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Animation Cleanup: En_T* (#1522)
* anim T cleanup * more cleanup * brackets and floats * small thing * more floats * fix name * fix * format --------- Co-authored-by: angie <angheloalf95@gmail.com>
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@@ -552,6 +552,9 @@ typedef enum PlayerLedgeClimbType {
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#define LEDGE_DIST_MAX 399.96002f
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// TODO: less dumb name
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#define SFX_VOICE_BANK_SIZE 0x20
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typedef struct PlayerAgeProperties {
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/* 0x00 */ f32 ceilingCheckHeight;
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/* 0x04 */ f32 shadowScale;
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