..
PR
rename some texture ( #698 )
2025-12-08 09:10:45 -07:00
libc
rename some texture ( #698 )
2025-12-08 09:10:45 -07:00
actor_types.h
update clang and add action ( #664 )
2024-08-24 15:27:53 -06:00
bomb_kart.h
fix name introduce by the previous pr ( #701 )
2025-05-18 14:20:05 -06:00
common_structs.h
rename some texture ( #698 )
2025-12-08 09:10:45 -07:00
config.h
some rename and allow change the course engine ( #691 )
2024-10-20 17:24:37 -06:00
course.h
Doc code 80005fd0 ( #697 )
2025-01-18 17:24:09 -07:00
course_offsets.h
update clang and add action ( #664 )
2024-08-24 15:27:53 -06:00
debug.h
update clang and add action ( #664 )
2024-08-24 15:27:53 -06:00
decode.h
fix typo include ( #658 )
2024-07-31 21:10:19 -06:00
defines.h
rename some texture ( #698 )
2025-12-08 09:10:45 -07:00
kart_attributes.h
update clang and add action ( #664 )
2024-08-24 15:27:53 -06:00
macros.h
move SQ macro define to header file so project builds ( #705 )
2025-05-02 16:52:04 -06:00
macros.inc
update libultra asm ( #648 )
2024-08-22 23:31:24 -06:00
mk64.h
some rename and allow change the course engine ( #691 )
2024-10-20 17:24:37 -06:00
objects.h
PR Matching func_80086074 ( #707 )
2025-05-08 16:03:42 -06:00
path.h
fix name introduce by the previous pr ( #701 )
2025-05-18 14:20:05 -06:00
save_data.h
update clang and add action ( #664 )
2024-08-24 15:27:53 -06:00
segments.h
rename some texture ( #698 )
2025-12-08 09:10:45 -07:00
seq_ids.h
Document *.m64 sequence IDs (and also add support for custom track music) ( #740 )
2025-07-19 17:24:43 -06:00
sounds.h
update clang and add action ( #664 )
2024-08-24 15:27:53 -06:00
spline.h
match func_80099AEC and fix some warnings ( #699 )
2025-01-24 11:18:03 -07:00
ultra64.h
Initial commit
2020-10-14 21:13:33 -07:00
vehicles.h
Doc code 80005fd0 ( #697 )
2025-01-18 17:24:09 -07:00