Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)

* more quake docs

* more docs

* more distortion docs

* math cleanup

* fix header

* cleanup

* only partial PR review

* PR Suggestions

* fix master merge

* reverb angle change macros

* more revert

* fix enum
This commit is contained in:
engineer124
2023-05-19 00:29:50 +10:00
committed by GitHub
parent 83ac58d739
commit 180227e7bb
62 changed files with 811 additions and 729 deletions
+2 -2
View File
@@ -699,7 +699,7 @@ f32 D_801B9E60 = 0.0f;
#pragma GLOBAL_ASM("asm/non_matchings/code/z_camera/Camera_Demo1.s")
// Data for opening chests (default)
VecSph D_801B9E64[] = {
VecGeo D_801B9E64[] = {
{ 50.0f, 0xEE3A, 0xD558 },
{ 75.0f, 0x0000, 0x8008 },
{ 80.0f, 0xEE3A, 0x8008 },
@@ -713,7 +713,7 @@ Vec3f D_801B9E84[] = {
};
// Data for opening chests (goron)
VecSph D_801B9EB4[] = {
VecGeo D_801B9EB4[] = {
{ 60.0f, 0xEE3A, 0xD558 },
{ 95.0f, 0x0000, 0x8008 },
{ 90.0f, 0xEE3A, 0x8008 },