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Name the weekeventreg that corresponds with the Clock Tower opening (#1303)
* Name the weekeventreg that corresponds with the Clock Tower opening * Explanatory comment * Drop IS * Try to clean up the comment
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@@ -603,8 +603,15 @@ typedef enum {
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#define WEEKEVENTREG_08_10 PACK_WEEKEVENTREG_FLAG(8, 0x10)
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#define WEEKEVENTREG_RECEIVED_DOGGY_RACETRACK_HEART_PIECE PACK_WEEKEVENTREG_FLAG(8, 0x20)
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// Related to final hours
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#define WEEKEVENTREG_08_40 PACK_WEEKEVENTREG_FLAG(8, 0x40)
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// This is set under three circumstances:
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// 1. The player watches the cutscene of the Clock Tower opening.
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// 2. The player sees the Clock Tower opening outside of a cutscene. After the first cycle, this
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// can be seen in Termina Field or in North, East, or West Clock Town.
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// 3. The player enters Termina Field or North, South, East, or West Clock Town any time after
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// midnight on the Final Day.
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// Thus, it is possible for the player to be in the final six hours and still have this unset; all
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// the player needs to do is avoid certain areas.
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#define WEEKEVENTREG_CLOCK_TOWER_OPENED PACK_WEEKEVENTREG_FLAG(8, 0x40)
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#define WEEKEVENTREG_08_80 PACK_WEEKEVENTREG_FLAG(8, 0x80)
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#define WEEKEVENTREG_09_01 PACK_WEEKEVENTREG_FLAG(9, 0x01)
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