z_parameter: Minigames (#1131)

* minigame docs

* cleanup

* vertices and cleanup

* fix bss

* change to perfectLetters

* fix parameter static

* more PR, namefixer

* PR Suggestions
This commit is contained in:
engineer124
2022-11-19 12:13:05 -05:00
committed by GitHub
parent eafc5bb4c1
commit 1792268c94
29 changed files with 1176 additions and 222 deletions
+7 -7
View File
@@ -119,13 +119,13 @@
<Texture Name="gMinigameCountdown3Tex" OutName="minigame_countdown_3" Format="ia8" Width="24" Height="32" Offset="0x7828"/>
<!-- The letters of "PERFECT!" -->
<Texture Name="gMinigameLetterPTex" OutName="minigame_letter_p" Format="i4" Width="32" Height="33" Offset="0x7B28"/>
<Texture Name="gMinigameLetterETex" OutName="minigame_letter_e" Format="i4" Width="32" Height="33" Offset="0x7D38"/>
<Texture Name="gMinigameLetterRTex" OutName="minigame_letter_r" Format="i4" Width="32" Height="33" Offset="0x7F48"/>
<Texture Name="gMinigameLetterFTex" OutName="minigame_letter_f" Format="i4" Width="32" Height="33" Offset="0x8158"/>
<Texture Name="gMinigameLetterCTex" OutName="minigame_letter_c" Format="i4" Width="32" Height="33" Offset="0x8368"/>
<Texture Name="gMinigameLetterTTex" OutName="minigame_letter_t" Format="i4" Width="32" Height="33" Offset="0x8578"/>
<Texture Name="gMinigameExclamationTex" OutName="minigame_exclamation" Format="i4" Width="32" Height="33" Offset="0x8788"/>
<Texture Name="gPerfectLetterPTex" OutName="letter_perfect_p" Format="i4" Width="32" Height="33" Offset="0x7B28"/>
<Texture Name="gPerfectLetterETex" OutName="letter_perfect_e" Format="i4" Width="32" Height="33" Offset="0x7D38"/>
<Texture Name="gPerfectLetterRTex" OutName="letter_perfect_r" Format="i4" Width="32" Height="33" Offset="0x7F48"/>
<Texture Name="gPerfectLetterFTex" OutName="letter_perfect_f" Format="i4" Width="32" Height="33" Offset="0x8158"/>
<Texture Name="gPerfectLetterCTex" OutName="letter_perfect_c" Format="i4" Width="32" Height="33" Offset="0x8368"/>
<Texture Name="gPerfectLetterTTex" OutName="letter_perfect_t" Format="i4" Width="32" Height="33" Offset="0x8578"/>
<Texture Name="gPerfectLetterExclamationTex" OutName="letter_perfect_exclamation" Format="i4" Width="32" Height="33" Offset="0x8788"/>
<!-- Similar to stray fairy icons in icon_item_dungeon_static, except with a turned head -->
<Texture Name="gStrayFairyWoodfallIconTex" OutName="stray_fairy_woodfall_icon" Format="rgba32" Width="32" Height="24" Offset="0x8998"/>