<Root>
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        <Animation Name="object_tl_Anim_000AF4" Offset="0xAF4" />
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        <DList Name="object_tl_DL_0018E0" Offset="0x18E0" />
        <Limb Name="object_tl_Standardlimb_001A20" Type="Standard" EnumName="OBJECT_TL_1_LIMB_01" Offset="0x1A20" />
        <Limb Name="object_tl_Standardlimb_001A2C" Type="Standard" EnumName="OBJECT_TL_1_LIMB_02" Offset="0x1A2C" />
        <Limb Name="object_tl_Standardlimb_001A38" Type="Standard" EnumName="OBJECT_TL_1_LIMB_03" Offset="0x1A38" />
        <Skeleton Name="object_tl_Skel_001A50" Type="Flex" LimbType="Standard" LimbNone="OBJECT_TL_1_LIMB_NONE" LimbMax="OBJECT_TL_1_LIMB_MAX" EnumName="ObjectTl1Limb" Offset="0x1A50" />
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        <Animation Name="object_tl_Anim_002510" Offset="0x2510" />
        <Animation Name="object_tl_Anim_0027D8" Offset="0x27D8" />
        <Animation Name="object_tl_Anim_002F88" Offset="0x2F88" />
        <Animation Name="object_tl_Anim_0031DC" Offset="0x31DC" />
        <Animation Name="object_tl_Anim_0035EC" Offset="0x35EC" />
        <TextureAnimation Name="object_tl_Matanimheader_003624" Offset="0x3624" />
        <Animation Name="object_tl_Anim_0039C0" Offset="0x39C0" />
        <Animation Name="object_tl_Anim_004210" Offset="0x4210" />
        <Texture Name="object_tl_Tex_004220" OutName="tex_004220" Format="rgba16" Width="16" Height="32" Offset="0x4220" />
        <Texture Name="object_tl_Tex_004620" OutName="tex_004620" Format="rgba16" Width="16" Height="16" Offset="0x4620" />
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        <Texture Name="object_tl_Tex_005020" OutName="tex_005020" Format="rgba16" Width="8" Height="8" Offset="0x5020" />
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        <Texture Name="object_tl_Tex_0059A0" OutName="tex_0059A0" Format="rgba16" Width="16" Height="16" Offset="0x59A0" />
        <DList Name="object_tl_DL_006C50" Offset="0x6C50" />
        <DList Name="object_tl_DL_006DE8" Offset="0x6DE8" />
        <DList Name="object_tl_DL_006F30" Offset="0x6F30" />
        <DList Name="object_tl_DL_007040" Offset="0x7040" />
        <DList Name="object_tl_DL_007188" Offset="0x7188" />
        <DList Name="object_tl_DL_007298" Offset="0x7298" />
        <DList Name="object_tl_DL_0073E0" Offset="0x73E0" />
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        <DList Name="object_tl_DL_007748" Offset="0x7748" />
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        <DList Name="object_tl_DL_0079C8" Offset="0x79C8" />
        <Limb Name="object_tl_Standardlimb_007BB0" Type="Standard" EnumName="OBJECT_TL_2_LIMB_01" Offset="0x7BB0" />
        <Limb Name="object_tl_Standardlimb_007BBC" Type="Standard" EnumName="OBJECT_TL_2_LIMB_02" Offset="0x7BBC" />
        <Limb Name="object_tl_Standardlimb_007BC8" Type="Standard" EnumName="OBJECT_TL_2_LIMB_03" Offset="0x7BC8" />
        <Limb Name="object_tl_Standardlimb_007BD4" Type="Standard" EnumName="OBJECT_TL_2_LIMB_04" Offset="0x7BD4" />
        <Limb Name="object_tl_Standardlimb_007BE0" Type="Standard" EnumName="OBJECT_TL_2_LIMB_05" Offset="0x7BE0" />
        <Limb Name="object_tl_Standardlimb_007BEC" Type="Standard" EnumName="OBJECT_TL_2_LIMB_06" Offset="0x7BEC" />
        <Limb Name="object_tl_Standardlimb_007BF8" Type="Standard" EnumName="OBJECT_TL_2_LIMB_07" Offset="0x7BF8" />
        <Limb Name="object_tl_Standardlimb_007C04" Type="Standard" EnumName="OBJECT_TL_2_LIMB_08" Offset="0x7C04" />
        <Limb Name="object_tl_Standardlimb_007C10" Type="Standard" EnumName="OBJECT_TL_2_LIMB_09" Offset="0x7C10" />
        <Limb Name="object_tl_Standardlimb_007C1C" Type="Standard" EnumName="OBJECT_TL_2_LIMB_0A" Offset="0x7C1C" />
        <Limb Name="object_tl_Standardlimb_007C28" Type="Standard" EnumName="OBJECT_TL_2_LIMB_0B" Offset="0x7C28" />
        <Limb Name="object_tl_Standardlimb_007C34" Type="Standard" EnumName="OBJECT_TL_2_LIMB_0C" Offset="0x7C34" />
        <Skeleton Name="object_tl_Skel_007C70" Type="Flex" LimbType="Standard" LimbNone="OBJECT_TL_2_LIMB_NONE" LimbMax="OBJECT_TL_2_LIMB_MAX" EnumName="ObjectTl2Limb" Offset="0x7C70" />
        <Animation Name="object_tl_Anim_00823C" Offset="0x823C" />
    </File>
</Root>
