Files
mk64/src/debug/all_variables.h
T
tomas 9d716d921a very cool debug display list (#348)
* added a very cool debug display list ^^ (prints variables to screen)

* Decompiled various functions
2023-08-04 13:04:49 -06:00

79 lines
1.8 KiB
C

/**
* please do not include this file.
* ONLY FOR DEBUG PURPOSE
*/
#ifndef _VARIABLES_H_
#define _VARIABLES_H_
// #include <actors_extended.h> does not work
#include <actors.h>
#include <camera.h>
#include <camera_junk.h>
#include <ceremony_and_credits.h>
#include <code_800029B0.h>
#include <code_80004740.h>
#include <code_80005FD0.h>
#include <code_8001F980.h>
#include <code_80027D00.h>
#include <code_8003DC40.h>
#include <code_80057C60.h>
#include <code_8006E9C0.h>
#include <code_80071F00.h>
#include <code_80086E70.h>
#include <code_8008C1D0.h>
#include <code_80091440.h>
#include <code_80091750.h>
#include <code_800AF9B0.h>
#include <code_800B45E0.h>
#include <code_80280000.h>
#include <code_80280650.h>
#include <code_80281780.h>
#include <code_80281C40.h>
#include <code_802AAA70.h>
#include <common_textures.h>
#include <credits.h>
#include <data_segment2.h>
#include <framebuffers.h>
#include <hud_renderer.h>
#include <kart_dma.h>
#include <main.h>
#include <math_util_2.h>
#include <math_util.h>
#include <memory.h>
#include <menus.h>
#include <profiler.h>
#include <race_logic.h>
#include <render_courses.h>
#include <skybox_and_splitscreen.h>
#include <spawn_players.h>
#include <staff_ghosts.h>
#include <textures.h>
#include <actor_types.h>
#include <common_structs.h>
#include <config.h>
#include <course.h>
#include <course_offsets.h>
#include <debug.h>
#include <defines.h>
#include <functions.h>
#include <global.h>
#include <kart_attributes.h>
#include <macros.h>
#include <mk64.h>
#include <objects.h>
// #include <packed_displaylist_symbols_gen.h> does not work
#include <packed_displaylist_symbols.h>
#include <segments.h>
#include <segment_symbols.h>
#include <sounds.h>
#include <trig_tables.h>
#include <types.h>
#include <ultra64.h>
#include <variables.h>
#include <vehicles.h>
#include <vertice_count_gen.h>
#include <waypoints.h>
#endif