Files
mk64/src/debug/all_variables.h
T
coco875 5e1ce53a4c the big code_80091750.c rename (#684)
* some rename

* type menu

* continue rename and place const

* Renames and doc

* more

* buffer vars

* clang format

* continue rename

* some rename and get it compile (but don't match for obscure reason)

* get it match again and fix some warning

* fix all warning

* Match 6 functions

* continue rename

* load img renames and first step or label menu items

* MenuItem struct names and some rename

* rename around

* rename code_80091750 to menu_item

* clean up a little

* Update menu_item.h

* document waypoint and more

* Revert "document waypoint and more"

This reverts commit 5e6eb4fbcc.

* apply review

* Update menu_item.c

* fix some review

* rename func_8009E620 to clear_menus

* do a rename

* apply review

* finish rename normally

* more small rename

* few fix of name

* few more fix

* minor fix

* Update menus.c

* last rename normally

* Update render_menus.s

* Update menu_items.c

* Renames seg2 textures.c

* MENU_ITEMtype --> MENU_ITEM_TYPE

* remove a useless parameter

* func_80099110 --> clear_menu_textures

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
Co-authored-by: AloXado320 <david.albujar.s.30@gmail.com>
2025-01-03 17:44:23 -07:00

74 lines
1.7 KiB
C

/**
* please do not include this file.
* ONLY FOR DEBUG PURPOSE
*/
#ifndef _VARIABLES_H_
#define _VARIABLES_H_
// #include <actors_extended.h> does not work
#include <actors.h>
#include <camera.h>
#include <camera_junk.h>
#include <ceremony_and_credits.h>
#include <code_800029B0.h>
#include <animation.h>
#include <code_80005FD0.h>
#include <render_player.h>
#include <player_controller.h>
#include <code_8003DC40.h>
#include <code_80057C60.h>
#include <code_8006E9C0.h>
#include <update_objects.h>
#include <code_80086E70.h>
#include <effects.h>
#include <code_80091440.h>
#include <menu_items.h>
#include <code_800AF9B0.h>
#include <save.h>
#include <code_80280000.h>
#include <podium_ceremony_actors.h>
#include <code_80281780.h>
#include <code_80281C40.h>
#include <collision.h>
#include <assets/common_data.h>
#include <credits.h>
#include <data_segment2.h>
#include <buffers.h>
#include <render_objects.h>
#include <kart_dma.h>
#include <main.h>
#include <math_util_2.h>
#include <math_util.h>
#include <memory.h>
#include <menus.h>
#include <profiler.h>
#include <race_logic.h>
#include <render_courses.h>
#include <skybox_and_splitscreen.h>
#include <spawn_players.h>
#include <staff_ghosts.h>
#include <textures.h>
#include <actor_types.h>
#include <common_structs.h>
#include <course.h>
#include <course_offsets.h>
#include <debug.h>
#include <defines.h>
#include <decode.h>
#include <kart_attributes.h>
#include <macros.h>
#include <mk64.h>
#include <objects.h>
#include <segments.h>
#include <sounds.h>
#include "buffers/trig_tables.h"
#include <ultra64.h>
#include <vehicles.h>
#include <waypoints.h>
#include <courses/all_course_data.h>
#include <courses/all_course_packed.h>
#endif