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@@ -87,7 +87,7 @@ void func_80952734(EnMs* this, PlayState* play) {
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this->actor.textId = 0x932;
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}
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if (Actor_ProcessTalkRequest(&this->actor, &play->state) != 0) {
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if (Actor_TalkOfferAccepted(&this->actor, &play->state) != 0) {
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this->actionFunc = func_809527F8;
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return;
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}
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@@ -112,7 +112,7 @@ void func_809529AC(EnMs* this, PlayState* play) {
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}
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void func_80952A1C(EnMs* this, PlayState* play) {
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if (Actor_ProcessTalkRequest(&this->actor, &play->state)) {
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if (Actor_TalkOfferAccepted(&this->actor, &play->state)) {
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Message_ContinueTextbox(play, 0x936U);
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this->actionFunc = func_809527F8;
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} else {
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