z_sound_source OK (#353)

* z_sound_source OK

* Fix Pos

* Lib_PlaySfxByPos

* Change function names

* format

* Update names to match OoT

* cleanup from the merge

* Fix name
This commit is contained in:
engineer124
2022-01-11 11:27:36 +11:00
committed by GitHub
parent 6069a1585f
commit 133e02a8a7
62 changed files with 239 additions and 169 deletions
+4 -1
View File
@@ -79,12 +79,15 @@ animdict = {
"func_800B8214": "Actor_GetWorld",
"func_800B8248": "Actor_GetWorldPosShapeRot",
"func_800BE22C": "Actor_ApplyDamage",
"func_800F0568": "Audio_PlaySoundAtPosition",
"Audio_PlaySoundAtPosition": "SoundSource_PlaySfxAtFixedWorldPos",
"func_800F0590": "SoundSource_PlaySfxEachFrameAtFixedWorldPos",
"func_8016970C": "Play_CameraSetAtEye",
"func_800BBA88": "Enemy_StartFinishingBlow",
"ShrinkWindow_Step": "ShrinkWindow_Update",
"ShrinkWindow_Fini": "ShrinkWindow_Destroy",
"func_801A89A8": "Audio_QueueSeqCmd",
"func_8019F1C0": "Audio_PlaySfxAtPos",
"func_801A72CC": "Audio_StopSfxByPos",
"SkelAnime_LodDrawLimb(": "SkelAnime_DrawLimbLod(",
"SkelAnime_LodDraw(": "SkelAnime_DrawLod(",
"SkelAnime_LodDrawLimbSV(": "SkelAnime_DrawFlexLimbLod(",