1 #ifndef player_controller_H
2 #define player_controller_H
f32 Vec3f[3]
Definition: common_structs.h:6
void func_800337CC(Player *, f32, s32)
Definition: player_controller.c:3786
void func_800381AC(Player *, struct Controller *, s8)
Definition: player_controller.c:4734
s16 D_800E3B14[]
Definition: player_controller.c:265
s16 D_800E3870[]
Definition: player_controller.c:48
s16 D_800E3840[]
Definition: player_controller.c:36
void func_800371F4(Player *, Vec3f, Vec3f)
Definition: player_controller.c:4430
s16 D_800E39A0[]
Definition: player_controller.c:141
s16 * D_800E3BD0[]
Definition: player_controller.c:305
s16 D_800E3A0C[]
Definition: player_controller.c:177
void func_80033884(Player *, s32 *, s32 *, s32, s32, s32, s32)
Definition: player_controller.c:3805
s16 D_800E3970[]
Definition: player_controller.c:125
void func_80029200(Player *, s8)
Definition: player_controller.c:810
s16 D_800E3AE4[]
Definition: player_controller.c:249
void func_8002AE38(Player *, s8, f32, f32, f32, f32)
Definition: player_controller.c:1418
s16 D_800E39C4[]
Definition: player_controller.c:153
void func_8002BF4C(Player *, s8)
Definition: player_controller.c:1794
void func_8002B308(Player *, s8, s8)
void func_80033280(Player *, f32)
Definition: player_controller.c:3737
s16 D_800E3A00[]
Definition: player_controller.c:173
s16 D_800E3A6C[]
Definition: player_controller.c:209
s16 D_800E38F8[]
Definition: player_controller.c:85
void func_8002A704(Player *, s8)
Definition: player_controller.c:1230
void func_80036CB4(Player *)
Definition: player_controller.c:4356
s16 D_800E397C[]
Definition: player_controller.c:129
s16 ** D_800E3C50[]
Definition: player_controller.c:325
s16 D_800E3A24[]
Definition: player_controller.c:185
s16 D_800E3850[]
Definition: player_controller.c:40
void func_8002E4C4(Player *)
Definition: player_controller.c:2495
void func_8002F730(Player *player, Camera *camera, s8 arg2, s8 arg3)
s16 D_800E3934[]
Definition: player_controller.c:105
s16 D_800E38EC[]
Definition: player_controller.c:81
void func_8002C11C(Player *)
Definition: player_controller.c:1843
s16 D_800E38E0[]
Definition: player_controller.c:77
void func_800332E8(Player *, s32)
Definition: player_controller.c:3748
void func_8002CD48(Player *, s8, s8)
Definition: player_controller.c:2075
void func_80033AE0(Player *, struct Controller *, s8)
Definition: player_controller.c:3881
void control_cpu_movement(Player *, Camera *, s8, s8)
void func_8002A194(Player *, f32, f32, f32)
Definition: player_controller.c:1116
s16 D_800E3A30[]
Definition: player_controller.c:189
void func_80029158(void)
Definition: player_controller.c:790
s16 D_800E39E8[]
Definition: player_controller.c:165
void func_800291F8(void)
Definition: player_controller.c:806
void func_80037A4C(Player *, Vec3f, Vec3f)
Definition: player_controller.c:4565
s16 D_800E3AC0[]
Definition: player_controller.c:237
s16 D_800E39F4[]
Definition: player_controller.c:169
s16 D_800E3B2C[]
Definition: player_controller.c:273
s16 D_800E3AD8[]
Definition: player_controller.c:245
s16 D_800E3B38[]
Definition: player_controller.c:277
void func_80037BB4(Player *player, Vec3f)
Definition: player_controller.c:4592
void func_8002C954(Player *, s8, Vec3f)
Definition: player_controller.c:2009
void func_80036DB4(Player *, Vec3f, Vec3f)
Definition: player_controller.c:4375
s16 D_800E3964[]
Definition: player_controller.c:121
f32 func_80030150(Player *, s8)
Definition: player_controller.c:3023
s16 * D_800E3890[]
Definition: player_controller.c:56
void func_8002B9CC(Player *, s8, s32)
s16 D_800E3904[]
Definition: player_controller.c:89
void func_8002934C(Player *, Camera *, s8, s8)
Definition: player_controller.c:840
void func_80028864(Player *, Camera *, s8, s8)
Definition: player_controller.c:619
void func_8002B5C0(Player *, s8, s8)
void func_8002A79C(Player *, s8)
Definition: player_controller.c:1240
s16 * D_800E3B90[]
Definition: player_controller.c:295
s16 * D_800E3BF0[]
Definition: player_controller.c:310
void func_8002FE84(Player *, f32)
Definition: player_controller.c:2977
s16 D_800E3820[]
Definition: player_controller.c:28
void func_80037614(Player *, Vec3f, Vec3f)
Definition: player_controller.c:4484
s16 D_800E3A3C[]
Definition: player_controller.c:193
void func_8002C4F8(Player *, s8)
Definition: player_controller.c:1914
s16 D_800E394C[]
Definition: player_controller.c:113
s16 D_800E39DC[]
Definition: player_controller.c:161
void func_80028F70(void)
Definition: player_controller.c:762
void func_80029150(void)
Definition: player_controller.c:786
void func_800291E8(void)
Definition: player_controller.c:798
void func_80033850(Player *, f32)
Definition: player_controller.c:3798
s16 D_800E3958[]
Definition: player_controller.c:117
void func_80032700(Player *)
Definition: player_controller.c:3622
void func_8002FCA8(Player *, s8)
Definition: player_controller.c:2933
s16 D_800E3A84[]
Definition: player_controller.c:217
void func_80030C34(Player *)
Definition: player_controller.c:3203
void func_80037CFC(Player *, struct Controller *, s8)
Definition: player_controller.c:4631
void func_80032D94(Player *)
Definition: player_controller.c:3697
void func_8002AB70(Player *)
Definition: player_controller.c:1357
s16 D_800E3860[]
Definition: player_controller.c:44
void func_8002E594(Player *, Camera *, s8, s8)
s16 D_800E38D4[]
Definition: player_controller.c:73
void func_8002C17C(Player *, s8)
Definition: player_controller.c:1857
s16 * D_800E3B50[]
Definition: player_controller.c:285
void func_80032050(Player *)
Definition: player_controller.c:3430
void func_80027EDC(Player *, s8)
Definition: player_controller.c:383
s16 D_800E39B8[]
Definition: player_controller.c:149
void func_8002AE30(void)
Definition: player_controller.c:1414
void func_800382DC(void)
Definition: player_controller.c:4764
void func_8003680C(Player *, s16)
Definition: player_controller.c:4254
s16 D_800E3810[]
Definition: player_controller.c:24
s16 D_800E3AB4[]
Definition: player_controller.c:233
s16 D_800E3A60[]
Definition: player_controller.c:205
void func_8003777C(Player *, Vec3f, Vec3f)
Definition: player_controller.c:4511
s16 D_800E3A9C[]
Definition: player_controller.c:225
void func_80033A40(Player *, s32 *, s32 *, s32, s32, s32, f32)
Definition: player_controller.c:3862
void func_8002AAC0(Player *)
Definition: player_controller.c:1335
void func_8002D028(Player *, s8)
Definition: player_controller.c:2147
s16 * D_800E3C30[]
Definition: player_controller.c:320
s16 D_800E3940[]
Definition: player_controller.c:109
void func_800339C4(Player *, s32 *, s32, s32, f32)
Definition: player_controller.c:3845
void func_80038BE4(Player *, s16)
Definition: player_controller.c:4929
void func_8002D268(Player *, Camera *, s8, s8)
s16 * D_800E3B70[]
Definition: player_controller.c:290
s16 D_800E3A48[]
Definition: player_controller.c:197
s16 D_800E3AA8[]
Definition: player_controller.c:229
void func_800378E8(Player *, Vec3f, Vec3f)
Definition: player_controller.c:4538
void func_80028C44(Player *, Camera *, s8, s8)
Definition: player_controller.c:680
void func_800291F0(void)
Definition: player_controller.c:802
s16 D_800E38BC[]
Definition: player_controller.c:65
s16 D_800E3A54[]
Definition: player_controller.c:201
s16 D_800E3A78[]
Definition: player_controller.c:213
void func_8002BD58(Player *)
Definition: player_controller.c:1765
void player_speed(Player *)
Definition: player_controller.c:3323
void func_80028D3C(Player *, Camera *, s8, s8)
Definition: player_controller.c:702
void func_800323E4(Player *)
Definition: player_controller.c:3552
s16 D_800E3ACC[]
Definition: player_controller.c:241
void func_80028F5C(s32, s32, s32, s32)
s16 D_800E3928[]
Definition: player_controller.c:101
void func_80030E00(Player *)
Definition: player_controller.c:3263
void func_8002AA50(Player *)
Definition: player_controller.c:1308
s16 D_800E3A90[]
Definition: player_controller.c:221
s16 D_800E391C[]
Definition: player_controller.c:97
void func_80036C5C(Player *)
Definition: player_controller.c:4348
s16 * D_800E3C10[]
Definition: player_controller.c:315
s16 D_800E39D0[]
Definition: player_controller.c:157
s32 get_player_index_for_player(Player *)
Definition: player_controller.c:331
void func_8002A5F4(Vec3f, f32, Vec3f, f32, f32)
Definition: player_controller.c:1197
void func_80029060(void)
Definition: player_controller.c:774
s16 D_800E3AFC[]
Definition: player_controller.c:257
s16 D_800E3994[]
Definition: player_controller.c:137
s16 D_800E3910[]
Definition: player_controller.c:93
void func_8002AE28(void)
Definition: player_controller.c:1410
void func_8002B218(Player *)
Definition: player_controller.c:1496
s16 D_800E3988[]
Definition: player_controller.c:133
s16 * D_800E3BB0[]
Definition: player_controller.c:300
void func_8002AE20(void)
Definition: player_controller.c:1406
s16 D_800E3AF0[]
Definition: player_controller.c:253
s16 D_800E3830[]
Definition: player_controller.c:32
s16 D_800E3B44[]
Definition: player_controller.c:281
s16 D_800E3B08[]
Definition: player_controller.c:261
s16 func_80038534(struct Controller *)
Definition: player_controller.c:4822
void func_8002B8A4(Player *, Player *)
Definition: player_controller.c:1639
s16 D_800E3B20[]
Definition: player_controller.c:269
s16 D_800E3880[]
Definition: player_controller.c:52
s16 D_800E38C8[]
Definition: player_controller.c:69
void func_80029B4C(Player *, f32, f32, f32)
void func_80038C6C(Player *, Camera *, s8, s8)
s16 D_800E38B0[]
Definition: player_controller.c:61
void func_80033940(Player *, s32 *, s32, s32, f32)
Definition: player_controller.c:3826
void func_8002A8A4(Player *, s8)
Definition: player_controller.c:1264
s16 D_800E3A18[]
Definition: player_controller.c:181
void func_8002C7E4(Player *, s8, s8)
Definition: player_controller.c:1970
void func_80030A34(Player *)
Definition: player_controller.c:3153
void func_8003221C(Player *)
Definition: player_controller.c:3491
s16 D_800E39AC[]
Definition: player_controller.c:145
void func_80031F48(Player *, f32)
Definition: player_controller.c:3406
void func_80032CB0(Player *, f32)
Definition: player_controller.c:3678
void func_80027DA8(Player *, s8)
Definition: player_controller.c:361
s16 func_800388B0(struct Controller *)
Definition: player_controller.c:4875
void func_80028E70(Player *, Camera *, s8, s8)
Definition: player_controller.c:729
void func_8002B830(Player *, s8, s8)
Definition: player_controller.c:1627
Definition: common_structs.h:247
signed int s32
Definition: ultratypes.h:15
signed char s8
Definition: ultratypes.h:11
signed short int s16
Definition: ultratypes.h:13
float f32
Definition: ultratypes.h:32