Remove internal functions from header

This commit is contained in:
angie
2022-11-14 14:06:01 -03:00
parent 8b65d4598c
commit 03dc3908b6
3 changed files with 16 additions and 40 deletions
+7
View File
@@ -13,6 +13,13 @@ void PlayerAnimation_Change(PlayState* play, SkelAnime* skelAnime, PlayerAnimati
f32 startFrame, f32 endFrame, u8 mode, f32 morphFrames);
void SkelAnime_CopyFrameTable(SkelAnime* skelAnime, Vec3s* dst, Vec3s* src);
void AnimationContext_LoadFrame(struct PlayState* play, AnimationEntryData* data);
void AnimationContext_CopyAll(struct PlayState* play, AnimationEntryData* data);
void AnimationContext_Interp(struct PlayState* play, AnimationEntryData* data);
void AnimationContext_CopyTrue(struct PlayState* play, AnimationEntryData* data);
void AnimationContext_CopyFalse(struct PlayState* play, AnimationEntryData* data);
void AnimationContext_MoveActor(struct PlayState* play, AnimationEntryData* data);
static AnimationEntryCallback sAnimationLoadDone[] = {
AnimationContext_LoadFrame, AnimationContext_CopyAll, AnimationContext_Interp,
AnimationContext_CopyTrue, AnimationContext_CopyFalse, AnimationContext_MoveActor,