12 #define BAD_RETURN(cmd) void
14 #define BAD_RETURN(cmd) cmd
void func_8001D944(Player *, Camera *, Vec3f, f32 *, f32 *, f32 *, s32 *, s16, s16)
Camera * camera3
Definition: camera.c:29
void func_8001EE98(Player *, Camera *, s8)
Definition: camera.c:887
void func_8001D794(Player *, Camera *, Vec3f, f32 *, f32 *, f32 *, s16)
Definition: camera.c:447
void func_8001CA78(Player *, Camera *, Vec3f, f32 *, f32 *, f32 *, s32, s32)
CameraEvent CutsceneShot
Definition: camera.h:57
void func_8001EA0C(Camera *, Player *, s8)
Definition: camera.c:796
f32 D_800DDB30[]
Definition: camera.c:19
void func_8001F87C(s32)
Definition: camera.c:1117
Camera * camera4
Definition: camera.c:30
Camera * camera1
Definition: camera.c:27
#define BAD_RETURN(cmd)
Definition: camera.h:14
void func_8001F394(Player *, f32 *)
Definition: camera.c:988
void func_8001CA24(Player *, f32)
Definition: camera.c:189
Camera cameras[]
Definition: camera.c:26
BAD_RETURN() s32(* CameraEvent)(Camera *c)
Definition: camera.h:56
void func_8001E0C4(Camera *, Player *, s8)
Definition: camera.c:614
Camera * camera2
Definition: camera.c:28
void func_8001CCEC(Player *, Camera *, Vec3f, f32 *, f32 *, f32 *, s32 *, s16, s16)
void func_8001CA10(Camera *)
Definition: camera.c:184
void func_8001D53C(Player *, Camera *, Vec3f, f32 *, f32 *, f32 *, s16, s16)
Definition: camera.c:397
void func_8001E8E8(Camera *, Player *, s8)
Definition: camera.c:765
void func_8001E45C(Camera *, Player *, s8)
Definition: camera.c:675
void camera_init(f32, f32, f32, s16, u32, s32)
f32 Vec3f[3]
Definition: common_structs.h:6
s16 Vec3s[3]
Definition: common_structs.h:8
UnkCameraInner unk_94
Definition: camera.h:42
s32 unk_4C
Definition: camera.h:38
Vec3s rot
Definition: camera.h:31
s16 playerId
Definition: camera.h:49
Vec3f unk_30
Definition: camera.h:35
s16 unk_AC
Definition: camera.h:47
s32 unk_50
Definition: camera.h:39
Collision unk_54
Definition: camera.h:40
f32 unk_A0
Definition: camera.h:44
s16 unk_2E
Definition: camera.h:34
f32 unk_B4
Definition: camera.h:53
s32 unk_A4
Definition: camera.h:45
Vec3f pos
Definition: camera.h:25
s16 unk_B2
Definition: camera.h:52
Vec3f unk_3C
Definition: camera.h:36
Vec3f up
Definition: camera.h:28
u16 someBitFlags
Definition: camera.h:32
Vec3f lookAt
Definition: camera.h:26
s16 unk_B0
Definition: camera.h:51
s16 unk_2C
Definition: camera.h:33
s32 unk_48
Definition: camera.h:37
s32 unk_A8
Definition: camera.h:46
Definition: common_structs.h:110
Definition: common_structs.h:247
s16 unk_6
Definition: camera.h:20
s16 unk_4
Definition: camera.h:19
s16 unk_8
Definition: camera.h:21
f32 unk_0
Definition: camera.h:18
signed int s32
Definition: ultratypes.h:15
unsigned int u32
Definition: ultratypes.h:16
signed char s8
Definition: ultratypes.h:11
signed short int s16
Definition: ultratypes.h:13
float f32
Definition: ultratypes.h:32
unsigned short int u16
Definition: ultratypes.h:14