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Player Docs: First 8 Start Modes (#1749)
* start mode docs * better comments * improve owl docs * reorder comment to more important first * brief comment
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@@ -155,7 +155,7 @@ void func_801229A0(PlayState* play, Player* player) {
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}
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// Update function
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void func_801229EC(Actor* thisx, PlayState* play) {
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void Player_DoNothing(Actor* thisx, PlayState* play) {
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}
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s16 sMaskObjectIds[PLAYER_MASK_MAX - 1] = {
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