#ifndef Z64EFF_SS_DEAD_H
#define Z64EFF_SS_DEAD_H

#include "ultra64.h"

#include "color.h"

struct PlayState;

void func_800AE2A0(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3);
void func_800AE434(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3);
void func_800AE5A0(struct PlayState* play);
void func_800AE5E4(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3);
void func_800AE778(struct PlayState* play, Color_RGBA8* color, s16 arg2, s16 arg3);
void func_800AE8EC(struct PlayState* play);

#endif
