#include #include "config.h" u8 D_802BA290[224]; u8 frameBufferPadding[22544]; u8 D_802BFB80[77824]; u8 D_802D2B80[32768]; // Luigi raceway course path ghost u8 D_802DAB80[20480]; u8 D_802DFB80[2][2][18688]; u16 D_802F1F80[2][4][2048]; u16 gZBuffer[SCREEN_WIDTH * SCREEN_HEIGHT]; #ifdef AVOID_UB u16 gFramebuffers[3][SCREEN_WIDTH * SCREEN_HEIGHT]; #else u16 gFramebuffer0[SCREEN_WIDTH * SCREEN_HEIGHT]; u16 gFramebuffer1[SCREEN_WIDTH * SCREEN_HEIGHT]; u16 gFramebuffer2[SCREEN_WIDTH * SCREEN_HEIGHT]; #endif