Files
mk64/assets/include/greenshell.mk
T
coco875 4c4cb36b4d add compatibilty for Windows build (#564)
* Add Windows Support
* Modify readme instructions for windows building
* Remove unused files
* Modified extract_assets.py, new_extract_assets.py, and build.py to work on windows
2024-02-22 08:33:46 -07:00

41 lines
1.3 KiB
Makefile

GREENSHELL_DIR := assets/greenshell
GREENSHELL_PALETTE := $(GREENSHELL_DIR)/common_tlut_green_shell.png
GREENSHELL_FRAMES := \
$(GREENSHELL_DIR)/gTextureGreenShell0.png \
$(GREENSHELL_DIR)/gTextureGreenShell1.png \
$(GREENSHELL_DIR)/gTextureGreenShell2.png \
$(GREENSHELL_DIR)/gTextureGreenShell3.png \
$(GREENSHELL_DIR)/gTextureGreenShell4.png \
$(GREENSHELL_DIR)/gTextureGreenShell5.png \
$(GREENSHELL_DIR)/gTextureGreenShell6.png \
$(GREENSHELL_DIR)/gTextureGreenShell7.png
GREENSHELL_EXPORT_SENTINEL := $(GREENSHELL_DIR)/.export
$(BUILD_DIR)/$(DATA_DIR)/other_textures.o: $(GREENSHELL_FRAMES:%.png=%.mio0)
$(GREENSHELL_FRAMES:%.png=%.mio0): %.mio0 : %.bin
$(MIO0TOOL) -c $< $@
$(GREENSHELL_FRAMES:%.png=%.bin): %.bin : %.png
$(N64GRAPHICS) -Z $@ -g $< -s raw -f ci8 -c rgba16 -p $(GREENSHELL_PALETTE)
$(BUILD_DIR)/src/data/common_textures.inc.o: $(GREENSHELL_PALETTE:%.png=%.inc.c)
$(GREENSHELL_PALETTE:%.png=%.inc.c): %.inc.c : %.png
$(N64GRAPHICS) -i $@ -g $< -s u8 -f rgba16
$(GREENSHELL_FRAMES) $(GREENSHELL_PALETTE): $(GREENSHELL_EXPORT_SENTINEL) ;
$(GREENSHELL_EXPORT_SENTINEL): $(ASSET_DIR)/greenshell.json
$(ASSET_EXTRACT) $(BASEROM) $<
$(TOUCH) $@
.PHONY: distclean_greenshell
distclean_greenshell:
rm -rf $(GREENSHELL_DIR)
distclean_assets: distclean_greenshell