Mario Kart 64
code_8003DC40.h
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1 #ifndef CODE_8003DC40_H
2 #define CODE_8003DC40_H
3 
4 #include "common_structs.h"
5 
6 /* Function Prototypes */
7 
8 void func_8003DC40(Player*);
10 void func_8003DE4C(Player*, Vec3f);
11 void func_8003E048(Player*, Vec3f, Vec3f, Vec3f, f32*, f32*, f32*, f32*);
12 void func_8003E37C(Player*, Vec3f, Vec3f, Vec3f, f32*, f32*, f32*, f32*);
13 void func_8003E6EC(Player*, Vec3f, Vec3f, Vec3f, f32*, f32*, f32*, f32*);
14 void func_8003E9EC(Player*, Vec3f, Vec3f, Vec3f, f32*, f32*, f32*, f32*);
15 void func_8003EE2C(Player*, Vec3f, Vec3f, Vec3f, f32*, f32*, f32*, f32*);
16 void func_8003F138(Player*, Vec3f, Vec3f, Vec3f, f32*, f32*, f32*, f32*);
17 void func_8003F46C(Player*, Vec3f, Vec3f, Vec3f, f32*, f32*, f32*, f32*);
18 void func_8003F734(Player*, Vec3f, Vec3f, f32*, f32*, f32*, f32*);
19 void func_8003FBAC(Player*, Vec3f, Vec3f, f32*, f32*, f32*, f32*);
20 
21 extern s16 gCurrentCourseId;
22 
23 #endif
s16 gCurrentCourseId
Definition: code_800029B0.c:30
void func_8003E9EC(Player *, Vec3f, Vec3f, Vec3f, f32 *, f32 *, f32 *, f32 *)
Definition: code_8003DC40.c:136
void func_8003DC40(Player *)
Definition: code_8003DC40.c:9
void func_8003E37C(Player *, Vec3f, Vec3f, Vec3f, f32 *, f32 *, f32 *, f32 *)
Definition: code_8003DC40.c:87
void func_8003F734(Player *, Vec3f, Vec3f, f32 *, f32 *, f32 *, f32 *)
Definition: code_8003DC40.c:259
void func_8003E048(Player *, Vec3f, Vec3f, Vec3f, f32 *, f32 *, f32 *, f32 *)
Definition: code_8003DC40.c:61
void func_8003E6EC(Player *, Vec3f, Vec3f, Vec3f, f32 *, f32 *, f32 *, f32 *)
Definition: code_8003DC40.c:115
void func_8003DC50(Player *, Vec3f)
Definition: code_8003DC40.c:13
void func_8003F138(Player *, Vec3f, Vec3f, Vec3f, f32 *, f32 *, f32 *, f32 *)
Definition: code_8003DC40.c:188
void func_8003FBAC(Player *, Vec3f, Vec3f, f32 *, f32 *, f32 *, f32 *)
Definition: code_8003DC40.c:313
void func_8003EE2C(Player *, Vec3f, Vec3f, Vec3f, f32 *, f32 *, f32 *, f32 *)
Definition: code_8003DC40.c:167
void func_8003F46C(Player *, Vec3f, Vec3f, Vec3f, f32 *, f32 *, f32 *, f32 *)
Definition: code_8003DC40.c:215
void func_8003DE4C(Player *, Vec3f)
Definition: code_8003DC40.c:37
f32 Vec3f[3]
Definition: common_structs.h:6
Definition: common_structs.h:247
signed short int s16
Definition: ultratypes.h:13
float f32
Definition: ultratypes.h:32