mirror of
https://github.com/n64decomp/mk64
synced 2026-06-25 08:42:03 -04:00
1b67ee01df
* Add new asset extraction tool. Changes motivated by the quirks of how kart animation frames are stored
in the ROM.
each frame has a palette that is actually
composed of 2 other, incomplete palettes. As such, the existent
extract.py isn't really able to handle them.
* Move a variety of assets to new extract tool
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Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
32 lines
1.0 KiB
Makefile
32 lines
1.0 KiB
Makefile
GREENSHELL_DIR := assets/greenshell
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GREENSHELL_PALETTE := $(GREENSHELL_DIR)/gTLUTGreenShell.png
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GREENSHELL_FRAMES := \
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$(GREENSHELL_DIR)/gTextureGreenShell01.png \
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$(GREENSHELL_DIR)/gTextureGreenShell02.png \
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$(GREENSHELL_DIR)/gTextureGreenShell03.png \
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$(GREENSHELL_DIR)/gTextureGreenShell04.png \
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$(GREENSHELL_DIR)/gTextureGreenShell05.png \
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$(GREENSHELL_DIR)/gTextureGreenShell06.png \
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$(GREENSHELL_DIR)/gTextureGreenShell07.png \
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$(GREENSHELL_DIR)/gTextureGreenShell08.png
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GREENSHELL_EXPORT_SENTINEL := $(GREENSHELL_DIR)/.export
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ASSET_DIRECTORIES += $(GREENSHELL_DIR)
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$(GREENSHELL_FRAMES:%.png=%.inc.c): %.inc.c : %.png
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$(N64GRAPHICS) -Z $@ -g $< -s u8 -f ci8 -c rgba16 -p $(GREENSHELL_PALETTE)
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$(BUILD_DIR)/src/common_textures.inc.o: $(GREENSHELL_PALETTE:%.png=%.inc.c)
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$(GREENSHELL_PALETTE:%.png=%.inc.c): %.inc.c : %.png
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$(N64GRAPHICS) -i $@ -g $< -s u8 -f rgba16
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$(GREENSHELL_FRAMES) $(GREENSHELL_PALETTE): $(GREENSHELL_EXPORT_SENTINEL) ;
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$(GREENSHELL_EXPORT_SENTINEL): $(ASSET_DIR)/greenshell.json
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$(ASSET_EXTRACT) $(BASEROM) $<
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touch $@
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