mirror of
https://github.com/n64decomp/mk64
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1b67ee01df
* Add new asset extraction tool. Changes motivated by the quirks of how kart animation frames are stored
in the ROM.
each frame has a palette that is actually
composed of 2 other, incomplete palettes. As such, the existent
extract.py isn't really able to handle them.
* Move a variety of assets to new extract tool
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Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
12 lines
1.4 KiB
JSON
12 lines
1.4 KiB
JSON
{
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"gTLUTLakituBlueLight": {"output_dir": "bluelight", "rom_offset": "0x132B50", "block_offset": "0x252D8", "width": 16, "height": 16, "type": "rgba16"},
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"gTextureLakituBlueLight1": {"output_dir": "bluelight", "rom_offset": "0x6B84C0", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituBlueLight"},
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"gTextureLakituBlueLight2": {"output_dir": "bluelight", "rom_offset": "0x6B9480", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituBlueLight"},
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"gTextureLakituBlueLight3": {"output_dir": "bluelight", "rom_offset": "0x6BA440", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituBlueLight"},
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"gTextureLakituBlueLight4": {"output_dir": "bluelight", "rom_offset": "0x6BB400", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituBlueLight"},
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"gTextureLakituBlueLight5": {"output_dir": "bluelight", "rom_offset": "0x6BC3C0", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituBlueLight"},
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"gTextureLakituBlueLight6": {"output_dir": "bluelight", "rom_offset": "0x6BD380", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituBlueLight"},
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"gTextureLakituBlueLight7": {"output_dir": "bluelight", "rom_offset": "0x6BE340", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituBlueLight"},
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"gTextureLakituBlueLight8": {"output_dir": "bluelight", "rom_offset": "0x6BF300", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituBlueLight"}
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}
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