Mario Kart 64
code_80005FD0.h
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1 #ifndef CODE_80005FD0_H
2 #define CODE_80005FD0_H
3 
4 #include "vehicles.h"
5 #include "camera.h"
6 #include "waypoints.h"
7 
9  /* 0x0 */ u16 unk0;
10  /* 0x2 */ s16 ffff;
11  /* 0x4 */ s16 timer; // confirm?
12  /* 0x6 */ s16 laps; // confirm?
13  /* 0x8 */ s32 blank;
14  /* 0xC */ s32 unkC;
15 };
16 
24  // s16 compilerPadding;
27 };
28 
29 typedef struct {
34 } Test;
35 
36 extern Test D_801634F8[];
37 
38 // Something related to CPU item usage
39 typedef struct {
40  /* 0x00 */ s16 unk_00;
41  /* 0x02 */ s16 actorIndex;
42  /* 0x04 */ s16 unk_04;
43  /* 0x06 */ s16 unk_06;
44  /* 0x08 */ s16 unk_08;
45  /* 0x0A */ s16 unk_0A;
46  /* 0x0C */ s16 unk_0C;
47  /* 0x0E */ s16 unk_0E;
48 } D_801642D8_entry; // size = 0x10
49 
51 
52 typedef struct {
58 
59 
60 /* Function Prototypes */
61 void func_80012190(void);
62 void func_8000BA14(u16, f32, f32, s16);
63 void func_80014BDC(void);
64 void func_80014A88(void);
65 void func_80014934(void);
66 void func_800147E0(void);
67 void func_800132F4(void);
69 void func_800100F0(s32);
70 void func_80011E38(s32);
71 void func_800120C8(void);
73 void func_800127E0(void);
77 void set_places(void);
78 void func_80010E6C(s32 pathIndex);
80 void func_800070F4(void);
81 void func_800074D4(void);
83 
84 void func_80008DC0(s32);
86 void func_80008F38(s32);
87 
88 void func_80009000(s32);
89 void func_800090F0(s32, Player*);
91 void func_800097E0(void);
93 
97 void func_8000B95C(s32, u16, s32);
100 
108 
118 
123 void func_8000EE58(s32);
124 void func_8000EEDC(void);
125 void func_8000EF20(void);
126 
127 void func_8000F0E0(void);
128 void func_8000F124(void);
129 void func_8000F2BC(TrackWaypoint*, size_t);
130 void func_8000F2DC(void);
131 void func_8000F628(void);
132 
133 void func_80010218(s32);
135 void func_800107C4(s32);
137 void func_80010DBC(s32);
138 void func_80010E6C(s32);
141 
144 typedef struct {
147 } PathNoY;
149 void func_80011A5C(void);
150 void func_80011AB8(s32);
151 void func_80011AE4(s32);
152 
154 void init_course_vehicles(void);
156 void func_80012AC0(void);
157 void func_80012DC0(s32, Player*);
158 
159 void func_80013054(void);
160 void func_800131DC(s32);
161 void func_800133C4(void);
162 void func_80013854(Player*);
167 
170 void func_8001487C(void);
171 void func_800148C4(s32, Player*);
172 void func_8001490C(s32);
173 void func_800149D0(void);
174 void func_80014A18(s32, Player*);
175 void func_80014A60(s32);
176 void func_80014B24(void);
177 void func_80014B6C(s32, Player*);
178 void func_80014BB4(s32);
179 void func_80014C78(void);
180 void func_80014CC0(s32, Player*);
181 void func_80014D08(s32);
182 void func_80014D30(s32, s32);
185 
186 void func_800151A4(Camera*, s32);
187 void func_8001530C(void);
190 void func_80015544(s32, f32, s32, s32);
191 void func_8001577C(Camera*, s32, s32, s32);
192 void func_80015A9C(s32, f32, s32, s16);
193 
194 void func_800162CC(s32, f32, s32, s16);
196 
197 void func_80017720(s32, f32, s32, s16);
198 void func_80017F10(s32, f32, s32, s16);
199 
200 void func_80018718(s32, f32, s32, s16);
201 
202 void func_80019118(s32, f32, s32, s16);
203 void func_8001933C(Camera*, s32, s32, s32);
204 void func_8001968C(void);
205 void func_8001969C(s32, f32, s32, s16);
206 void func_80019760(Camera*, s32, s32, s32);
207 void func_80019890(s32, s32);
208 void func_80019B50(s32, u16);
209 void func_80019C50(s32);
211 void func_80019DE4(void);
212 void func_80019DF4(void);
213 void func_80019E58(void);
214 void func_80019ED0(void);
216 
218 void func_8001A0DC(u16*, Camera*, Player*, s8, s32);
219 void func_8001A124(s32, s32);
221 void func_8001A348(s32, f32, s32);
222 void func_8001A3D8(s32, f32, s32);
223 void func_8001A450(s32, s32, s32);
224 void func_8001A518(s32, s32, s32);
227 void func_8001AB00(void);
228 void func_8001AB74(s32, s16*, s32);
230 void func_8001ABEC(struct struct_801642D8*);
232 
233 void func_8001BE78(void);
234 
235 void func_8001C05C(void);
236 void func_8001C14C(void);
237 void func_8001C3C4(s32);
238 void func_8001C42C(void);
239 
240 /* This is where I'd put my static data, if I had any */
241 // 0 or 1, only 1 when when in extra (mirror) mode
242 extern s16 D_8016347A;
243 
244 // Suspected to be the "width" of each waypoint. See data_0DD0A0_1.s
245 extern f32 D_800DCA4C[];
246 
248  /* 0x00 */ u16 unk0;
249  /* 0x02 */ u16 unk2;
250  /* 0x04 */ u16 unk4;
251  /* 0x06 */ u16 unk6;
252  /* 0x08 */ u16 unk8;
253  /* 0x0A */ char padA[6];
254 }; // size 0x10
255 extern uintptr_t *D_80163598;
256 
257 extern uintptr_t gCoursePathTable[20][4];
258 extern uintptr_t D_800DC8D0[20][4];
259 // An array of 21 items. The final element is for podium ceremony.
260 extern struct _struct_D_800DD9D0_0x10 D_800DD9D0[];
261 extern s16 D_80162F10[];
262 extern s16 D_80162F50[];
263 extern s16 D_80162FF8[];
264 extern s16 D_80163010[];
265 extern f32 D_80163028[];
266 extern s16 D_80163050[];
267 extern f32 D_80163090[];
268 extern u16 D_80163258[];
269 extern u16 D_80163270[];
270 extern s16 D_80163346[];
271 extern s32 D_801630B8[];
272 extern s16 D_801630E8[];
273 extern s32 D_80163100[];
274 extern s32 D_80163128[];
275 extern s32 D_80163150[];
276 extern f32 D_80163178[];
277 extern f32 D_801631A0[];
278 extern s32 D_801631CC;
279 extern s16 D_801631F8[];
280 extern f32 D_80163210[];
281 extern s32 D_80163288[];
282 extern u16 D_80163330[]; // static?
283 extern u16 D_80163344[];
284 extern u16 D_8016334C[];
285 extern s16 D_80163350[];
286 extern s32 D_80163378;
287 extern s16 D_80163380[];
288 extern s16 D_80163398[];
289 extern s16 D_801633B0[];
290 extern s16 D_801633C8[];
291 extern s16 D_801633F8[];
292 extern f32 D_80163450[];
293 extern s16 D_801634C0[];
294 extern s16 D_801634EC;
295 extern s32 D_801634F0;
296 extern s32 D_801634F4;
297 extern s16 D_80164358;
298 extern s16 D_8016435A;
299 extern s16 D_8016435C;
300 extern s16 D_80164538[];
301 extern f32 D_80164698;
302 extern f32 D_8016469C;
303 extern f32 D_801646A0;
304 extern f32 D_800DCAA0[];
305 
306 
307 // See bss_80005FD0.s
308 extern Collision D_80162E70;
309 extern s16 D_80162EB0;
310 extern s16 D_80162FCC;
311 extern f32 D_80162FA0[];
312 extern f32 gCourseCompletionPercentByRank[8]; // D_80162FD8
313 extern u16 D_80163348[];
314 extern s16 D_80164378[];
315 extern s32 D_801643E0[];
316 extern struct unexpiredActors gUnexpiredActorsList[];
317 extern s32 D_801643E0[];
318 extern s32 D_80164408[];
319 extern s32 D_8016448C;
320 extern f32 D_80164498[];
321 extern f32 gCourseCompletionPercentByPlayerId[8]; // D_801644D0
322 extern f32 D_801645F8[];
323 extern s32 D_80164608[];
324 extern f32 D_80164618[];
325 extern f32 D_80164638[];
326 extern f32 D_80164648[];
327 extern f32 D_80164658[];
328 extern s16 D_80164670[];
329 extern s16 D_80164672;
330 extern s16 D_80164674;
331 extern s16 D_80164676;
332 extern s16 D_80164678[]; // Size 4? Is the three below this fake?
333 extern s16 D_80164680[];
334 extern f32 D_80164688[];
335 extern s16 D_801646C0[];
336 extern s16 D_801646CC;
337 extern s16 D_801630FC;
338 extern s16 D_801631C8;
339 extern u16 D_801631E0[8];
340 extern s32 D_80163238;
341 extern s16 D_801632B8[];
342 extern s16 D_801632D0[];
343 extern u16 D_801632E8[];
344 extern s32 D_8016337C;
345 extern u16 D_80163410[]; // One per player?
346 extern s16 D_80163478;
347 extern s32 D_80163488;
348 extern s16 D_8016348C;
349 extern s16 D_801634D8[8];
350 extern s32 D_8016359C;
351 extern u16 D_801637BC[2];
352 extern u16 D_801637BE;
353 extern s32 D_80163DD8[];
354 extern u16 D_80163E2A;
355 
356 extern Gfx D_0D0076F8[];
357 
358 extern s32 D_800DDB20;
359 
360 #endif
void func_80012190(void)
Definition: code_80005FD0.c:4956
void func_8001C14C(void)
void func_8000EEDC(void)
Definition: code_80005FD0.c:3838
s32 D_80164608[]
void func_800149D0(void)
Definition: code_80005FD0.c:5913
D_801642D8_entry D_801642D8[]
void func_80009000(s32)
Definition: code_80005FD0.c:1381
void func_80008F38(s32)
Definition: code_80005FD0.c:1371
s16 func_8000D6D0(Vec3f, s16 *, f32, f32, s16, s16)
s16 D_80164670[]
void func_800097E0(void)
Definition: code_80005FD0.c:1621
s32 D_8016448C
s16 D_801633C8[]
void func_80017720(s32, f32, s32, s16)
Definition: code_80005FD0.c:6953
Collision D_80162E70
Definition: code_80005FD0.c:33
void func_8001ABEC(struct struct_801642D8 *)
Definition: code_80005FD0.c:8257
s16 D_80164680[]
s16 func_8000D2B4(f32, f32, f32, s16, s32)
Definition: code_80005FD0.c:3069
void func_800148C4(s32, Player *)
Definition: code_80005FD0.c:5893
void func_80013F7C(s32, Player *, VehicleStuff *, f32, f32, s32, u32)
Definition: code_80005FD0.c:5673
s16 D_80162FCC
void func_80015544(s32, f32, s32, s32)
Definition: code_80005FD0.c:6206
void func_8000F2BC(TrackWaypoint *, size_t)
Definition: code_80005FD0.c:3941
s16 func_8000CC88(f32, f32, f32, Player *, s32, s32 *)
Definition: code_80005FD0.c:2894
s16 D_801633B0[]
s16 D_801634C0[]
void func_8000F2DC(void)
Definition: code_80005FD0.c:3946
s32 func_8001A310(s32, s32)
Definition: code_80005FD0.c:7975
uintptr_t gCoursePathTable[20][4]
s16 D_80163398[]
void func_8001A0A4(u16 *, Camera *, Player *, s8, s32)
void func_8000F0E0(void)
Definition: code_80005FD0.c:3893
void func_8001A124(s32, s32)
Definition: code_80005FD0.c:7924
f32 D_80164658[]
void func_8001C3C4(s32)
Definition: code_80005FD0.c:8876
s32 D_8016359C
u16 D_80163348[]
f32 func_800145A8(s16, f32, s16)
Definition: code_80005FD0.c:5808
void func_80014BB4(s32)
Definition: code_80005FD0.c:5951
void func_80014CC0(s32, Player *)
Definition: code_80005FD0.c:5974
void func_80015314(s32, f32, s32)
s16 func_8000CD24(f32, f32, f32, s16, Player *, s32, s32)
void func_8000BBD8(u16, f32, s16)
void func_80014B6C(s32, Player *)
Definition: code_80005FD0.c:5947
void func_8001C05C(void)
Definition: code_80005FD0.c:8773
void func_80017F10(s32, f32, s32, s16)
Definition: code_80005FD0.c:7134
void func_80010DBC(s32)
Definition: code_80005FD0.c:4426
void func_800162CC(s32, f32, s32, s16)
Definition: code_80005FD0.c:6475
s16 D_80162F50[]
void func_8001490C(s32)
Definition: code_80005FD0.c:5897
void func_8000EE58(s32)
Definition: code_80005FD0.c:3825
u16 D_801637BE
void func_800147E0(void)
Definition: code_80005FD0.c:5876
void func_8001487C(void)
Definition: code_80005FD0.c:5886
s16 func_8000D940(Vec3f, s16 *, f32, f32, s16)
void func_80013054(void)
Definition: code_80005FD0.c:5311
f32 D_80164688[]
void func_8001A348(s32, f32, s32)
Definition: code_80005FD0.c:7982
f32 func_80009258(s32, f32, f32)
s16 D_80163350[]
void func_8000EF20(void)
Definition: code_80005FD0.c:3849
void func_8000BA14(u16, f32, f32, s16)
Definition: code_80005FD0.c:2566
void func_8001530C(void)
Definition: code_80005FD0.c:6141
f32 D_80164618[]
void func_8001A518(s32, s32, s32)
Definition: code_80005FD0.c:8019
s32 func_8000EE10(s32)
Definition: code_80005FD0.c:3817
s16 func_8000C884(f32, f32, f32, s16, s32, u16)
Definition: code_80005FD0.c:2781
void func_8001A0DC(u16 *, Camera *, Player *, s8, s32)
Definition: code_80005FD0.c:7919
f32 D_800DCAA0[]
void func_80014A60(s32)
Definition: code_80005FD0.c:5924
s32 func_8000EDC8(s32)
Definition: code_80005FD0.c:3809
f32 D_80164648[]
s16 D_80164672
s16 func_8000DBAC(Vec3f, s16 *, f32)
void set_places(void)
Definition: code_80005FD0.c:564
struct unexpiredActors gUnexpiredActorsList[]
s16 D_80164538[]
void func_800074D4(void)
f32 D_801631A0[]
void func_8001968C(void)
Definition: code_80005FD0.c:7633
void func_800090F0(s32, Player *)
Definition: code_80005FD0.c:1418
f32 D_80163028[]
s32 D_80163238
void func_800132F4(void)
Definition: code_80005FD0.c:5367
void func_80012780(TrainCarStuff *, s16 *, u16)
Definition: code_80005FD0.c:5087
s32 D_801630B8[]
void func_800133C4(void)
Definition: code_80005FD0.c:5401
void func_8001A588(u16 *, Camera *, Player *, s8, s32)
s16 D_801632D0[]
u16 D_80163410[]
void func_8000F628(void)
Definition: code_80005FD0.c:4043
f32 func_8000B874(f32, f32, u16, s32)
Definition: code_80005FD0.c:2530
void func_80019FB4(s32)
f32 D_800DCA4C[]
s16 D_8016435A
s16 D_80162F10[]
s32 func_80006018(f32, f32, f32, f32, f32, f32, f32, f32)
Definition: code_80005FD0.c:430
s16 D_80162FF8[]
struct _struct_D_800DD9D0_0x10 D_800DD9D0[]
u16 D_801631E0[8]
f32 func_80010F40(f32, f32, f32, s32, s32)
s32 func_8000ED80(s32)
Definition: code_80005FD0.c:3801
s16 func_8000C0BC(f32, f32, f32, u16, s32 *)
Definition: code_80005FD0.c:2685
void func_80019118(s32, f32, s32, s16)
Definition: code_80005FD0.c:7556
s32 func_8000ED14(s32, s16)
Definition: code_80005FD0.c:3780
u16 D_80163258[]
s16 func_8000D24C(f32, f32, f32, s32 *)
Definition: code_80005FD0.c:3061
s32 D_800DDB20
void func_800100F0(s32)
Definition: code_80005FD0.c:4207
f32 gCourseCompletionPercentByRank[8]
f32 func_80010FA0(f32, f32, f32, s32, s32)
void func_80011AB8(s32)
Definition: code_80005FD0.c:4714
s16 D_801631C8
s16 D_8016347A
s16 func_80005FD0(Vec3f, Vec3f)
Definition: code_80005FD0.c:418
s16 D_801631F8[]
void func_80011AE4(s32)
Definition: code_80005FD0.c:4720
f32 D_80163450[]
void func_8001BE78(void)
Definition: code_80005FD0.c:8721
void func_80015A9C(s32, f32, s32, s16)
Definition: code_80005FD0.c:6290
void func_80016C3C(s32, f32, s32)
f32 gCourseCompletionPercentByPlayerId[8]
f32 func_8000D3B8(s32)
Definition: code_80005FD0.c:3090
s16 D_80163478
f32 func_80013C74(s16, s16)
Definition: code_80005FD0.c:5576
s16 D_80163010[]
s32 process_path_data(TrackWaypoint *, TrackWaypoint *)
Definition: code_80005FD0.c:4603
void func_80019E58(void)
Definition: code_80005FD0.c:7838
s32 D_801634F0
void func_8000F124(void)
Definition: code_80005FD0.c:3901
s32 func_8000B7E4(s32, u16)
void func_8000B95C(s32, u16, s32)
Definition: code_80005FD0.c:2556
s32 func_8001168C(PathNoY *, TrackWaypoint *, s32)
Definition: code_80005FD0.c:4633
s16 func_80010CB0(s32, s32)
Definition: code_80005FD0.c:4407
void func_8001AAAC(s16, s16, s16)
s32 D_80163128[]
s16 D_801632B8[]
void func_800070F4(void)
Definition: code_80005FD0.c:653
f32 D_8016469C
void func_80019D2C(Camera *, Player *, s32)
s32 D_801643E0[]
Definition: code_80005FD0.h:317
s32 D_801631CC
void func_80009B60(s32)
void func_80012220(VehicleStuff *)
Definition: code_80005FD0.c:4971
f32 D_80163178[]
s16 D_801646C0[]
void func_80019B50(s32, u16)
Definition: code_80005FD0.c:7740
s16 D_801634D8[8]
s32 D_80163DD8[]
s32 func_8000B820(s32)
Definition: code_80005FD0.c:2522
uintptr_t * D_80163598
s32 D_801634F4
void func_80019DE4(void)
Definition: code_80005FD0.c:7818
void func_80019ED0(void)
Definition: code_80005FD0.c:7849
void func_80014B24(void)
Definition: code_80005FD0.c:5940
u16 D_80163E2A
void func_800107C4(s32)
Definition: code_80005FD0.c:4352
void func_80008DC0(s32)
Definition: code_80005FD0.c:1337
void func_80014D30(s32, s32)
Definition: code_80005FD0.c:5982
void func_80014C78(void)
Definition: code_80005FD0.c:5967
void func_80018718(s32, f32, s32, s16)
Definition: code_80005FD0.c:7318
void func_80012AC0(void)
Definition: code_80005FD0.c:5188
s16 func_8000C9DC(f32, f32, f32, s16, s32)
Definition: code_80005FD0.c:2822
void func_80019DF4(void)
s16 D_801633F8[]
f32 D_80164638[]
f32 D_80164498[]
s32 D_80163100[]
u16 D_801637BC[2]
s16 D_8016348C
u16 D_80163270[]
void func_8001577C(Camera *, s32, s32, s32)
Definition: code_80005FD0.c:6237
void func_80019760(Camera *, s32, s32, s32)
Definition: code_80005FD0.c:7652
void func_800146B8(s32, s32, VehicleStuff *)
f32 D_801645F8[]
Test D_801634F8[]
void func_80014A18(s32, Player *)
Definition: code_80005FD0.c:5920
void func_80011E38(s32)
Definition: code_80005FD0.c:4868
u16 D_80163330[]
s16 D_80163380[]
u16 D_801632E8[]
void func_8000CBA4(f32, f32, f32, s16 *)
void func_80010E6C(s32 pathIndex)
Definition: code_80005FD0.c:4437
void func_80013D20(VehicleStuff *)
Definition: code_80005FD0.c:5609
s16 D_80164358
f32 func_80014EE4(f32, s32)
Definition: code_80005FD0.c:6033
s16 D_8016435C
s32 D_8016337C
f32 D_801646A0
s32 D_80163150[]
void func_800151A4(Camera *, s32)
Definition: code_80005FD0.c:6110
s32 func_800061DC(Vec3f, f32, s32)
Definition: code_80005FD0.c:469
s32 D_80164408[]
void func_80012A48(TrainCarStuff *, s16)
Definition: code_80005FD0.c:5172
void func_8001A450(s32, s32, s32)
Definition: code_80005FD0.c:8003
void func_80015390(Camera *, Player *, s32)
f32 D_80163210[]
s16 D_80164678[]
uintptr_t D_800DC8D0[20][4]
void func_8001ABE0(s32, D_801642D8_entry *)
s16 D_801630E8[]
s16 D_80164674
void func_80014DE4(s32)
void func_8001A3D8(s32, f32, s32)
Definition: code_80005FD0.c:7992
void func_80019C50(s32)
Definition: code_80005FD0.c:7773
s32 func_80008E58(s32, s32)
Definition: code_80005FD0.c:1347
s16 D_80163346[]
s16 func_8000BD94(f32, f32, f32, s32)
Definition: code_80005FD0.c:2652
s16 D_80164676
void func_8001C42C(void)
Definition: code_80005FD0.c:8888
s16 D_801630FC
void func_80014934(void)
Definition: code_80005FD0.c:5901
f32 D_80164698
s16 func_8000D33C(f32, f32, f32, s16, s32)
Definition: code_80005FD0.c:3080
void set_bomb_kart_spawn_positions(void)
Definition: code_80005FD0.c:3382
u16 D_8016334C[]
void func_80013854(Player *)
Definition: code_80005FD0.c:5501
void func_800127E0(void)
Definition: code_80005FD0.c:5107
void func_80012DC0(s32, Player *)
Definition: code_80005FD0.c:5257
s32 func_80007BF8(u16, u16, u16, u16, u16)
Definition: code_80005FD0.c:786
s16 D_801634EC
void func_8000DF8C(s32)
void func_80011A5C(void)
Definition: code_80005FD0.c:4707
void func_800120C8(void)
Definition: code_80005FD0.c:4938
s32 D_80163288[]
s16 D_80163050[]
s16 D_80164378[]
void func_80006114(Vec3f, Vec3f, s16)
Definition: code_80005FD0.c:448
Gfx D_0D0076F8[]
Definition: common_textures.inc.c:1290
void func_8001AB74(s32, s16 *, s32)
Definition: code_80005FD0.c:8220
s32 D_80163378
void func_800131DC(s32)
Definition: code_80005FD0.c:5345
f32 D_80162FA0[]
void func_80019890(s32, s32)
Definition: code_80005FD0.c:7675
s16 D_80162EB0
Definition: code_80005FD0.c:34
void func_8001933C(Camera *, s32, s32, s32)
Definition: code_80005FD0.c:7585
s32 D_80163488
void func_80010218(s32)
Definition: code_80005FD0.c:4250
void func_80014A88(void)
Definition: code_80005FD0.c:5928
void func_8001969C(s32, f32, s32, s16)
Definition: code_80005FD0.c:7637
s32 func_80011014(TrackWaypoint *, TrackWaypoint *, s32, s32)
Definition: code_80005FD0.c:4482
void func_800139E4(f32, f32, s32, s32, VehicleStuff *, TrackWaypoint *)
Definition: code_80005FD0.c:5533
void func_80014BDC(void)
Definition: code_80005FD0.c:5955
u16 D_80163344[]
f32 D_80163090[]
void func_80014D08(s32)
Definition: code_80005FD0.c:5978
s16 D_801646CC
void func_8001AB00(void)
Definition: code_80005FD0.c:8208
void func_8000CBF8(f32, f32, f32, s16 *, s32)
void init_course_vehicles(void)
Definition: code_80005FD0.c:4993
f32 func_80010480(s32, u16)
Definition: code_80005FD0.c:4300
void func_8001AC10(s32)
f32 Vec3f[3]
Definition: common_structs.h:6
Definition: camera.h:24
Definition: common_structs.h:110
Definition: code_80005FD0.h:39
s16 actorIndex
Definition: code_80005FD0.h:41
s16 unk_0A
Definition: code_80005FD0.h:45
s16 unk_0E
Definition: code_80005FD0.h:47
s16 unk_00
Definition: code_80005FD0.h:40
s16 unk_0C
Definition: code_80005FD0.h:46
s16 unk_08
Definition: code_80005FD0.h:44
s16 unk_06
Definition: code_80005FD0.h:43
s16 unk_04
Definition: code_80005FD0.h:42
Definition: code_80005FD0.h:144
s16 x
Definition: code_80005FD0.h:145
s16 z
Definition: code_80005FD0.h:146
Definition: common_structs.h:247
Definition: code_80005FD0.h:29
f32 unkC
Definition: code_80005FD0.h:33
f32 unk4
Definition: code_80005FD0.h:31
f32 unk0
Definition: code_80005FD0.h:30
f32 unk8
Definition: code_80005FD0.h:32
Definition: waypoints.h:4
Definition: vehicles.h:25
Definition: code_80005FD0.h:52
u16 unk2
Definition: code_80005FD0.h:54
u16 unk4
Definition: code_80005FD0.h:55
u16 unk0
Definition: code_80005FD0.h:53
u16 unk6
Definition: code_80005FD0.h:56
Definition: vehicles.h:62
Definition: code_80005FD0.h:247
u16 unk8
Definition: code_80005FD0.h:252
char padA[6]
Definition: code_80005FD0.h:253
u16 unk4
Definition: code_80005FD0.h:250
u16 unk6
Definition: code_80005FD0.h:251
u16 unk0
Definition: code_80005FD0.h:248
u16 unk2
Definition: code_80005FD0.h:249
Definition: code_80005FD0.h:8
u16 unk0
Definition: code_80005FD0.h:9
s16 timer
Definition: code_80005FD0.h:11
s16 laps
Definition: code_80005FD0.h:12
s32 blank
Definition: code_80005FD0.h:13
s32 unkC
Definition: code_80005FD0.h:14
s16 ffff
Definition: code_80005FD0.h:10
Definition: code_80005FD0.h:17
u16 actorIndex
Definition: code_80005FD0.h:22
s32 unk18
Definition: code_80005FD0.h:26
u16 unkC
Definition: code_80005FD0.h:21
s32 unk8
Definition: code_80005FD0.h:20
s16 unk10
Definition: code_80005FD0.h:23
u32 unk14
Definition: code_80005FD0.h:25
s32 unk4
Definition: code_80005FD0.h:19
s32 unk0
Definition: code_80005FD0.h:18
signed int s32
Definition: ultratypes.h:15
unsigned int u32
Definition: ultratypes.h:16
signed char s8
Definition: ultratypes.h:11
signed short int s16
Definition: ultratypes.h:13
float f32
Definition: ultratypes.h:32
unsigned short int u16
Definition: ultratypes.h:14