sp3E; f32 *temp_a0; s16 temp_v0; s16 temp_v1; s32 temp_t8; void *temp_s0; sp54.unk0 = D_802B91A8.unk0; sp54.unk4 = D_802B91A8.unk4; sp54.unk8 = D_802B91A8.unk8; sp4C.unk0 = D_802B91B4.unk0; sp4C.unk4 = D_802B91B4.unk4; sp40 = 0.0f; sp44 = -arg0->unk70; sp48 = arg0->unk70 - 4.0f; func_802B63B8(&sp40, arg0 + 0x174); temp_a0 = &sp40; sp40 = 0.0f + arg0->unk14; sp44 += arg0->pos; sp48 += arg0->unk1C; temp_v0 = func_8029EC88(temp_a0, &sp4C, &sp54, 8); temp_v1 = temp_v0; if (temp_v0 < 0) { return temp_v0; } temp_t8 = temp_v1 * 7; sp40 = arg0->unk14; temp_s0 = (temp_t8 * 0x10) + &gActorList; sp44 = arg0->pos; sp48 = arg0->unk1C; sp3E = temp_v1; func_802AD950(temp_s0 + 0x30, temp_s0->unkC + 1.0f, temp_s0->pos, temp_s0->unk1C, temp_s0->unk20, sp40, sp44, sp48); func_802B4E30(temp_s0); temp_s0->unk6 = 0; temp_s0->rot = 0; temp_s0->unk12 = arg0->unk2E - 0x8000; temp_s0->unk14 = (arg0 - gPlayerOne) / 0xDD8; return sp3E; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B1E48.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 s32 func_802B1E48(); // extern extern ? gActorList; void func_802B1FFC(void) { *(&gActorList + (func_802B1E48() * 0x70)) = 0x2A; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B1FFC.s") #endif #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd ? func_800C9060(s32, ?, u16); /* extern */ ? destroy_actor(struct BananaActor *); /* extern */ ? func_8029FDC8(f32, struct BananaActor *); /* extern */ ? func_802ADDC8(f32, UnkActorInner *, UnkActorInner *, f32, f32, f32, f32); /* extern */ ? func_802B4E30(struct BananaActor *); /* extern */ ? func_802B64C4(f32 *, s16); /* extern */ ? vec3f_set(f32, f32 *, ?, f32, f32); /* extern */ extern s16 D_8015F6E8; extern s16 D_8015F6EA; extern s16 D_8015F6EE; extern s16 D_8015F6F0; extern s16 D_8015F6F2; extern struct Controller *gControllerOne; static f32 D_802B9EE0 = 0.2f; static f32 D_802B9EE4 = 0.15f; static f32 D_802B9EE8 = 0.2f; static f32 D_802B9EEC = 0.2f; static f32 D_802B9EF0 = 0.3f; void update_obj_banana(struct BananaActor *banana) { Player *sp88; struct Actor *sp84; struct Controller *sp80; f32 sp7C; f32 sp78; f32 sp74; f32 sp70; f32 sp6C; f32 sp68; f32 sp48; f32 sp44; f32 sp40; f32 sp3C; f32 sp38; f32 sp34; Player *temp_v0; f32 temp_f0; f32 temp_f0_10; f32 temp_f0_2; f32 temp_f0_3; f32 temp_f0_4; f32 temp_f0_5; f32 temp_f0_6; f32 temp_f0_7; f32 temp_f0_8; f32 temp_f0_9; f32 temp_f10; f32 temp_f12; f32 temp_f12_2; f32 temp_f12_3; f32 temp_f14; f32 temp_f14_2; f32 temp_f14_3; f32 temp_f14_4; f32 temp_f14_5; f32 temp_f16; f32 temp_f16_2; f32 temp_f16_3; f32 temp_f18; f32 temp_f2; f32 temp_f2_2; f32 temp_f2_3; f32 temp_f2_4; f32 temp_f2_5; s16 temp_a0; s16 temp_v0_2; struct Actor *temp_v0_3; u16 temp_a2; u16 temp_t9; f32 phi_f6; UnkActorInner *phi_f14; struct Controller *phi_v1; f32 phi_f12; f32 phi_f8; UnkActorInner *phi_f14_2; temp_t9 = (u16) banana->state; temp_v0 = &gPlayers[banana->playerId]; switch (temp_t9) { case 0: temp_f2 = temp_v0->pos[0] - banana->pos[0]; temp_f14 = temp_v0->pos[1] - banana->pos[1]; sp48 = temp_f2; temp_f16 = temp_v0->pos[2] - banana->pos[2]; sp44 = temp_f14; sp88 = temp_v0; sp40 = temp_f16; temp_f12 = sqrtf((temp_f2 * temp_f2) + (temp_f14 * temp_f14) + (temp_f16 * temp_f16)) / 10.0f; phi_f14 = (bitwise UnkActorInner *) temp_f14; if (temp_f12 == 0.0f) { temp_f0 = D_802B9EE0; banana->pos[0] = temp_v0->pos[0] + temp_f0; banana->pos[1] = temp_v0->pos[1] + temp_f0; phi_f6 = temp_v0->pos[2] + temp_f0; } else { temp_f14_2 = temp_f14 / temp_f12; banana->pos[0] = temp_v0->pos[0] - (temp_f2 / temp_f12); banana->pos[1] = (temp_v0->pos[1] - temp_f14_2) - 2.0f; phi_f6 = temp_v0->pos[2] - (temp_f16 / temp_f12); phi_f14 = (bitwise UnkActorInner *) temp_f14_2; } banana->pos[2] = phi_f6; sp88 = temp_v0; func_802ADDC8(temp_f12, phi_f14, &banana->unk30, banana->boundingBoxSize + 1.0f, banana->pos[0], banana->pos[1], banana->pos[2]); func_802B4E30(banana); if ((temp_v0->unk_000 & 0x4000) != 0) { if (D_800DC51C != 0) { phi_v1 = gControllerOne; } else { phi_v1 = &gControllers[banana->playerId]; } temp_a2 = phi_v1->buttonDepressed; if ((temp_a2 & 0x2000) != 0) { phi_v1->buttonDepressed = temp_a2 & 0xDFFF; banana->state = 1; banana->unk_04 = 0x00B4; temp_v0->unk_00C &= 0xFFFBFFFF; sp80 = phi_v1; sp88 = temp_v0; func_800C9060(((s32) (temp_v0 - gPlayerOne) / 3544) & 0xFF, 0x19008012, temp_a2); temp_f0_2 = (f32) phi_v1->rawStickY; if (temp_f0_2 > 30.0f) { temp_a0 = phi_v1->rawStickX; if ((temp_a0 < 0xA) && (temp_a0 >= -9)) { temp_f2_2 = temp_v0->unk_094; temp_f0_3 = ((temp_f0_2 - 30.0f) / 20.0f) + 0.5f; if (temp_f2_2 < 2.0f) { phi_f12 = 4.0f; } else { phi_f12 = (temp_f2_2 * 0.75f) + 3.5f + temp_f0_3; } sp88 = temp_v0; vec3f_set(phi_f12, &sp68, 0, temp_f0_3, phi_f12); func_802B64C4(&sp68, (s16) (sp88->unk_02E + sp88->unk_0C0)); banana->velocity[0] = sp68; banana->velocity[1] = sp6C; banana->velocity[2] = sp70; return; } } banana->velocity[0] = 0.0f; banana->velocity[2] = 0.0f; banana->velocity[1] = 1.5f; return; } } else { default: return; } break; case 1: temp_v0_2 = banana->unk_04; if (temp_v0_2 != 0) { banana->unk_04 = temp_v0_2 - 1; if (banana->unk_04 == 0) { banana->flags &= 0xEFFF; } } temp_f0_4 = banana->velocity[1]; banana->pos[0] += banana->velocity[0]; banana->pos[2] += banana->velocity[2]; if (temp_f0_4 > -1.0f) { banana->velocity[1] = temp_f0_4 - D_802B9EE4; } temp_f12_2 = banana->pos[2]; banana->pos[1] += banana->velocity[1]; if ((temp_f12_2 < (f32) D_8015F6F2) || ((f32) D_8015F6F0 < temp_f12_2) || (temp_f0_5 = banana->pos[0], (temp_f0_5 < (f32) D_8015F6EA)) || ((f32) D_8015F6E8 < temp_f0_5) || (temp_f2_3 = banana->pos[1], (temp_f2_3 < (f32) D_8015F6EE))) { func_8029FDC8(temp_f12_2, banana); return; } func_802ADDC8(temp_f12_2, &banana->unk30, (bitwise UnkActorInner *) (banana->boundingBoxSize + 1.0f), temp_f0_5, temp_f2_3, temp_f12_2); banana->unk30.unk34 = 1; if (((1U & 0xFFFF) != 0) && (banana->unk30.unk44 < 0.0f)) { sp74 = -banana->unk30.unk60[0]; sp78 = -banana->unk30.unk60[1]; sp7C = -banana->unk30.unk60[2]; temp_f0_6 = banana->unk30.unk44; banana->pos[0] += sp74 * temp_f0_6; banana->pos[1] += sp78 * temp_f0_6; banana->flags &= 0xEFFF; banana->state = 4; banana->pos[2] += sp7C * temp_f0_6; return; } break; case 2: sp68 = 0.0f; sp6C = 0.0f; sp70 = -5.0f; sp88 = temp_v0; func_802B64C4(&sp68, (s16) (temp_v0->unk_02E + temp_v0->unk_0C0)); temp_f18 = sp68 + sp88->pos[0]; temp_f0_7 = sp6C + sp88->pos[1]; temp_f10 = sp70 + sp88->pos[2]; sp34 = temp_f10; temp_f2_4 = temp_f18 - banana->pos[0]; sp3C = temp_f18; sp38 = temp_f0_7; temp_f14_3 = temp_f0_7 - banana->pos[1]; sp48 = temp_f2_4; temp_f16_2 = temp_f10 - banana->pos[2]; sp44 = temp_f14_3; sp40 = temp_f16_2; temp_f0_8 = sqrtf((temp_f2_4 * temp_f2_4) + (temp_f14_3 * temp_f14_3) + (temp_f16_2 * temp_f16_2)); if (temp_f0_8 == 0.0f) { temp_f0_9 = D_802B9EE8; banana->pos[0] = sp88->pos[0] + temp_f0_9; banana->pos[1] = sp88->pos[1] + temp_f0_9; banana->pos[2] = sp88->pos[2] + temp_f0_9; } else { banana->pos[0] = sp68 + (temp_f18 - (temp_f2_4 / temp_f0_8)); banana->pos[1] = (sp38 - (temp_f14_3 / temp_f0_8)) - 2.0f; banana->pos[2] = sp34 - (temp_f16_2 / temp_f0_8); } func_802ADDC8((bitwise f32) &banana->unk30, (bitwise UnkActorInner *) (banana->boundingBoxSize + 1.0f), (bitwise UnkActorInner *) banana->pos[0], banana->pos[1], banana->pos[2]); func_802B4E30(banana); return; case 3: temp_v0_3 = &gActorList[banana->elderIndex]; temp_f2_5 = temp_v0_3->pos[0] - banana->pos[0]; temp_f14_4 = temp_v0_3->pos[1] - banana->pos[1]; sp48 = temp_f2_5; temp_f16_3 = temp_v0_3->pos[2] - banana->pos[2]; sp44 = temp_f14_4; sp84 = temp_v0_3; sp40 = temp_f16_3; temp_f12_3 = sqrtf((temp_f2_5 * temp_f2_5) + (temp_f14_4 * temp_f14_4) + (temp_f16_3 * temp_f16_3)) / 5.0f; phi_f14_2 = (bitwise UnkActorInner *) temp_f14_4; if (temp_f12_3 == 0.0f) { temp_f0_10 = D_802B9EEC; banana->pos[0] = temp_v0_3->pos[0] + temp_f0_10; banana->pos[1] = temp_v0_3->pos[1] + temp_f0_10; phi_f8 = temp_v0_3->pos[2] + temp_f0_10; } else { temp_f14_5 = temp_f14_4 / temp_f12_3; banana->pos[0] = temp_v0_3->pos[0] - (temp_f2_5 / temp_f12_3); banana->pos[1] = (temp_v0_3->pos[1] - temp_f14_5) - 2.0f; phi_f8 = temp_v0_3->pos[2] - (temp_f16_3 / temp_f12_3); phi_f14_2 = (bitwise UnkActorInner *) temp_f14_5; } banana->pos[2] = phi_f8; func_802ADDC8(temp_f12_3, phi_f14_2, &banana->unk30, banana->boundingBoxSize + 1.0f, banana->pos[0], banana->pos[1], banana->pos[2]); func_802B4E30(banana); return; case 5: banana->velocity[1] -= D_802B9EF0; if (banana->velocity[1] < -5.0f) { banana->velocity[1] = -5.0f; } banana->unk_04 += -1; banana->pos[1] += banana->velocity[1]; banana->playerId += 0x16C; banana->elderIndex += -0x5B0; banana->youngerIndex += 0x38E; if (banana->unk_04 == 0) { destroy_actor(banana); return; } break; case 4: banana->flags |= 0xC000; banana->flags &= 0xEFFF; break; } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/update_obj_banana.s") #endif #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd ? func_800C9060(s32, ?, Player **, s32); /* extern */ s16 func_8029EC88(f32 *, s16 *, f32 *, ?); /* extern */ ? func_802AD950(void *, f32, s32, s32, f32, f32, f32, f32); /* extern */ ? func_802B4E30(void *); /* extern */ ? func_802B63B8(f32 *, f32 *); /* extern */ void func_802B2914(struct BananaBunchParent *banana_bunch, Player *player, s16 bananaId) { s16 sp6E; f32 sp68; f32 sp64; f32 sp60; s16 sp5C; s16 sp5A; s16 sp58; f32 sp54; f32 sp50; f32 sp4C; f32 *temp_a0; f32 *temp_a2; s16 *temp_a1; s16 temp_t6; s16 temp_v0; s32 temp_lo; void *temp_s0; struct BananaActor *phi_v0; sp4C = 0.0f; sp50 = -player->boundingBoxSize; sp54 = -(player->boundingBoxSize + 4.0f); func_802B63B8(&sp4C, player->unk_174); temp_a0 = &sp4C; temp_a1 = &sp58; temp_a2 = &sp60; sp4C += player->pos[0]; sp50 += player->pos[1]; sp54 += player->pos[2]; sp60 = player->unk_034[0]; sp64 = player->unk_034[1]; sp58 = 0; sp5A = 0; sp5C = 0; sp68 = player->unk_034[2]; temp_v0 = func_8029EC88(temp_a0, temp_a1, temp_a2, 6); temp_t6 = temp_v0; if (temp_v0 >= 0) { temp_lo = temp_t6 * 0x70; sp4C = player->pos[0]; sp50 = player->pos[1]; temp_s0 = gActorList + temp_lo; sp54 = player->pos[2]; sp6E = temp_t6; func_802AD950(temp_s0 + 0x30, temp_s0->unkC + 1.0f, temp_s0->pos, temp_s0->unk1C, temp_s0->unk20, sp4C, sp50, sp54); func_802B4E30(temp_s0); temp_s0->unk2 = -0x7000; temp_s0->rot = (s16) ((s32) (player - gPlayerOne) / 3544); temp_s0->unk_08 = (s16) ((s32) (banana_bunch - gActorList) / 112); temp_s0->unk14 = -1; temp_s0->unk_04 = 0x0014; temp_s0->unkA = bananaId; switch (bananaId) { case 0: temp_s0->unk6 = 2; banana_bunch->bananaIndices[0] = sp6E; temp_s0->unk12 = -1; break; case 1: temp_s0->unk6 = 3; banana_bunch->bananaIndices[1] = sp6E; temp_s0->unk12 = (s16) banana_bunch->bananaIndices[0]; phi_v0 = &gActorList[banana_bunch->bananaIndices[0]]; block_8: phi_v0->youngerIndex = sp6E; break; case 2: temp_s0->unk6 = 3; banana_bunch->bananaIndices[2] = sp6E; temp_s0->unk12 = (s16) banana_bunch->bananaIndices[1]; phi_v0 = &gActorList[banana_bunch->bananaIndices[1]]; goto block_8; case 3: temp_s0->unk6 = 3; banana_bunch->bananaIndices[3] = sp6E; temp_s0->unk12 = (s16) banana_bunch->bananaIndices[2]; phi_v0 = &gActorList[banana_bunch->bananaIndices[2]]; goto block_8; case 4: temp_s0->unk6 = 3; banana_bunch->bananaIndices[4] = sp6E; temp_s0->unk12 = (s16) banana_bunch->bananaIndices[3]; phi_v0 = &gActorList[banana_bunch->bananaIndices[3]]; goto block_8; } if ((player->unk_000 & 0x4000) != 0) { func_800C9060(((s32) (player - gPlayerOne) / 3544) & 0xFF, 0x19008012, &gPlayerOne, 0xDD8); } } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B2914.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 s16 func_8029EC88(f32 *, s16 *, f32 *, ?); // extern ? func_802B63B8(f32 *, void *); // extern extern ? gActorList; s16 func_802B2C40(void *arg0) { f32 sp40; f32 sp3C; f32 sp38; s16 sp34; s16 sp32; s16 sp30; f32 sp2C; f32 sp28; f32 sp24; f32 *temp_a0; f32 *temp_a2; s16 *temp_a1; s16 temp_v0; void *temp_v1; sp24 = 0.0f; sp28 = -arg0->unk70; sp2C = -(arg0->unk70 + 4.0f); func_802B63B8(&sp24, arg0 + 0x174); temp_a0 = &sp24; temp_a1 = &sp30; temp_a2 = &sp38; sp24 += arg0->unk14; sp28 += arg0->pos; sp2C += arg0->unk1C; sp38 = arg0->unk34; sp3C = arg0->unk38; sp30 = 0; sp32 = 0; sp34 = 0; sp40 = arg0->unk3C; temp_v0 = func_8029EC88(temp_a0, temp_a1, temp_a2, 0xD); if (temp_v0 < 0) { return temp_v0; } temp_v1 = (temp_v0 * 0x70) + &gActorList; temp_v1->unk6 = 0; temp_v1->velocity = (arg0 - gPlayerOne) / 0xDD8; arg0->unkC = arg0->unkC | 0x40000; return temp_v0; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B2C40.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 s16 func_8029EC88(f32 *, s16 *, f32 *, ?); // extern ? func_802B63B8(f32 *, void *); // extern extern ? gActorList; s16 func_802B2D70(void *arg0) { f32 sp44; f32 sp40; f32 sp3C; s16 sp38; s16 sp36; s16 sp34; f32 sp30; f32 sp2C; f32 sp28; s32 sp20; f32 *temp_a0; f32 *temp_a2; s16 *temp_a1; s16 temp_v0; s32 temp_t0; void *temp_v1; temp_t0 = ((arg0 - gPlayerOne) / 0xDD8) & 0xFFFF; if (temp_t0 >= 8) { return -1; } sp28 = 0.0f; sp2C = -arg0->unk70; sp20 = temp_t0; sp30 = -(arg0->unk70 + 4.0f); func_802B63B8(&sp28, arg0 + 0x174); temp_a0 = &sp28; temp_a1 = &sp34; temp_a2 = &sp3C; sp28 += arg0->unk14; sp2C += arg0->pos; sp30 += arg0->unk1C; sp3C = arg0->unk34; sp40 = arg0->unk38; sp34 = 0; sp36 = 0; sp38 = 0; sp44 = arg0->unk3C; temp_v0 = func_8029EC88(temp_a0, temp_a1, temp_a2, 6); if (temp_v0 < 0) { return temp_v0; } temp_v1 = (temp_v0 * 0x70) + &gActorList; temp_v1->rot = temp_t0; temp_v1->unk6 = 0; temp_v1->unk_04 = 0x14; arg0->unkC = arg0->unkC | 0x40000; return temp_v0; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B2D70.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 ? func_8009E5BC(); // extern ? func_800CAB4C(s32); // extern extern ? gGfxPools; extern ? gPlayers; void func_802B2EBC(u16 *arg0) { u16 *temp_a2; void *temp_v0; u16 *phi_a2; ? *phi_v1; void *phi_a0; void *phi_a1; void *phi_v0; func_8009E5BC(); temp_a2 = arg0; phi_a2 = temp_a2; if ((*temp_a2 & 0x4000) != 0) { arg0 = temp_a2; func_800CAB4C(((temp_a2 - gPlayerOne) / 0xDD8) & 0xFF); phi_a2 = arg0; } phi_v1 = &gPlayers; phi_a0 = &gPlayers + 0xDD8; phi_a1 = &gPlayers + 0x1BB0; phi_v0 = &gPlayers + 0x2988; do { if (phi_a2 != phi_v1) { phi_v1->unkC = phi_v1->unkC | 0x4000; } phi_v1 += 0x3760; if (phi_a2 != phi_a0) { phi_a0->unkC = phi_a0->unkC | 0x4000; } phi_a0 += 0x3760; if (phi_a2 != phi_a1) { phi_a1->unkC = phi_a1->unkC | 0x4000; } if (phi_a2 != phi_v0) { phi_v0->unkC = phi_v0->unkC | 0x4000; } temp_v0 = phi_v0 + 0x3760; phi_a1 += 0x3760; phi_v0 = temp_v0; } while (temp_v0 != (&gGfxPools + 0x2978)); } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B2EBC.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit bd0364fa19633bd6201f8007e2d0a7ed87825909 ? func_8007AC9C(s32); /* extern */ ? func_802B17F4(); /* extern */ ? func_802B18E4(?); /* extern */ ? func_802B1C9C(); /* extern */ ? func_802B1E48(); /* extern */ ? func_802B1FFC(); /* extern */ ? func_802B2C40(); /* extern */ ? func_802B2D70(); /* extern */ ? func_802B2EBC(); /* extern */ void func_802B2FA0(Player *player) { s32 sp1C; s16 temp_t9; sp1C = (player - gPlayerOne) / 3544; temp_t9 = player->rot; switch (temp_t9) { case 3: func_802B1C9C(); break; case 5: func_802B1E48(); break; case 7: func_802B1FFC(); break; case 1: func_802B2D70(); break; case 2: func_802B17F4(); break; case 12: player->unk_00C |= 0x200; break; case 13: player->unk_00C |= 0x200; break; case 14: player->unk_00C |= 0x200; break; case 15: player->unk_00C |= 0x200; break; case 11: player->unk_00C |= 0x800; break; case 10: player->unk_00C |= 0x2000; break; case 8: func_802B2EBC(); break; case 9: func_802B2C40(); break; case 4: func_802B18E4(0x15); break; case 6: func_802B18E4(0x16); break; } func_8007AC9C(sp1C); } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B2FA0.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 s32 func_800910E4(? *); // extern ? func_802B2FA0(? *); // extern extern ? *gControllerSix; extern ? *gControllerSeven; extern ? *gControllerEight; extern ? gControllers; extern ? gPlayers; void func_802B30EC(void) { ? *temp_s2; u16 temp_v0; u16 temp_v0_2; ? *phi_s0; ? *phi_s1; ? *phi_s2; phi_s0 = &gPlayers; phi_s2 = &gControllers; do { phi_s1 = phi_s2; if (func_800910E4(phi_s0) == 0) { temp_v0 = phi_s0->unk0; if ((temp_v0 & 0x100) != 0) { if (((phi_s0 - gPlayerTwo) / 0xDD8) == 0) { phi_s1 = gControllerSix; } else if (((phi_s0 - gPlayerThree) / 0xDD8) == 0) { phi_s1 = gControllerSeven; } else if (((phi_s0 - gPlayerOne) / 0xDD8) == 0) { phi_s1 = gControllerEight; } } if (((temp_v0 & 0x4000) != 0) && (phi_s0->rot != 0) && ((temp_v0 & 0x2000) == 0)) { temp_v0_2 = phi_s1->unk6; if ((temp_v0_2 & 0x2000) != 0) { phi_s1->unk6 = temp_v0_2 & ~0x2000; func_802B2FA0(phi_s0); } } } temp_s2 = phi_s2 + 0x10; phi_s0 += 0xDD8; phi_s2 = temp_s2; } while (temp_s2 != (&gControllers + 0x40)); } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B30EC.s") #endif #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd ? func_8000EDC8(s32); /* extern */ ? func_800C9060(u8, ?); /* extern */ ? func_800C90F4(u8, s32); /* extern */ ? func_800C98B8(f32 *, f32 *, ?); /* extern */ ? destroy_actor(f32, struct ShellActor *); /* extern */ ? func_8029FDC8(f32, struct ShellActor *); /* extern */ f32 func_802ABE30(f32, f32, f32, u16); /* extern */ ? func_802AC098(UnkActorInner *, f32 *); /* extern */ ? func_802AD950(UnkActorInner *, ?, f32, f32, f32, f32, f32, f32); /* extern */ ? func_802B0210(UnkActorInner *, UnkActorInner *); /* extern */ ? func_802B4E30(struct ShellActor *); /* extern */ ? func_802B63B8(f32 *, f32 *, f32 *); /* extern */ ? func_802B64C4(f32 *, s16); /* extern */ extern s16 D_8015F6E8; extern s16 D_8015F6EA; extern s16 D_8015F6EE; extern s16 D_8015F6F0; extern s16 D_8015F6F2; static f32 D_802B9F5C = 1.2f; static f32 D_802B9F60 = 1.2f; static f32 D_802B9F64 = 0.3f; void update_obj_green_shell(struct ShellActor *shell) { f32 sp80; f32 sp7C; f32 sp78; f32 sp74; f32 sp70; f32 sp6C; f32 sp54; UnkActorInner *sp34; Player *temp_s1; Player *temp_s1_2; Player *temp_s1_4; UnkActorInner *temp_a0; f32 *temp_s1_3; f32 temp_f0; f32 temp_f0_2; f32 temp_f0_3; f32 temp_f0_4; f32 temp_f12; f32 temp_f14; f32 temp_f2; f32 temp_f2_2; s16 temp_t4; s16 temp_v0_2; s16 temp_v0_3; struct Controller *temp_v0; struct ShellActor *temp_v0_4; u16 temp_t3; u16 temp_v1; f32 phi_f2; f32 phi_f2_2; temp_f2 = shell->pos[2]; temp_f0 = shell->pos[0]; temp_f12 = shell->pos[1]; if ((temp_f2 < (f32) D_8015F6F2) || ((f32) D_8015F6F0 < temp_f2) || (temp_f0 < (f32) D_8015F6EA) || ((f32) D_8015F6E8 < temp_f0) || (temp_f12 < (f32) D_8015F6EE)) { func_8029FDC8(temp_f12, shell); } temp_t3 = (u16) shell->state; shell->rotVelocity += 0x71C; switch (temp_t3) { case 0: temp_s1 = &gPlayers[shell->playerId]; func_802B0210(&temp_s1->unk_110, &shell->unk30); sp6C = 0.0f; sp70 = temp_s1->boundingBoxSize; sp74 = -(temp_s1->boundingBoxSize + shell->boundingBoxSize + 2.0f); func_802B63B8(&sp6C, temp_s1->unk_174); shell->pos[0] = sp6C + temp_s1->pos[0]; temp_f14 = temp_s1->pos[1] - sp70; shell->pos[2] = sp74 + temp_s1->pos[2]; sp54 = temp_f14; temp_f0_2 = func_802ABE30(shell->pos[0], temp_f14, shell->pos[2], temp_s1->unk_110.unk3A); temp_f2_2 = temp_f14 - temp_f0_2; if ((temp_f2_2 < 5.0f) && (temp_f2_2 > -5.0f)) { shell->pos[1] = shell->boundingBoxSize + temp_f0_2; } else { shell->pos[1] = temp_f14; } if ((temp_s1->unk_000 & 0x4000) != 0) { temp_v0 = &gControllers[shell->playerId]; temp_v1 = temp_v0->buttonDepressed; if ((temp_v1 & 0x2000) != 0) { temp_v0->buttonDepressed = temp_v1 & 0xDFFF; if (temp_v0->rawStickY < -0x2D) { temp_f0_3 = temp_s1->unk_094; phi_f2 = 8.0f; if (temp_f0_3 > 8.0f) { phi_f2 = temp_f0_3 * D_802B9F5C; } sp6C = 0.0f; sp70 = 0.0f; sp74 = -phi_f2; func_802B64C4(&sp6C, (s16) (temp_s1->unk_02E + temp_s1->unk_0C0)); shell->velocity[0] = sp6C; shell->velocity[1] = sp70; shell->state = 2; shell->velocity[2] = sp74; func_800C9060(shell->unk15, 0x19008004); func_800C90F4(shell->unk15, (temp_s1->characterId * 0x10) + 0x29008000); func_8000EDC8((s32) (shell - gActorList) / 112); return; } shell->state = 1; if (temp_s1->unk_0C0 > 0) { shell->rotAngle = 0x78E3; return; } shell->rotAngle = -0x78E4; return; } } default: return; case 1: temp_v0_2 = shell->rotAngle; temp_s1_2 = &gPlayers[shell->playerId]; if (temp_v0_2 > 0) { shell->rotAngle = temp_v0_2 - 0xE38; if (shell->rotAngle < 0) { shell->state = 2; shell->parentIndex = 0x001E; func_800C9060(shell->unk15, 0x19008004); func_800C90F4(shell->unk15, (temp_s1_2->characterId * 0x10) + 0x29008000); func_8000EDC8((s32) (shell - gActorList) / 112); } } else { shell->rotAngle = temp_v0_2 + 0xE38; if (shell->rotAngle > 0) { shell->state = 2; shell->parentIndex = 0x001E; func_800C9060(shell->unk15, 0x19008004); func_800C90F4(shell->unk15, (temp_s1_2->characterId * 0x10) + 0x29008000); func_8000EDC8((s32) (shell - gActorList) / 112); } } if (shell->state == 2) { temp_f0_4 = temp_s1_2->unk_094; phi_f2_2 = 8.0f; if (temp_f0_4 > 8.0f) { phi_f2_2 = temp_f0_4 * D_802B9F60; } sp6C = 0.0f; sp70 = 0.0f; sp74 = phi_f2_2; func_802B64C4(&sp6C, (s16) (temp_s1_2->unk_02E + temp_s1_2->unk_0C0)); shell->velocity[0] = sp6C; shell->velocity[1] = sp70; shell->velocity[2] = sp74; return; } sp6C = sins((u16) shell->rotAngle) * 6.0f; sp70 = shell->boundingBoxSize - temp_s1_2->boundingBoxSize; sp74 = coss((u16) shell->rotAngle) * 6.0f; func_802B63B8(&sp6C, temp_s1_2->unk_174); shell->pos[0] = sp6C + temp_s1_2->pos[0]; shell->pos[1] = sp70 + temp_s1_2->pos[1]; shell->pos[2] = sp74 + temp_s1_2->pos[2]; return; case 2: temp_v0_3 = shell->parentIndex; if (temp_v0_3 > 0) { shell->parentIndex = temp_v0_3 - 1; if (shell->parentIndex == 0) { shell->flags &= 0xEFFF; } } shell->velocity[1] -= 0.5f; if (shell->velocity[1] < -2.0f) { shell->velocity[1] = -2.0f; } temp_a0 = &shell->unk30; sp78 = shell->pos[0]; sp7C = shell->pos[1]; sp80 = shell->pos[2]; shell->pos[0] += shell->velocity[0]; shell->pos[1] += shell->velocity[1]; shell->pos[2] += shell->velocity[2]; sp34 = temp_a0; func_802AD950(temp_a0, 0x40800000, shell->pos[0], shell->pos[1], shell->pos[2], sp78, sp7C, sp80); func_802B4E30(shell); temp_s1_3 = shell->velocity; if ((shell->unk30.unk3C < 0.0f) || (shell->unk30.unk40 < 0.0f)) { func_802AC098(temp_a0, temp_s1_3); func_800C98B8(shell->pos, temp_s1_3, 0x19008054); shell->flags |= 0x80; return; } break; case 4: temp_v0_4 = &gActorList[shell->parentIndex]; temp_s1_4 = &gPlayers[shell->playerId]; if (temp_v0_4->type != 0x0015) { func_8029FDC8((bitwise f32) shell); return; } temp_t4 = shell->rotAngle + temp_v0_4->rotVelocity; shell->rotAngle = temp_t4; sp6C = sins(temp_t4 & 0xFFFF) * 8.0f; sp70 = shell->boundingBoxSize - temp_s1_4->boundingBoxSize; sp74 = coss((u16) shell->rotAngle) * 8.0f; func_802B63B8((bitwise f32 *) 8.0f, &sp6C, temp_s1_4->unk_174); sp78 = shell->pos[0]; sp7C = shell->pos[1]; sp80 = shell->pos[2]; shell->pos[0] = sp6C + temp_s1_4->pos[0]; shell->pos[1] = sp70 + temp_s1_4->pos[1]; shell->pos[2] = sp74 + temp_s1_4->pos[2]; func_802AD950(&shell->unk30, 0x40800000, shell->pos[0], shell->pos[1], shell->pos[2], sp78, sp7C, sp80); func_802B4E30(shell); return; case 5: shell->velocity[1] -= D_802B9F64; if (shell->velocity[1] < -5.0f) { shell->velocity[1] = -5.0f; } shell->parentIndex += -1; shell->rotAngle += 0x5B0; shell->pos[1] += shell->velocity[1]; if (shell->parentIndex == 0) { destroy_actor(-5.0f, shell); } break; } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/update_obj_green_shell.s") #endif #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd ? func_802AD950(UnkActorInner *, f32, f32, f32, f32, f32, f32, f32); /* extern */ ? func_802B4E30(struct ShellActor *); /* extern */ extern u16 D_80164430; extern s32 D_80164490; void func_802B3B44(struct ShellActor *shell) { f32 spAC; f32 spA8; f32 spA4; f32 sp70; f32 sp6C; f32 sp68; f32 sp60; f32 sp5C; f32 sp58; f32 temp_f0; f32 temp_f0_2; f32 temp_f0_3; f32 temp_f10; f32 temp_f12; f32 temp_f12_2; f32 temp_f12_3; f32 temp_f14; f32 temp_f14_2; f32 temp_f16; f32 temp_f16_2; f32 temp_f16_3; f32 temp_f18; f32 temp_f18_2; f32 temp_f18_3; f32 temp_f20; f32 temp_f22; f32 temp_f22_2; f32 temp_f24; f32 temp_f26; f32 temp_f28; f32 temp_f2; f32 temp_f2_2; f32 temp_f2_3; s32 temp_a1; s32 temp_a3; s32 temp_t1; u16 temp_t0; u16 temp_v1; void *temp_v0; void *temp_v0_2; void *temp_v0_3; s16 phi_a2; f32 phi_f2; f32 phi_f14; f32 phi_f16; temp_v1 = (u16) shell->rotAngle; temp_t1 = D_80164490; temp_v0 = temp_t1 + (temp_v1 * 8); temp_t0 = D_80164430; temp_a1 = temp_v1 + 1; temp_a3 = temp_a1 & 0xFFFF; temp_f2 = (f32) temp_v0->unk0; temp_f12 = (f32) temp_v0->unk2; temp_f28 = (f32) temp_v0->unk_04; phi_a2 = temp_a1 & 0xFFFF; if (temp_a3 >= (s32) temp_t0) { phi_a2 = (temp_a3 - temp_t0) & 0xFFFF; } temp_f0 = shell->pos[0]; temp_f16 = shell->pos[1]; temp_f18 = shell->pos[2]; temp_f20 = temp_f2 - temp_f0; temp_f22 = temp_f12 - temp_f16; temp_v0_2 = temp_t1 + (phi_a2 * 8); temp_f24 = temp_f28 - temp_f18; sp60 = temp_f0; sp5C = temp_f16; sp58 = temp_f18; temp_f14 = (temp_f20 * temp_f20) + (temp_f22 * temp_f22) + (temp_f24 * temp_f24); if (temp_f14 > 400.0f) { temp_f0_2 = (f32) temp_v0_2->unk0 - sp60; temp_f2_2 = (f32) temp_v0_2->unk2 - sp5C; temp_f12_2 = (f32) temp_v0_2->unk_04 - sp58; if (((temp_f0_2 * temp_f0_2) + (temp_f2_2 * temp_f2_2) + (temp_f12_2 * temp_f12_2)) < temp_f14) { shell->rotAngle = phi_a2; return; } temp_f18_2 = sqrtf(temp_f14) * 4.0f; temp_f22_2 = temp_f22 / temp_f18_2; temp_f2_3 = shell->velocity[0] + (temp_f20 / temp_f18_2); temp_f10 = temp_f2_3 * temp_f2_3; spAC = temp_f2_3; temp_f14_2 = shell->velocity[1] + temp_f22_2; spA8 = temp_f14_2; temp_f16_2 = shell->velocity[2] + (temp_f24 / temp_f18_2); spA4 = temp_f16_2; temp_f0_3 = sqrtf(temp_f10 + (temp_f14_2 * temp_f14_2) + (temp_f16_2 * temp_f16_2)); phi_f2 = temp_f2_3; phi_f14 = temp_f14_2; phi_f16 = temp_f16_2; if (temp_f0_3 > 6.0f) { temp_f12_3 = temp_f0_3 / 6.0f; phi_f2 = temp_f2_3 / temp_f12_3; phi_f14 = temp_f14_2 / temp_f12_3; phi_f16 = temp_f16_2 / temp_f12_3; } shell->velocity[0] = phi_f2; shell->velocity[1] = phi_f14; shell->velocity[2] = phi_f16; sp68 = shell->pos[0]; sp6C = shell->pos[1]; sp70 = shell->pos[2]; shell->pos[0] += phi_f2; shell->pos[1] += phi_f14; shell->pos[2] += phi_f16; func_802AD950(&shell->unk30, 4.0f, shell->pos[0], shell->pos[1], shell->pos[2], sp68, sp6C, sp70); func_802B4E30(shell); return; } temp_v0_3 = temp_t1 + (phi_a2 * 8); if (temp_f14 > 5.0f) { shell->pos[0] = temp_f2; shell->pos[2] = temp_f28; shell->rotAngle = phi_a2; shell->pos[1] = shell->boundingBoxSize + temp_f12; return; } temp_f16_3 = (f32) temp_v0_3->unk0; temp_f18_3 = (f32) temp_v0_3->unk2; temp_f26 = (f32) temp_v0_3->unk_04; shell->pos[0] = (temp_f2 + temp_f16_3) * 0.5f; shell->pos[1] = ((temp_f12 + temp_f18_3) * 0.5f) + shell->boundingBoxSize; shell->pos[2] = (temp_f28 + temp_f26) * 0.5f; shell->velocity[0] = (temp_f16_3 - temp_f2) * 0.5f; shell->velocity[1] = (temp_f18_3 - temp_f12) * 0.5f; shell->velocity[2] = (temp_f26 - temp_f28) * 0.5f; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B3B44.s") #endif #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd ? func_8029FDC8(f32, f32, struct ShellActor *, ?); /* extern */ ? func_802AD950(f32, f32, UnkActorInner *, ?, f32, f32, f32, f32, f32, f32); /* extern */ ? func_802B4104(struct ShellActor *); /* extern */ ? func_802B4E30(struct ShellActor *); /* extern */ void func_802B3E7C(struct ShellActor *shell, Player *player) { f32 sp44; f32 sp40; f32 sp38; f32 sp34; f32 sp30; f32 temp_f12; f32 temp_f14; f32 temp_f2; f32 phi_f2; f32 phi_f14; temp_f2 = player->pos[0] - shell->pos[0]; temp_f14 = player->pos[2] - shell->pos[2]; sp44 = temp_f2; sp40 = temp_f14; temp_f12 = sqrtf((temp_f2 * temp_f2) + (temp_f14 * temp_f14)) / 8.0f; if (temp_f12 == 0.0f) { phi_f2 = 0.0f; phi_f14 = 0.0f; } else { phi_f2 = temp_f2 / temp_f12; phi_f14 = temp_f14 / temp_f12; } sp30 = shell->pos[0]; sp34 = shell->pos[1]; sp38 = shell->pos[2]; shell->velocity[0] = phi_f2; shell->velocity[2] = phi_f14; shell->pos[0] += phi_f2; shell->pos[1] -= 2.0f; shell->velocity[1] = -2.0f; shell->pos[2] += phi_f14; if (player->unk_0BC & 0x80000000) { func_8029FDC8(temp_f12, phi_f14, shell, 0x40800000); return; } func_802AD950(temp_f12, phi_f14, &shell->unk30, 0x40800000, shell->pos[0], shell->pos[1], shell->pos[2], sp30, sp34, sp38); func_802B4E30(shell); func_802B4104(shell); } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B3E7C.s") #endif #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd f32 func_802B51E8(void *, f32 *); /* extern */ extern ? gPlayerBalloonCount; static f32 D_802B9F68 = 2.5e7f; s16 func_802B3FD0(Player *player, struct ShellActor *shell) { f32 temp_f0; s32 temp_s1; Player *phi_s0; s32 phi_s1; f32 phi_f20; s16 phi_fp; phi_s0 = gPlayers; phi_s1 = 0; phi_f20 = D_802B9F68; phi_fp = -1; do { if (((phi_s0->unk_000 & 0x8000) != 0) && (phi_s0 != player) && (*(&gPlayerBalloonCount + (phi_s1 * 2)) >= 0)) { temp_f0 = func_802B51E8(phi_s0 + 0x14, shell->pos); if (temp_f0 < phi_f20) { phi_fp = (s16) ((s32) (phi_s0 - gPlayerOne) / 3544); phi_f20 = temp_f0; } } temp_s1 = phi_s1 + 1; phi_s0 += 0xDD8; phi_s1 = temp_s1; } while (temp_s1 != 4); return phi_fp; } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B3FD0.s") #endif #ifdef MIPS_TO_C //generated by mips_to_c commit 3c3b0cede1a99430bfd3edf8d385802b94f91307 ? func_800C98B8(void *, void *, ?); // extern ? func_8029FDC8(void *); // extern void func_802B4104(void *arg0) { f32 temp_f0; f32 temp_f0_2; if ((arg0->unk3C < 0.0f) && ((temp_f0 = arg0->unk_04C, (temp_f0 < 0.25f)) || (temp_f0 > -0.25f))) { func_8029FDC8(arg0); func_800C98B8(arg0 + 0x18, arg0 + 0x24, 0x19008054); arg0->unk2 = arg0->unk2 | 0x80; return; } if ((arg0->unk40 < 0.0f) && ((temp_f0_2 = arg0->unk58, (temp_f0_2 < 0.25f)) || (temp_f0_2 < -0.25f))) { func_8029FDC8(arg0); func_800C98B8(arg0 + 0x18, arg0 + 0x24, 0x19008054); arg0->unk2 = arg0->unk2 | 0x80; } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/func_802B4104.s") #endif #ifdef MIPS_TO_C //generated by m2c commit 685418adfeb3794409e47b45ac5cab60b17d23fd ? func_8000ED80(s32); /* extern */ ? func_8000EE10(s32); /* extern */ ? func_800C9060(u8, ?); /* extern */ ? func_800C90F4(u8, s32); /* extern */ ? func_800C9D80(f32 *, f32 *, ?); /* extern */ ? destroy_actor(f32, struct ShellActor *); /* extern */ ? func_8029FDC8(f32, struct ShellActor *); /* extern */ f32 func_802ABE30(f32, f32, f32, u16); /* extern */ ? func_802AD950(UnkActorInner *, ?, f32, f32, f32, f32, f32, f32); /* extern */ ? func_802B0210(UnkActorInner *, UnkActorInner *); /* extern */ ? func_802B3B44(struct ShellActor *); /* extern */ ? func_802B3E7C(struct ShellActor *, Player *); /* extern */ s16 func_802B3FD0(Player *, struct ShellActor *); /* extern */ ? func_802B4104(struct ShellActor *); /* extern */ ? func_802B4E30(struct ShellActor *); /* extern */ ? func_802B63B8(f32 *, f32 *); /* extern */ ? func_802B64C4(f32 *, s16); /* extern */ extern s16 D_8015F6E8; extern s16 D_8015F6EA; extern s16 D_8015F6EE; extern s16 D_8015F6F0; extern s16 D_8015F6F2; extern u16 D_80164430; extern ? D_80164438; extern struct Controller *gControllerOne; extern s16 gPlayerPositionLUT; static f32 D_802B9F94 = 1.2f; static f32 D_802B9F98 = 40000.0f; static f32 D_802B9F9C = 0.3f; static f32 D_802B9FA0 = 40000.0f; void update_obj_red_blue_shell(struct ShellActor *shell) { f32 sp94; f32 sp90; f32 sp8C; f32 sp68; s16 sp56; f32 sp40; f32 sp3C; f32 sp38; Player *temp_s1; Player *temp_s1_2; Player *temp_s1_3; Player *temp_s1_4; Player *temp_s1_5; Player *temp_s1_6; f32 *temp_a0; f32 temp_f0; f32 temp_f0_2; f32 temp_f0_3; f32 temp_f0_4; f32 temp_f12; f32 temp_f14; f32 temp_f2; f32 temp_f2_2; f32 temp_f2_3; f32 temp_f2_4; f32 temp_f2_5; s16 temp_t6; s16 temp_v0; s16 temp_v0_2; s16 temp_v0_3; s16 temp_v0_4; s16 temp_v0_5; s16 temp_v0_6; struct TripleShellParent *temp_v0_7; u16 temp_t4; u16 temp_v1; u16 temp_v1_2; u16 temp_v1_3; u16 temp_v1_4; struct Controller *phi_v0; f32 phi_f0; s16 phi_v0_2; s16 phi_v0_3; s16 phi_v0_4; temp_f2 = shell->pos[2]; temp_f0 = shell->pos[0]; temp_f12 = shell->pos[1]; sp56 = shell->type; if ((temp_f2 < (f32) D_8015F6F2) || ((f32) D_8015F6F0 < temp_f2) || (temp_f0 < (f32) D_8015F6EA) || ((f32) D_8015F6E8 < temp_f0) || (temp_f12 < (f32) D_8015F6EE)) { func_8029FDC8(temp_f12, shell); } temp_t4 = (u16) shell->state; shell->rotVelocity += 0x71C; switch (temp_t4) { case 0: temp_s1 = &gPlayers[shell->playerId]; func_802B0210(&temp_s1->unk_110, &shell->unk30); sp8C = 0.0f; sp90 = temp_s1->boundingBoxSize; sp94 = -(temp_s1->boundingBoxSize + shell->boundingBoxSize + 2.0f); func_802B63B8(&sp8C, temp_s1->unk_174); shell->pos[0] = sp8C + temp_s1->pos[0]; temp_f14 = temp_s1->pos[1] - sp90; shell->pos[2] = sp94 + temp_s1->pos[2]; sp68 = temp_f14; temp_f0_2 = func_802ABE30(shell->pos[0], temp_f14, shell->pos[2], temp_s1->unk_110.unk3A); temp_f2_2 = temp_f14 - temp_f0_2; if ((temp_f2_2 < 5.0f) && (temp_f2_2 > -5.0f)) { shell->pos[1] = shell->boundingBoxSize + temp_f0_2; } else { shell->pos[1] = temp_f14; } if ((temp_s1->unk_000 & 0x4000) != 0) { if (D_800DC51C != 0) { goto block_16; } phi_v0 = &gControllers[shell->playerId]; } else { block_16: phi_v0 = gControllerOne; } temp_v1 = phi_v0->buttonDepressed; if ((temp_v1 & 0x2000) != 0) { phi_v0->buttonDepressed = temp_v1 & 0xDFFF; shell->state = 1; if (temp_s1->unk_0C0 > 0) { shell->rotAngle = 0x78E3; return; } shell->rotAngle = -0x78E4; return; } default: return; case 1: temp_v0 = shell->rotAngle; temp_s1_2 = &gPlayers[shell->playerId]; if (temp_v0 > 0) { shell->rotAngle = temp_v0 - 0x71C; if (shell->rotAngle < 0) { shell->state = 2; func_800C9060(shell->unk15, 0x19008004); func_800C90F4(shell->unk15, (temp_s1_2->characterId * 0x10) + 0x29008000); if (sp56 == 8) { func_8000ED80((s32) (shell - gActorList) / 112); } else { func_8000EE10((s32) (shell - gActorList) / 112); func_800C9D80(shell->pos, shell->velocity, 0x51018008); } } } else { shell->rotAngle = temp_v0 + 0x71C; if (shell->rotAngle > 0) { shell->state = 2; func_800C9060(shell->unk15, 0x19008004); func_800C90F4(shell->unk15, (temp_s1_2->characterId * 0x10) + 0x29008000); if (sp56 == 8) { func_8000ED80((s32) (shell - gActorList) / 112); } else { func_8000EE10((s32) (shell - gActorList) / 112); func_800C9D80(shell->pos, shell->velocity, 0x51018008); } } } if (shell->state == 2) { shell->parentIndex = 0x001E; temp_f2_3 = temp_s1_2->unk_094; phi_f0 = 8.0f; if (temp_f2_3 > 8.0f) { phi_f0 = temp_f2_3 * D_802B9F94; } sp94 = phi_f0; temp_a0 = &sp8C; sp8C = 0.0f; sp90 = 0.0f; func_802B64C4(temp_a0, (s16) (temp_s1_2->unk_02E + temp_s1_2->unk_0C0)); shell->velocity[0] = sp8C; shell->velocity[1] = sp90; shell->velocity[2] = sp94; return; } sp8C = sins((u16) shell->rotAngle) * 8.0f; sp90 = shell->boundingBoxSize - temp_s1_2->boundingBoxSize; sp94 = coss((u16) shell->rotAngle) * 8.0f; func_802B63B8(&sp8C, temp_s1_2->unk_174); shell->pos[0] = sp8C + temp_s1_2->pos[0]; shell->pos[1] = sp90 + temp_s1_2->pos[1]; shell->pos[2] = sp94 + temp_s1_2->pos[2]; return; case 2: shell->parentIndex += -1; temp_s1_3 = &gPlayers[shell->playerId]; if (shell->parentIndex == 0) { shell->flags &= 0xEFFF; if (shell->type == 0x002A) { shell->state = 8; shell->parentIndex = gPlayerPositionLUT; shell->unk_08 = 1000.0f; temp_v1_2 = D_80164430; temp_v0_2 = *(&D_80164438 + (((s32) (temp_s1_3 - gPlayerOne) / 3544) * 2)) + 8; phi_v0_2 = temp_v0_2; if ((s32) temp_v1_2 < temp_v0_2) { phi_v0_2 = (s16) (temp_v0_2 - temp_v1_2); } shell->rotAngle = phi_v0_2; } else if (gModeSelection == (s32) 3) { shell->unk_08 = 1000.0f; shell->parentIndex = func_802B3FD0(temp_s1_3, shell); if (shell->parentIndex < 0) { shell->flags = -0x8000; shell->rotAngle = 0; shell->parentIndex = 0x003C; shell->state = 7; shell->velocity[1] = 3.0f; } else { shell->state = 3; } } else { temp_v0_3 = temp_s1_3->currentRank; if (temp_v0_3 == 0) { shell->state = 4; shell->parentIndex = 0x0258; temp_v1_3 = D_80164430; temp_v0_4 = *(&D_80164438 + (((s32) (temp_s1_3 - gPlayerOne) / 3544) * 2)) + 8; phi_v0_3 = temp_v0_4; if ((s32) temp_v1_3 < temp_v0_4) { phi_v0_3 = (s16) (temp_v0_4 - temp_v1_3); } shell->rotAngle = phi_v0_3; } else if (temp_v0_3 >= 5) { shell->state = 5; shell->unk_08 = 1000.0f; temp_v1_4 = D_80164430; temp_v0_5 = *(&D_80164438 + (((s32) (temp_s1_3 - gPlayerOne) / 3544) * 2)) + 8; phi_v0_4 = temp_v0_5; if ((s32) temp_v1_4 < temp_v0_5) { phi_v0_4 = (s16) (temp_v0_5 - temp_v1_4); } shell->rotAngle = phi_v0_4; shell->parentIndex = (&gPlayerPositionLUT)[temp_s1_3->currentRank].unk-2; } else { shell->state = 3; shell->unk_08 = 1000.0f; shell->parentIndex = (&gPlayerPositionLUT)[temp_s1_3->currentRank].unk-2; } } } shell->velocity[1] = (f32) ((f64) shell->velocity[1] - 0.5); if (shell->velocity[1] < -2.0f) { shell->velocity[1] = -2.0f; } sp38 = shell->pos[0]; sp3C = shell->pos[1]; sp40 = shell->pos[2]; shell->pos[0] += shell->velocity[0]; shell->pos[1] += shell->velocity[1]; shell->pos[2] += shell->velocity[2]; func_802AD950(&shell->unk30, 0x40800000, shell->pos[0], shell->pos[1], shell->pos[2], sp38, sp3C, sp40); func_802B4E30(shell); func_802B4104(shell); return; case 3: func_802B3E7C(shell, &gPlayers[shell->parentIndex]); return; case 4: func_802B3B44(shell); temp_v0_6 = shell->parentIndex; if (temp_v0_6 == 0) { if ((shell->flags & 0xF) == 0) { func_8029FDC8((bitwise f32) shell); return; } shell->parentIndex = temp_v0_6 - 1; return; } break; case 5: func_802B3B44(shell); temp_s1_4 = &gPlayers[shell->parentIndex]; temp_f0_3 = temp_s1_4->pos[0] - shell->pos[0]; temp_f2_4 = temp_s1_4->pos[2] - shell->pos[2]; if (((temp_f0_3 * temp_f0_3) + (temp_f2_4 * temp_f2_4)) < D_802B9F98) { shell->state = 3; return; } break; case 6: temp_v0_7 = &gActorList[shell->parentIndex]; temp_s1_5 = &gPlayers[shell->playerId]; if (temp_v0_7->type != 0x0016) { func_8029FDC8((bitwise f32) shell); return; } temp_t6 = shell->rotAngle + temp_v0_7->rotVelocity; shell->rotAngle = temp_t6; sp8C = sins(temp_t6 & 0xFFFF) * 8.0f; sp90 = shell->boundingBoxSize - temp_s1_5->boundingBoxSize; sp94 = coss((u16) shell->rotAngle) * 8.0f; func_802B63B8(&sp8C, temp_s1_5->unk_174); sp38 = shell->pos[0]; sp3C = shell->pos[1]; sp40 = shell->pos[2]; shell->pos[0] = sp8C + temp_s1_5->pos[0]; shell->pos[1] = sp90 + temp_s1_5->pos[1]; shell->pos[2] = sp94 + temp_s1_5->pos[2]; func_802AD950(&shell->unk30, 0x40800000, shell->pos[0], shell->pos[1], shell->pos[2], sp38, sp3C, sp40); func_802B4E30(shell); return; case 7: shell->velocity[1] -= D_802B9F9C; if (shell->velocity[1] < -5.0f) { shell->velocity[1] = -5.0f; } shell->parentIndex += -1; shell->rotAngle += 0x5B0; shell->pos[1] += shell->velocity[1]; if (shell->parentIndex == 0) { destroy_actor(-5.0f, shell); return; } break; case 8: func_802B3B44(shell); shell->parentIndex = gPlayerPositionLUT; temp_s1_6 = &gPlayers[gPlayerPositionLUT]; temp_f0_4 = temp_s1_6->pos[0] - shell->pos[0]; temp_f2_5 = temp_s1_6->pos[2] - shell->pos[2]; if (((temp_f0_4 * temp_f0_4) + (temp_f2_5 * temp_f2_5)) < D_802B9FA0) { shell->state = 9; return; } break; case 9: func_802B3E7C(shell, &gPlayers[shell->parentIndex]); break; } } #else GLOBAL_ASM("asm/non_matchings/code_802B0210/update_obj_red_blue_shell.s") #endif void func_802B4E30(struct Actor *arg0) { if ((arg0->unk30.unk44 < 0.0f) && (arg0->unk30.unk34 == 1)) { arg0->pos[0] -= (arg0->unk30.unk60[0] * arg0->unk30.unk44); arg0->pos[1] -= (arg0->unk30.unk60[1] * arg0->unk30.unk44); arg0->pos[2] -= (arg0->unk30.unk60[2] * arg0->unk30.unk44); } if ((arg0->unk30.unk3C < 0.0f) && (arg0->unk30.unk30 == 1)) { arg0->pos[0] -= (arg0->unk30.unk48[0] * arg0->unk30.unk3C); arg0->pos[1] -= (arg0->unk30.unk48[1] * arg0->unk30.unk3C); arg0->pos[2] -= (arg0->unk30.unk48[2] * arg0->unk30.unk3C); } if ((arg0->unk30.unk40 < 0.0f) && (arg0->unk30.unk32 == 1)) { arg0->pos[0] -= (arg0->unk30.unk54[0] * arg0->unk30.unk40); arg0->pos[1] -= (arg0->unk30.unk54[1] * arg0->unk30.unk40); arg0->pos[2] -= (arg0->unk30.unk54[2] * arg0->unk30.unk40); } }