Files
mk64/assets/lakitu/fishing.json
T
Tyler McGavran 1b67ee01df New asset extraction utility (#306)
* Add new asset extraction tool. Changes motivated by the quirks of how kart animation frames are stored
 in the ROM.

    each frame has a palette that is actually
    composed of 2 other, incomplete palettes. As such, the existent
    extract.py isn't really able to handle them.

* Move a variety of assets to new extract tool
---------

Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
2023-06-17 15:13:06 -06:00

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JSON

{
"gTLUTLakituFishing": {"output_dir": "fishing", "rom_offset": "0x132B50", "block_offset": "0x25CD8", "width": 16, "height": 16, "type": "rgba16"},
"gTextureLakituFishing1": {"output_dir": "fishing", "rom_offset": "0x70EEC0", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituFishing"},
"gTextureLakituFishing2": {"output_dir": "fishing", "rom_offset": "0x70FE80", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituFishing"},
"gTextureLakituFishing3": {"output_dir": "fishing", "rom_offset": "0x710E40", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituFishing"},
"gTextureLakituFishing4": {"output_dir": "fishing", "rom_offset": "0x711E00", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituFishing"}
}