* THA docs

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* format

* namefixer

* yada

* remove zero pad comment

* Update include/z64.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/thga.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* namefixer

* bss

* namefixer

---------

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal
2023-03-24 14:38:04 -03:00
committed by GitHub
parent f3d2c56d1d
commit 147e4fcedc
28 changed files with 321 additions and 187 deletions
+1 -1
View File
@@ -74,7 +74,7 @@ MtxF* sCurrentMatrix; //!< original name: "Matrix_now"
* @remark original name: "new_Matrix"
*/
void Matrix_Init(GameState* gameState) {
sMatrixStack = THA_AllocEndAlign16(&gameState->heap, MATRIX_STACK_SIZE * sizeof(MtxF));
sMatrixStack = THA_AllocTailAlign16(&gameState->heap, MATRIX_STACK_SIZE * sizeof(MtxF));
sCurrentMatrix = sMatrixStack;
}