<Root>
    <File Name="object_taru" Segment="6">
        <DList Name="gObjTaruBarrelDL" Offset="0x420" />
        <Texture Name="gObjTaruBarrelSideTex" OutName="obj_taru_barrel_side" Format="rgba16" Width="16" Height="32" Offset="0x670" />
        <Texture Name="gObjTaruBarrelTopTex" OutName="obj_taru_barrel_top" Format="rgba16" Width="32" Height="16" Offset="0xA70" />
        <Collision Name="object_taru_Colheader_000FC8" Offset="0xFC8" />
        <DList Name="gObjTaruBreakablePiratePanelDL" Offset="0x1140" />
        <Texture Name="gObjTaruBreakablePiratePanelSkullTex" OutName="obj_taru_breakable_pirate_panel_skull" Format="rgba16" Width="32" Height="32" Offset="0x1230" />
        <Texture Name="gObjTaruBreakablePiratePanelWoodTex" OutName="obj_taru_breakable_pirate_panel_wood" Format="i4" Width="32" Height="32" Offset="0x1A30" />
        <Collision Name="object_taru_Colheader_001CB0" Offset="0x1CB0" />
    </File>
</Root>
