Mario Kart 64
stdarg.h
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1 #ifndef STDARG_H
2 #define STDARG_H
3 
4 // When not building with IDO, use the builtin vaarg macros for portability.
5 #ifndef __sgi
6 #define va_list __builtin_va_list
7 #define va_start __builtin_va_start
8 #define va_arg __builtin_va_arg
9 #define va_end __builtin_va_end
10 #else
11 
12 typedef char *va_list;
13 #define _FP 1
14 #define _INT 0
15 #define _STRUCT 2
16 
17 #define _VA_FP_SAVE_AREA 0x10
18 #define _VA_ALIGN(p, a) (((unsigned int)(((char *)p) + ((a) > 4 ? (a) : 4) - 1)) & -((a) > 4 ? (a) : 4))
19 #define va_start(vp, parmN) (vp = ((va_list)&parmN + sizeof(parmN)))
20 
21 #define __va_stack_arg(list, mode) \
22  ( \
23  ((list) = (char *)_VA_ALIGN(list, __builtin_alignof(mode)) + \
24  _VA_ALIGN(sizeof(mode), 4)), \
25  (((char *)list) - (_VA_ALIGN(sizeof(mode), 4) - sizeof(mode))))
26 
27 #define __va_double_arg(list, mode) \
28  ( \
29  (((long)list & 0x1) /* 1 byte aligned? */ \
30  ? (list = (char *)((long)list + 7), (char *)((long)list - 6 - _VA_FP_SAVE_AREA)) \
31  : (((long)list & 0x2) /* 2 byte aligned? */ \
32  ? (list = (char *)((long)list + 10), (char *)((long)list - 24 - _VA_FP_SAVE_AREA)) \
33  : __va_stack_arg(list, mode))))
34 
35 #define va_arg(list, mode) ((mode *)(((__builtin_classof(mode) == _FP && \
36  __builtin_alignof(mode) == sizeof(double)) \
37  ? __va_double_arg(list, mode) \
38  : __va_stack_arg(list, mode))))[-1]
39 #define va_end(__list)
40 
41 #endif
42 #endif
#define va_list
Definition: stdarg.h:6