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Moves func_800CB000 to z_bg_item, decompiles func_800CB000, and documents z_bg_item and a few DynaPolyActor struct members. (#407)
* Moves func_800CB000 to z_bg_item, decompiles func_800CB000, and documents z_bg_item and a few DynaPolyActor struct members. * Adding usage of dynapoly state flag defines. * Formats z_bg_item * Update z_bg_item.c * Update z_bg_collect.c * Update z_bg_item.c * Update z_bg_item.c * Renames z_bg_item system to DynaPolyActor * Format
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@@ -509,8 +509,8 @@ f32 Actor_YDistance(Actor* actor1, Actor* actor2) {
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_actor/func_800B72E0.s")
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void func_800B72F8(DynaPolyActor* dpactor, f32 a1, s16 a2) {
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dpactor->unk150 = a2;
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dpactor->unk148 += a1;
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dpactor->yRotation = a2;
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dpactor->pushForce += a1;
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_actor/Actor_IsLinkFacingActor.s")
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