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Document BgInibsMoveBg (Twinmold's Arena) and object_inibs_object (#1055)
* Document BgInibsMoveBg (Twinmold's Arena) and object_inibs_object * Respond to hensldm's review
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@@ -27,9 +27,9 @@ const ActorInit Bg_Inibs_Movebg_InitVars = {
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(ActorFunc)BgInibsMovebg_Draw,
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};
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Gfx* D_80B96560[] = { object_inibs_object_DL_0062D8, object_inibs_object_DL_001DC0 };
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Gfx* D_80B96568[] = { object_inibs_object_DL_006140, object_inibs_object_DL_001C10 };
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AnimatedMaterial* D_80B96570[] = { object_inibs_object_Matanimheader_006858, object_inibs_object_Matanimheader_002598 };
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Gfx* sOpaDLists[] = { gTwinmoldArenaNormalModeSandDL, gTwinmoldArenaGiantModeSandDL };
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Gfx* sXluDLists[] = { gTwinmoldArenaNormalModeCenterPlatformDL, gTwinmoldArenaGiantModeCenterPlatformDL };
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AnimatedMaterial* sSandTexAnims[] = { gTwinmoldArenaNormalModeSandTexAnim, gTwinmoldArenaGiantModeSandTexAnim };
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static InitChainEntry sInitChain[] = {
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ICHAIN_VEC3F_DIV1000(scale, 1000, ICHAIN_STOP),
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@@ -41,9 +41,9 @@ void BgInibsMovebg_Init(Actor* thisx, PlayState* play) {
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Actor_ProcessInitChain(&this->dyna.actor, sInitChain);
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DynaPolyActor_Init(&this->dyna, 1);
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this->unk_15C = D_80B96560[BGINIBSMOVEBG_GET_F(thisx)];
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this->unk_160 = D_80B96568[BGINIBSMOVEBG_GET_F(thisx)];
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this->unk_164 = D_80B96570[BGINIBSMOVEBG_GET_F(thisx)];
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this->opaDList = sOpaDLists[BG_INIBS_MOVEBG_GET_MODE(thisx)];
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this->xluDList = sXluDLists[BG_INIBS_MOVEBG_GET_MODE(thisx)];
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this->sandTexAnim = sSandTexAnims[BG_INIBS_MOVEBG_GET_MODE(thisx)];
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}
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void BgInibsMovebg_Destroy(Actor* thisx, PlayState* play) {
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@@ -54,23 +54,22 @@ void BgInibsMovebg_Destroy(Actor* thisx, PlayState* play) {
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void BgInibsMovebg_Draw(Actor* thisx, PlayState* play) {
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BgInibsMovebg* this = THIS;
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AnimatedMaterial* sandTexAnim;
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Gfx* opaDList;
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Gfx* xluDList;
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AnimatedMaterial* animMat;
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Gfx* dl1;
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Gfx* dl2;
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animMat = this->unk_164;
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if (animMat != NULL) {
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AnimatedMat_Draw(play, Lib_SegmentedToVirtual(this->unk_164));
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sandTexAnim = this->sandTexAnim;
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if (sandTexAnim != NULL) {
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AnimatedMat_Draw(play, Lib_SegmentedToVirtual(this->sandTexAnim));
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}
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dl1 = this->unk_15C;
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if (dl1 != NULL) {
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Gfx_DrawDListOpa(play, this->unk_15C);
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opaDList = this->opaDList;
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if (opaDList != NULL) {
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Gfx_DrawDListOpa(play, this->opaDList);
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}
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dl2 = this->unk_160;
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if (dl2 != NULL) {
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Gfx_DrawDListXlu(play, this->unk_160);
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xluDList = this->xluDList;
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if (xluDList != NULL) {
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Gfx_DrawDListXlu(play, this->xluDList);
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}
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}
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@@ -5,13 +5,13 @@
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struct BgInibsMovebg;
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#define BGINIBSMOVEBG_GET_F(thisx) ((u16)((thisx)->params) & 0xF)
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#define BG_INIBS_MOVEBG_GET_MODE(thisx) ((u16)((thisx)->params) & 0xF)
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typedef struct BgInibsMovebg {
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/* 0x000 */ DynaPolyActor dyna;
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/* 0x15C */ Gfx* unk_15C;
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/* 0x160 */ Gfx* unk_160;
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/* 0x164 */ AnimatedMaterial* unk_164;
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/* 0x15C */ Gfx* opaDList;
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/* 0x160 */ Gfx* xluDList;
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/* 0x164 */ AnimatedMaterial* sandTexAnim;
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} BgInibsMovebg; // size = 0x168
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extern const ActorInit Bg_Inibs_Movebg_InitVars;
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