#ifndef CODE_80281780_H #define CODE_80281780_H /* Function Prototypes */ void debug_switch_character_ceremony_cutscene(void); s32 func_80281880(s32 arg0); void func_802818BC(void); void load_ceremony_cutscene(void); extern void func_80093E60(void); extern void func_802816B8(void); extern void func_80295C6C(void); extern void func_802A4D18(void); extern s16 gCurrentCourseId; extern u16 D_800DC5B4; extern s32 gIsMirrorMode; extern s32 gScreenModeSelection; extern s32 gActiveScreenMode; extern s32 gModeSelection; extern u16 D_800DC5BC; extern u16 D_800DC5C8; extern struct UnkStruct_800DC5EC *D_800DC5EC; extern s32 D_80287554; extern f32 D_801647A4; extern f32 D_80150130[]; extern s32 D_8015F5A0; extern s32 D_00821D10; extern s32 D_00825800; extern s32 D_00831DC0; extern s32 D_00835BA0; extern struct Controller *gControllerOne; extern s8 gCharacterSelections[]; extern u16 gEnableDebugMode; extern u8 defaultCharacterIds[]; extern s8 gGPOverallRanks[8]; extern s8 D_8018EDF3; extern u8 *_data_821D10SegmentRomStart; extern u8 *_data_825800SegmentRomStart; extern s32 _course_banshee_boardwalk_dl_mio0SegmentRomStart; extern s32 _course_yoshi_valley_dl_mio0SegmentRomStart; #endif // CODE_80281780_H