Bg_Open_Spot OK (#783)

* Fully Matched Bg_Open_Spot

* addressing review comments

variable names inline with convension

variable naming clarity

* remove redundant return. change padding type

* texScroll to texScrolls
This commit is contained in:
Kristopher Early
2022-04-26 22:12:13 +01:00
committed by GitHub
parent d0d36b603d
commit 02f4785df8
5 changed files with 48 additions and 25 deletions
+5 -5
View File
@@ -4,11 +4,11 @@
<DList Name="object_open_obj_DL_0003E8" Offset="0x3E8" />
<Texture Name="object_open_obj_Tex_000558" OutName="tex_000558" Format="rgba16" Width="32" Height="64" Offset="0x558" />
<Collision Name="object_open_obj_Colheader_001640" Offset="0x1640" />
<DList Name="object_open_obj_DL_001A60" Offset="0x1A60" />
<DList Name="object_open_obj_DL_001B40" Offset="0x1B40" />
<Texture Name="object_open_obj_Tex_001CD0" OutName="tex_001CD0" Format="rgba16" Width="32" Height="32" Offset="0x1CD0" />
<Texture Name="object_open_obj_Tex_0024D0" OutName="tex_0024D0" Format="ia8" Width="32" Height="64" Offset="0x24D0" />
<TextureAnimation Name="object_open_obj_Matanimheader_002CE0" Offset="0x2CE0" />
<DList Name="gSpotlightLeftDL" Offset="0x1A60" />
<DList Name="gSpotlightRightDL" Offset="0x1B40" />
<Texture Name="gSpotlightShapesTex" OutName="spotlight_shapes" Format="rgba16" Width="32" Height="32" Offset="0x1CD0" />
<Texture Name="gSpotlightFloorTex" OutName="spotlight_floor" Format="ia8" Width="32" Height="64" Offset="0x24D0" />
<TextureAnimation Name="gSpotlightTexAnim" Offset="0x2CE0" />
<DList Name="object_open_obj_DL_002D30" Offset="0x2D30" />
<DList Name="object_open_obj_DL_002DC0" Offset="0x2DC0" />
<!-- <Blob Name="object_open_obj_Blob_002DC8" Size="0xE608" Offset="0x2DC8" /> -->