Files
mk64/assets/include/greenshell.mk
T
coco875 362f2012d0 rename some texture (#698)
* rename some texture

* ok document drifting effect and player particle

* continue rename

* push more rename

* more documentation

* minor rename test

* continue rename texture

* continue rename

* some rename

* more rename

* other fix

* fix comment

* fix a missing I

* fix a mistake

---------

Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
2025-12-08 09:10:45 -07:00

43 lines
1.4 KiB
Makefile

GREENSHELL_DIR := assets/greenshell
GREENSHELL_PALETTE := $(GREENSHELL_DIR)/common_tlut_green_shell.png
GREENSHELL_FRAMES := \
$(GREENSHELL_DIR)/texture_green_shell_0.png \
$(GREENSHELL_DIR)/texture_green_shell_1.png \
$(GREENSHELL_DIR)/texture_green_shell_2.png \
$(GREENSHELL_DIR)/texture_green_shell_3.png \
$(GREENSHELL_DIR)/texture_green_shell_4.png \
$(GREENSHELL_DIR)/texture_green_shell_5.png \
$(GREENSHELL_DIR)/texture_green_shell_6.png \
$(GREENSHELL_DIR)/texture_green_shell_7.png
GREENSHELL_EXPORT_SENTINEL := $(GREENSHELL_DIR)/.export
$(BUILD_DIR)/$(DATA_DIR)/other_textures.o: $(GREENSHELL_FRAMES:%.png=%.mio0)
$(GREENSHELL_FRAMES:%.png=%.mio0): %.mio0 : %.bin
$(V)$(MIO0TOOL) -c $< $@
$(GREENSHELL_FRAMES:%.png=%.bin): %.bin : %.png
@$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n"
$(V)$(N64GRAPHICS) -Z $@ -g $< -s raw -f ci8 -c rgba16 -p $(GREENSHELL_PALETTE)
$(BUILD_DIR)/src/data/common_textures.o: $(GREENSHELL_PALETTE:%.png=%.inc.c)
$(GREENSHELL_PALETTE:%.png=%.inc.c): %.inc.c : %.png
@$(PRINT) "$(GREEN)Converting: $(BLUE) $< -> $@$(NO_COL)\n"
$(V)$(N64GRAPHICS) -i $@ -g $< -s u8 -f rgba16
$(GREENSHELL_FRAMES) $(GREENSHELL_PALETTE): $(GREENSHELL_EXPORT_SENTINEL) ;
$(GREENSHELL_EXPORT_SENTINEL): $(ASSET_DIR)/greenshell.json
$(V)$(ASSET_EXTRACT) $(BASEROM) $<
$(V)$(TOUCH) $@
.PHONY: distclean_greenshell
distclean_greenshell:
rm -rf $(GREENSHELL_DIR)
distclean_assets: distclean_greenshell