1 #ifndef SPAWN_PLAYERS_H
2 #define SPAWN_PLAYERS_H
void func_8003B870(f32 *, f32 *, f32)
Definition: spawn_players.c:653
void spawn_players_4p_battle(f32 *, f32 *, f32)
Definition: spawn_players.c:672
void func_80039AE4(void)
Definition: spawn_players.c:319
void func_8003A59C(f32 *, f32 *, f32)
Definition: spawn_players.c:490
void func_8003A9F0(f32 *arg0, f32 *arg1, f32)
Definition: spawn_players.c:529
void spawn_players_3p_battle(f32 *, f32 *, f32)
Definition: spawn_players.c:634
void func_8003CD78(void)
Definition: spawn_players.c:1019
void func_8003AE24(f32 *, f32 *, f32)
Definition: spawn_players.c:576
void func_8003CD98(Player *, Camera *, s8, s8)
Definition: spawn_players.c:1023
void spawn_player(Player *, s8, f32, f32, f32, f32, u16, s16)
Definition: spawn_players.c:26
void func_80039DA4(void)
Definition: spawn_players.c:408
void spawn_players_2p_battle(f32 *, f32 *, f32)
Definition: spawn_players.c:597
void func_8003D080(void)
Definition: spawn_players.c:1049
void func_80039F44(f32 *, f32 *, f32)
Definition: spawn_players.c:438
void func_8003B318(f32 *, f32 *, f32)
Definition: spawn_players.c:615
void func_8003BE30(void)
Definition: spawn_players.c:692
void func_8003DB5C(void)
Definition: spawn_players.c:1206
void func_8003C0F0(void)
Definition: spawn_players.c:709
Definition: common_structs.h:247
signed char s8
Definition: ultratypes.h:11
signed short int s16
Definition: ultratypes.h:13
float f32
Definition: ultratypes.h:32
unsigned short int u16
Definition: ultratypes.h:14