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Mario Kart 64
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The build system has the following package requirements:
binutils-mips >= 2.27 python3 >= 3.6 libaudiofile
To add submodules run git submodule update --init --recursive after cloning.
Run make assets to extract assets.
Install the following AUR package:
Review the n64decomp/sm64 readme for instructions to compile in other distributions.
mingw64 folder from the toolchain into the tools folder like so: mk64/tools/mingw64."tools\mingw64\w64devkit.exe" and after make assets && make -jInstall Homebrew, then install the following dependencies:
Build using gmake ensuring homebrew make is used instead of the old macOS system make.
Build the Docker image:
When building and using other tools, append the following in front of every command you run:
For example:
Place a US version of Mario Kart 64 called baserom.us.z64 into the project folder for asset extraction.
Run the following commands after pulling:
Building EU requires US to be built first. See above.
mk64 decomp supports two EU versions
eu-1.0eu-finalBuild using
or
First-diff/diff commands for EU