Mario Kart 64
code_80281780.h
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1 #ifndef CODE_80281780_H
2 #define CODE_80281780_H
3 
4 /* Function Prototypes */
5 
7 s32 func_80281880(s32 arg0);
8 void func_802818BC(void);
9 void load_ceremony_cutscene(void);
10 
11 extern s32 D_80287554;
12 extern f32 D_801647A4;
13 
14 extern s32 D_8015F5A0;
15 
16 extern s32 D_00821D10;
17 extern s32 D_00825800;
18 extern s32 D_00831DC0;
19 extern s32 D_00835BA0;
20 
21 extern u8 defaultCharacterIds[];
22 extern s8 gGPOverallRanks[8];
23 
28 
29 #endif // CODE_80281780_H
s32 _course_yoshi_valley_dl_mio0SegmentRomStart
u8 * _data_825800SegmentRomStart
u8 * _data_821D10SegmentRomStart
s32 D_00835BA0
f32 D_801647A4
s32 D_00831DC0
void debug_switch_character_ceremony_cutscene(void)
Definition: code_80281780.c:28
s32 D_8015F5A0
Definition: code_800029B0.c:82
s32 D_80287554
Definition: code_80281C40.c:26
s32 D_00825800
s32 func_80281880(s32 arg0)
Definition: code_80281780.c:62
s8 gGPOverallRanks[8]
s32 _course_banshee_boardwalk_dl_mio0SegmentRomStart
s32 D_00821D10
u8 defaultCharacterIds[]
Definition: code_80281780.c:24
void func_802818BC(void)
Definition: code_80281780.c:70
void load_ceremony_cutscene(void)
Definition: code_80281780.c:93
signed int s32
Definition: ultratypes.h:15
signed char s8
Definition: ultratypes.h:11
float f32
Definition: ultratypes.h:32
unsigned char u8
Definition: ultratypes.h:12