* THA docs

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* format

* namefixer

* yada

* remove zero pad comment

* Update include/z64.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/thga.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* namefixer

* bss

* namefixer

---------

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal
2023-03-24 14:38:04 -03:00
committed by GitHub
parent f3d2c56d1d
commit 147e4fcedc
28 changed files with 321 additions and 187 deletions
+87 -30
View File
@@ -1,79 +1,136 @@
#include "global.h"
/**
* @file TwoHeadArena.c
*
* This file implements a simple general purpose double-ended stack allocator.
*
* A double-ended stack allocator accepts allocations at either the "head" or "tail" of its allotted memory region.
* While in general this type of allocator could accept deallocations on the most recently allocated block at either
* end, this implementation does not support any individual deallocations; the only provided way to deallocate anything
* is to reset the entire arena, deallocating everything. This scheme is most applicable to allocating similar data
* with identical lifetime.
*/
#include "tha.h"
#include "alignment.h"
#include "functions.h"
void* THA_GetHead(TwoHeadArena* tha) {
return tha->head;
}
void THA_SetHead(TwoHeadArena* tha, void* start) {
tha->head = start;
void THA_SetHead(TwoHeadArena* tha, void* newHead) {
tha->head = newHead;
}
void* THA_GetTail(TwoHeadArena* tha) {
return tha->tail;
}
void* THA_AllocStart(TwoHeadArena* tha, size_t size) {
/**
* Allocates to the head of the Two Head Arena. The allocation will not have any alignment guarantees.
*/
void* THA_AllocHead(TwoHeadArena* tha, size_t size) {
void* start = tha->head;
tha->head = (u32)tha->head + size;
tha->head = (u8*)tha->head + size;
return start;
}
void* THA_AllocStart1(TwoHeadArena* tha) {
return THA_AllocStart(tha, 1);
void* THA_AllocHeadByte(TwoHeadArena* tha) {
return THA_AllocHead(tha, 1);
}
void* THA_AllocEnd(TwoHeadArena* tha, size_t size) {
u32 mask;
/**
* Allocates to the tail end of the Two Head Arena. The allocation will be aligned based on the size of the allocation.
* All allocations of 16 bytes or more will be aligned to 16-bytes. Otherwise, the alignment will be the largest power
* of 2 for which the size is a multiple, in order to accommodate the alignment requirements of any data types that can
* fit within the allocation.
*/
void* THA_AllocTail(TwoHeadArena* tha, size_t size) {
uintptr_t mask;
if (size >= 0x10) {
mask = ~0xF;
// Align 0x10 for allocations greater than 0x10
mask = ALIGN_MASK(0x10);
} else if (size & 1) {
mask = -1;
// No alignment for odd sizes
mask = ALIGN_MASK(1);
} else if (size & 2) {
mask = ~0x1;
// Align 2 for multiples of 2
mask = ALIGN_MASK(2);
} else if (size & 4) {
mask = ~0x3;
// Align 4 for multiples of 4
mask = ALIGN_MASK(4);
} else if (size & 8) {
// Align 8 for multiples of 8
mask = ALIGN_MASK(8);
} else {
mask = (size & 8) ? ~0x7 : -1;
mask = ALIGN_MASK(1);
}
tha->tail = (((u32)tha->tail & mask) - size) & mask;
tha->tail = (void*)((((uintptr_t)tha->tail & mask) - size) & mask);
return tha->tail;
}
void* THA_AllocEndAlign16(TwoHeadArena* tha, size_t size) {
u32 mask = ~0xF;
/**
* Allocates to the tail end of the Two Head Arena with guaranteed 16-byte alignment.
*/
void* THA_AllocTailAlign16(TwoHeadArena* tha, size_t size) {
uintptr_t mask = ALIGN_MASK(0x10);
tha->tail = (((u32)tha->tail & mask) - size) & mask;
tha->tail = (void*)((((uintptr_t)tha->tail & mask) - size) & mask);
return tha->tail;
}
void* THA_AllocEndAlign(TwoHeadArena* tha, size_t size, u32 mask) {
tha->tail = (((u32)tha->tail & mask) - size) & mask;
/**
* Allocates to the tail end of the Two Head Arena using the provided mask to align the allocated region.
*
* @param tha Arena to allocate to
* @param size Size of the allocation
* @param mask Mask to use to align the allocated region. To align to n-bytes where n is a power of 2, use the
* ALIGN_MASK(n) macro
*
* @return Pointer to the start of the allocated block
*/
void* THA_AllocTailAlign(TwoHeadArena* tha, size_t size, uintptr_t mask) {
tha->tail = (void*)((((uintptr_t)tha->tail & mask) - size) & mask);
return tha->tail;
}
s32 THA_GetSize(TwoHeadArena* tha) {
return (u32)tha->tail - (u32)tha->head;
/**
* Gets the remaining size of the Two Head Arena
*
* @return Remaining size. A negative number indicates an overflow.
*/
s32 THA_GetRemaining(TwoHeadArena* tha) {
return (s32)((u8*)tha->tail - (u8*)tha->head);
}
/**
* @return true if the Two Head Arena has overflowed, false otherwise
*/
u32 THA_IsCrash(TwoHeadArena* tha) {
return THA_GetSize(tha) < 0;
return THA_GetRemaining(tha) < 0;
}
void THA_Init(TwoHeadArena* tha) {
tha->head = tha->bufp;
tha->tail = (u32)tha->bufp + tha->size;
void THA_Reset(TwoHeadArena* tha) {
tha->head = tha->start;
tha->tail = (u8*)tha->start + tha->size;
}
void THA_Ct(TwoHeadArena* tha, void* ptr, size_t size) {
/**
* Creates a new Two Head Arena at `start` with available size `size`
*/
void THA_Init(TwoHeadArena* tha, void* start, size_t size) {
bzero(tha, sizeof(TwoHeadArena));
tha->bufp = ptr;
tha->start = start;
tha->size = size;
THA_Init(tha);
THA_Reset(tha);
}
void THA_Dt(TwoHeadArena* tha) {
/**
* Destroys the Two Head Arena, no further allocations are possible
*/
void THA_Destroy(TwoHeadArena* tha) {
bzero(tha, sizeof(TwoHeadArena));
}