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bg_lbfshot OK (#92)
* bg_lbfshot OK * formatted source files * Update z_bg_lbfshot.c * Update z_bg_lbfshot.h
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@@ -8998,9 +8998,9 @@ SECTIONS
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ovl_Bg_Lbfshot : AT(RomLocation)
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{
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build/src/overlays/actors/ovl_Bg_Lbfshot/z_bg_lbfshot.o(.text)
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build/asm/overlays/ovl_Bg_Lbfshot_data.o(.data)
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build/src/overlays/actors/ovl_Bg_Lbfshot/z_bg_lbfshot.o(.data)
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build/src/overlays/actors/ovl_Bg_Lbfshot/z_bg_lbfshot.o(.rodata)
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build/asm/overlays/ovl_Bg_Lbfshot_rodata.o(.rodata)
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build/src/overlays/actors/ovl_Bg_Lbfshot/z_bg_lbfshot_overlay.o(.ovl)
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}
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SegmentEnd = .;
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SegmentSize = SegmentEnd - SegmentStart;
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@@ -90,6 +90,9 @@ D_06009120 = 0x06009120;
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D_06005458 = 0x06005458;
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D_0600788C = 0x0600788C;
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/* z_bg_lbfshot */
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D_060014D8 = 0x060014D8;
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D_06000228 = 0x06000228;
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/* en_ending_hero4 */
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D_0600D640 = 0x0600D640;
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