<Root>
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        <Texture Name="object_um_Tex_003148" OutName="tex_003148" Format="rgba16" Width="32" Height="32" Offset="0x3148" />

        <!-- The bottles which the bandits try to destroy in the milk-run minigame. Referred as "milk-bottles" by Cremia in-game. -->
        <DList Name="gUmMinigamePotDL" Offset="0x3C60" />
        <Texture Name="object_um_Tex_003F00" OutName="tex_003F00" Format="rgba16" Width="16" Height="16" Offset="0x3F00" />
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        <Texture Name="object_um_Tex_004C80" OutName="tex_004C80" Format="i8" Width="32" Height="32" Offset="0x4C80" />
        <DList Name="gUmBrokenMinigamePotDL" Offset="0x52B0" />
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        <Texture Name="object_um_Tex_005F10" OutName="tex_005F10" Format="ci8" Width="32" Height="32" Offset="0x5F10" />
        <DList Name="object_um_DL_0067C0" Offset="0x67C0" /> <!-- pre-minigame pot? -->
        <Texture Name="object_um_TLUT_006AD0" OutName="tlut_006AD0" Format="rgba16" Width="16" Height="16" Offset="0x6AD0" />
        <Texture Name="object_um_Tex_006CD0" OutName="tex_006CD0" Format="ci8" Width="8" Height="8" Offset="0x6CD0" />
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        <Texture Name="object_um_Tex_007510" OutName="tex_007510" Format="rgba16" Width="32" Height="32" Offset="0x7510" />

        <!-- <Blob Name="object_um_Blob_007D10" Size="0x10" Offset="0x7D10" /> -->

        <Collision Name="object_um_Colheader_007E20" Offset="0x7E20" />
        <Collision Name="object_um_Colheader_007F50" Offset="0x7F50" />

        <DList Name="object_um_DL_00DF20" Offset="0xDF20" />
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        <DList Name="object_um_DL_010CC8" Offset="0x10CC8" />
        <DList Name="object_um_DL_0114B8" Offset="0x114B8" />

        <Limb Name="gUmWagonSeatAndShaftsLimb" Type="Standard" EnumName="UM_LIMB_SEAT_AND_SHAFTS" Offset="0x11CA8" /> <!-- Chair and donkey attachment -->
        <Limb Name="gUmWagonRootLimb" Type="Standard" EnumName="UM_LIMB_WAGON_ROOT" Offset="0x11CB4" />
        <Limb Name="gUmWagonRightWheelLimb" Type="Standard" EnumName="UM_LIMB_WAGON_RIGHT_WHEEL" Offset="0x11CC0" />
        <Limb Name="gUmWagonLeftWheelLimb" Type="Standard" EnumName="UM_LIMB_WAGON_LEFT_WHEEL" Offset="0x11CCC" />
        <Limb Name="gUmWagonCartBedLimb" Type="Standard" EnumName="UM_LIMB_WAGON_CART_BED" Offset="0x11CD8" />
        <Limb Name="gUmWagonHandBrakeLimb" Type="Standard" EnumName="UM_LIMB_WAGON_HAND_BRAKE" Offset="0x11CE4" />
        <Limb Name="gUmWagonCartCoverLimb" Type="Standard" EnumName="UM_LIMB_WAGON_CART_COVER" Offset="0x11CF0" />
        <Limb Name="gUmWagonLeftLeafSpringLimb" Type="Standard" EnumName="UM_LIMB_WAGON_LEFT_LEAF_SPRING" Offset="0x11CFC" />
        <Limb Name="gUmWagonRightLeafSpringLimb" Type="Standard" EnumName="UM_LIMB_WAGON_RIGHT_LEAF_SPRING" Offset="0x11D08" />
        <Limb Name="gUmWagonSteeringWheelLimb" Type="Standard" EnumName="UM_LIMB_WAGON_STEERING_WHEEL" Offset="0x11D14" />
        <Limb Name="gUmCremiaRootLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_ROOT" Offset="0x11D20" />
        <Limb Name="gUmCremiaTorsoLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_TORSO" Offset="0x11D2C" />
        <Limb Name="gUmCremiaHeadLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_HEAD" Offset="0x11D38" />
        <Limb Name="gUmCremiaHairEndLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_HAIR_END" Offset="0x11D44" />
        <Limb Name="gUmCremiaLeftUpperArmLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_LEFT_UPPER_ARM" Offset="0x11D50" />
        <Limb Name="gUmCremiaLeftForearmLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_LEFT_FOREARM" Offset="0x11D5C" />
        <Limb Name="gUmCremiaLeftHandLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_LEFT_HAND" Offset="0x11D68" />
        <Limb Name="gUmCremiaRightUpperArmLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_RIGHT_UPPER_ARM" Offset="0x11D74" />
        <Limb Name="gUmCremiaRightForearmLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_RIGHT_FOREARM" Offset="0x11D80" />
        <Limb Name="gUmCremiaRightHandLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_RIGHT_HAND" Offset="0x11D8C" />
        <Limb Name="gUmCremiaLowerBodyLimb" Type="Standard" EnumName="UM_LIMB_CREMIA_LOWER_BODY" Offset="0x11D98" />

        <Skeleton Name="gUmSkel" Type="Flex" LimbType="Standard" LimbNone="UM_LIMB_NONE" LimbMax="UM_LIMB_MAX" EnumName="ObjectUmLimb" Offset="0x11DF8" />

        <Animation Name="gUmGallopAnim" Offset="0x1213C" />
        <Animation Name="gUmLookBackAnim" Offset="0x126C4" />
        <Animation Name="gUmTrotAnim" Offset="0x12CC0" />

        <Texture Name="object_um_TLUT_012CD0" OutName="tlut_012CD0" Format="rgba16" Width="16" Height="16" Offset="0x12CD0" />
        <Texture Name="object_um_TLUT_012ED0" OutName="tlut_012ED0" Format="rgba16" Width="16" Height="16" Offset="0x12ED0" />
        <Texture Name="object_um_TLUT_0130D0" OutName="tlut_0130D0" Format="rgba16" Width="16" Height="16" Offset="0x130D0" />
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        <Texture Name="object_um_Tex_0138D0" OutName="tex_0138D0" Format="ci8" Width="32" Height="32" Offset="0x138D0" />
        <Texture Name="object_um_Tex_013CD0" OutName="tex_013CD0" Format="rgba16" Width="32" Height="32" Offset="0x13CD0" />
        <Texture Name="object_um_Tex_0144D0" OutName="tex_0144D0" Format="ci8" Width="32" Height="64" Offset="0x144D0" />
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        <Texture Name="object_um_Tex_015CD0" OutName="tex_015CD0" Format="rgba16" Width="32" Height="32" Offset="0x15CD0" />

        <Texture Name="gUmCremiaEyeOpenTex" OutName="cremia_eye_open" Format="ci8" Width="32" Height="32" Offset="0x164D0" TlutOffset="0x130D0" />
        <Texture Name="gUmCremiaEyeHalfTex" OutName="cremia_eye_half" Format="ci8" Width="32" Height="32" Offset="0x168D0" TlutOffset="0x130D0" />
        <Texture Name="gUmCremiaEyeClosedTex" OutName="cremia_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x16CD0" TlutOffset="0x130D0" />
        <Texture Name="gUmCremiaEyeHappyTex" OutName="cremia_eye_happy" Format="ci8" Width="32" Height="32" Offset="0x170D0" TlutOffset="0x130D0" />
        <Texture Name="gUmCremiaEyeAngryTex" OutName="cremia_eye_angry" Format="ci8" Width="32" Height="32" Offset="0x174D0" TlutOffset="0x130D0" />
        <Texture Name="gUmCremiaEyeSadTex" OutName="cremia_eye_sad" Format="ci8" Width="32" Height="32" Offset="0x178D0" TlutOffset="0x130D0" />

        <Texture Name="gUmMouthNormalTex" OutName="mouth_normal" Format="ci8" Width="32" Height="16" Offset="0x17CD0" TlutOffset="0x130D0" />
        <Texture Name="gUmMouthHappyTex" OutName="mouth_happy" Format="ci8" Width="32" Height="16" Offset="0x17ED0" TlutOffset="0x130D0" />
        <Texture Name="gUmMouthFrownTex" OutName="mouth_frown" Format="ci8" Width="32" Height="16" Offset="0x180D0" TlutOffset="0x130D0" />
        <Texture Name="gUmMouthHangingOpenTex" OutName="mouth_hanging_open" Format="ci8" Width="32" Height="16" Offset="0x182D0" TlutOffset="0x130D0" />

        <Texture Name="object_um_Tex_0184D0" OutName="tex_0184D0" Format="ci8" Width="8" Height="8" Offset="0x184D0" />
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        <Texture Name="object_um_Tex_018710" OutName="tex_018710" Format="ci8" Width="8" Height="8" Offset="0x18710" />
        <Texture Name="object_um_Tex_018750" OutName="tex_018750" Format="ci8" Width="16" Height="16" Offset="0x18750" />
        <Texture Name="object_um_Tex_018850" OutName="tex_018850" Format="ci8" Width="16" Height="16" Offset="0x18850" />
        <Texture Name="object_um_Tex_018950" OutName="tex_018950" Format="ci8" Width="8" Height="16" Offset="0x18950" />
        <Texture Name="object_um_Tex_0189D0" OutName="tex_0189D0" Format="ci8" Width="8" Height="8" Offset="0x189D0" />
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        <Texture Name="object_um_Tex_018E10" OutName="tex_018E10" Format="ci8" Width="32" Height="16" Offset="0x18E10" />
        <Texture Name="object_um_Tex_019010" OutName="tex_019010" Format="ci8" Width="16" Height="32" Offset="0x19010" />
        <Texture Name="object_um_Tex_019210" OutName="tex_019210" Format="ci8" Width="16" Height="16" Offset="0x19210" />
        <Texture Name="object_um_Tex_019310" OutName="tex_019310" Format="ci8" Width="16" Height="32" Offset="0x19310" />
        <Texture Name="object_um_Tex_019510" OutName="tex_019510" Format="ci8" Width="64" Height="16" Offset="0x19510" />
        <Animation Name="gUmIdleAnim" Offset="0x19E10" />
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