Files
mk64/courses/battle/skyscraper/course_data.inc.c
T
MegaMech db4e0a3727 Disassembled courses, added DLpacker, and disassembled packed DLs (#290)
* Disassembled all courses; packed DLs and course data.

* Added displaylist packer

* Minor documentation and naming
2023-03-07 19:48:17 -07:00

53 lines
1.6 KiB
C

#include <ultra64.h>
#include <macros.h>
#include <PR/gbi.h>
#include <actor_types.h>
Gfx d_course_skyscraper_dl[] = {
gsDPSetCombineMode(G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA),
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
gsSPClearGeometryMode(G_CULL_BACK),
gsSPDisplayList(0x07000238),
gsSPSetGeometryMode(G_CULL_BACK),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
gsSPDisplayList(0x07000FE8),
gsSPDisplayList(0x07000C60),
gsSPDisplayList(0x07000B70),
gsSPDisplayList(0x070006B8),
gsSPDisplayList(0x07000570),
gsSPClearGeometryMode(G_CULL_BACK),
gsSPDisplayList(0x070010C8),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPEndDisplayList(),
};
// Item box spawn locations
struct ActorSpawnData d_course_skyscraper_spawn_item_box[] = {
{{ -18, 480, 365 }, { 0 }},
{{ -272, 480, 312 }, { 0 }},
{{ -312, 480, 359 }, { 0 }},
{{ -293, 480, 337 }, { 0 }},
{{ 12, 480, 360 }, { 0 }},
{{ 363, 480, 14 }, { 1 }},
{{ 288, 480, 309 }, { 1 }},
{{ 308, 480, 326 }, { 1 }},
{{ 325, 480, 345 }, { 1 }},
{{ 364, 480, -9 }, { 1 }},
{{ 11, 480, -361 }, { 2 }},
{{ 281, 480, -306 }, { 2 }},
{{ 303, 480, -316 }, { 2 }},
{{ 336, 480, -324 }, { 2 }},
{{ -11, 480, -363 }, { 2 }},
{{ -357, 480, -5 }, { 3 }},
{{ -318, 480, -267 }, { 3 }},
{{ -357, 480, -312 }, { 3 }},
{{ -339, 480, -288 }, { 3 }},
{{ -354, 480, 18 }, { 3 }},
{{ -66, 485, 0 }, { 4 }},
{{ 0, 485, -67 }, { 4 }},
{{ 66, 485, 1 }, { 4 }},
{{ 1, 485, 67 }, { 4 }},
{{ -32768, 0, 0 }, { 0 }},
};