[headers] Add kaleido_manager.h, clean up z64jpeg.h protos (#1688)

This commit is contained in:
Dragorn421
2024-09-10 19:49:39 +02:00
committed by GitHub
parent 6eaf196927
commit 19da273ca0
9 changed files with 53 additions and 55 deletions
-1
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@@ -11,7 +11,6 @@
#include "libc64/malloc.h"
#include "z64debug_text.h"
#include "z64pause_menu.h"
#include "z64rumble.h"
#include "z64speed_meter.h"
#include "z64vimode.h"
+4
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@@ -2,6 +2,10 @@
#include "stdbool.h"
#include "macros.h"
s32 JpegDecoder_ProcessMcu(JpegHuffmanTable* hTable0, JpegHuffmanTable* hTable1, u16* mcu, s16* unk);
s32 JpegDecoder_ParseNextSymbol(JpegHuffmanTable* hTable, s16* outCoeff, s8* outZeroCount);
u16 JpegDecoder_ReadBits(u8 len);
u8* sJpegBitStreamPtr;
u32 sJpegBitStreamByteIdx;
u8 sJpegBitStreamBitIdx;
+1 -1
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@@ -1,4 +1,4 @@
#include "z64pause_menu.h"
#include "kaleido_manager.h"
#include "global.h"
#include "fault.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "prevent_bss_reordering.h"
#include "z64pause_menu.h"
#include "kaleido_manager.h"
#include "z64.h"
#include "z64shrink_window.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h"
#include "z64pause_menu.h"
#include "kaleido_manager.h"
#define FLAGS \
(ACTOR_FLAG_TARGETABLE | ACTOR_FLAG_FRIENDLY | ACTOR_FLAG_10 | ACTOR_FLAG_20 | ACTOR_FLAG_200000 | \