Bg_Open_Spot OK (#783)

* Fully Matched Bg_Open_Spot

* addressing review comments

variable names inline with convension

variable naming clarity

* remove redundant return. change padding type

* texScroll to texScrolls
This commit is contained in:
Kristopher Early
2022-04-26 22:12:13 +01:00
committed by GitHub
parent d0d36b603d
commit 02f4785df8
5 changed files with 48 additions and 25 deletions
@@ -1,10 +1,11 @@
/*
* File: z_bg_open_spot.c
* Overlay: ovl_Bg_Open_Spot
* Description: Star Light Rays in Intro Scene
* Description: Spotlights that shine on the Skull Kid when he turns Link
* into a Deku Scrub.
*/
#include "z_bg_open_spot.h"
#include "objects/object_open_obj/object_open_obj.h"
#define FLAGS (ACTOR_FLAG_10)
@@ -13,8 +14,8 @@
void BgOpenSpot_Init(Actor* thisx, GlobalContext* globalCtx);
void BgOpenSpot_Destroy(Actor* thisx, GlobalContext* globalCtx);
void BgOpenSpot_Update(Actor* thisx, GlobalContext* globalCtx);
void BgOpenSpot_Draw(Actor* thisx, GlobalContext* globalCtx);
#if 0
const ActorInit Bg_Open_Spot_InitVars = {
ACTOR_BG_OPEN_SPOT,
ACTORCAT_PROP,
@@ -27,25 +28,49 @@ const ActorInit Bg_Open_Spot_InitVars = {
(ActorFunc)NULL,
};
// static InitChainEntry sInitChain[] = {
static InitChainEntry D_80ACB3B0[] = {
static InitChainEntry sInitChain[] = {
ICHAIN_F32(uncullZoneForward, 4000, ICHAIN_CONTINUE),
ICHAIN_F32(uncullZoneScale, 560, ICHAIN_CONTINUE),
ICHAIN_F32(uncullZoneDownward, 800, ICHAIN_CONTINUE),
ICHAIN_VEC3F_DIV1000(scale, 100, ICHAIN_STOP),
};
#endif
void BgOpenSpot_Init(Actor* thisx, GlobalContext* globalCtx) {
BgOpenSpot* this = THIS;
extern InitChainEntry D_80ACB3B0[];
Actor_ProcessInitChain(&this->actor, sInitChain);
this->texScrolls = Lib_SegmentedToVirtual(gSpotlightTexAnim);
}
extern UNK_TYPE D_06001A60;
extern UNK_TYPE D_06002CE0;
void BgOpenSpot_Destroy(Actor* thisx, GlobalContext* globalCtx) {
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Open_Spot/BgOpenSpot_Init.s")
void BgOpenSpot_Update(Actor* thisx, GlobalContext* globalCtx) {
BgOpenSpot* this = THIS;
u32 action;
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Open_Spot/BgOpenSpot_Destroy.s")
if (Cutscene_CheckActorAction(globalCtx, 0x7D)) {
action = globalCtx->csCtx.actorActions[Cutscene_GetActorActionIndex(globalCtx, 0x7D)]->action;
if (action == 1) {
this->actor.draw = NULL;
} else if (action == 2) {
this->actor.draw = BgOpenSpot_Draw;
}
}
}
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Open_Spot/BgOpenSpot_Update.s")
void BgOpenSpot_Draw(Actor* thisx, GlobalContext* globalCtx) {
s32 pad;
BgOpenSpot* this = (BgOpenSpot*)thisx;
#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_Bg_Open_Spot/func_80ACB2B0.s")
AnimatedMat_Draw(globalCtx, this->texScrolls);
OPEN_DISPS(globalCtx->state.gfxCtx);
func_8012C2DC(globalCtx->state.gfxCtx);
gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx), G_MTX_MODELVIEW | G_MTX_LOAD);
gDPSetColorDither(POLY_XLU_DISP++, G_CD_BAYER);
gSPDisplayList(POLY_XLU_DISP++, gSpotlightLeftDL);
gSPDisplayList(POLY_XLU_DISP++, gSpotlightRightDL);
CLOSE_DISPS(globalCtx->state.gfxCtx);
}
@@ -7,7 +7,7 @@ struct BgOpenSpot;
typedef struct BgOpenSpot {
/* 0x000 */ Actor actor;
/* 0x144 */ char unk_144[0x4];
/* 0x144 */ AnimatedMaterial* texScrolls;
} BgOpenSpot; // size = 0x148
extern const ActorInit Bg_Open_Spot_InitVars;