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Remove gSystemHeap and the system_heap spec segment, use _buffersSegmentEnd to represent the start of the system heap (#1767)
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@@ -25,7 +25,6 @@ extern u8 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE];
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extern STACK(gGfxSPTaskStack, 0x400);
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extern GfxPool gGfxPools[2];
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extern u8 gAudioHeap[0x138000];
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extern u8 gSystemHeap[];
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typedef union {
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@@ -78,7 +78,7 @@ DECLARE_SEGMENT(code)
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DECLARE_ROM_SEGMENT(code)
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DECLARE_BSS_SEGMENT(code)
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DECLARE_SEGMENT(system_heap)
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DECLARE_SEGMENT(buffers)
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DECLARE_OVERLAY_SEGMENT(kaleido_scope)
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DECLARE_OVERLAY_SEGMENT(player_actor)
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