mirror of
https://github.com/n64decomp/mk64
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1b67ee01df
* Add new asset extraction tool. Changes motivated by the quirks of how kart animation frames are stored
in the ROM.
each frame has a palette that is actually
composed of 2 other, incomplete palettes. As such, the existent
extract.py isn't really able to handle them.
* Move a variety of assets to new extract tool
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Signed-off-by: Taggerung <tyler.taggerung@gmail.com>
8 lines
758 B
JSON
8 lines
758 B
JSON
{
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"gTLUTLakituFishing": {"output_dir": "fishing", "rom_offset": "0x132B50", "block_offset": "0x25CD8", "width": 16, "height": 16, "type": "rgba16"},
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"gTextureLakituFishing1": {"output_dir": "fishing", "rom_offset": "0x70EEC0", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituFishing"},
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"gTextureLakituFishing2": {"output_dir": "fishing", "rom_offset": "0x70FE80", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituFishing"},
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"gTextureLakituFishing3": {"output_dir": "fishing", "rom_offset": "0x710E40", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituFishing"},
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"gTextureLakituFishing4": {"output_dir": "fishing", "rom_offset": "0x711E00", "width": 56, "height": 72, "type": "ci8", "tlut": "gTLUTLakituFishing"}
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}
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