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z_sound_source OK (#353)
* z_sound_source OK * Fix Pos * Lib_PlaySfxByPos * Change function names * format * Update names to match OoT * cleanup from the merge * Fix name
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@@ -58,11 +58,11 @@ EffectSs* EffectSS_GetTable() {
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void EffectSS_Delete(EffectSs* effectSs) {
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if (effectSs->flags & 2) {
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func_801A72CC(&effectSs->pos);
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Audio_StopSfxByPos(&effectSs->pos);
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}
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if (effectSs->flags & 4) {
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func_801A72CC(&effectSs->vec);
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Audio_StopSfxByPos(&effectSs->vec);
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}
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EffectSS_ResetEntry(effectSs);
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