1 #ifndef CODE_80281780_H
2 #define CODE_80281780_H
s32 _course_yoshi_valley_dl_mio0SegmentRomStart
u8 * _data_825800SegmentRomStart
u8 * _data_821D10SegmentRomStart
void debug_switch_character_ceremony_cutscene(void)
Definition: code_80281780.c:28
s32 D_8015F5A0
Definition: code_800029B0.c:82
s32 D_80287554
Definition: code_80281C40.c:26
s32 func_80281880(s32 arg0)
Definition: code_80281780.c:62
s32 _course_banshee_boardwalk_dl_mio0SegmentRomStart
u8 defaultCharacterIds[]
Definition: code_80281780.c:24
void func_802818BC(void)
Definition: code_80281780.c:70
void load_ceremony_cutscene(void)
Definition: code_80281780.c:93
signed int s32
Definition: ultratypes.h:15
signed char s8
Definition: ultratypes.h:11
float f32
Definition: ultratypes.h:32
unsigned char u8
Definition: ultratypes.h:12