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z_kaleido_scope_NES.c: Pause Pages (#1149)
* import kaleido wip * PR review 1 * small fix * missed one
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@@ -1343,7 +1343,7 @@ void* func_801068FC(PlayState* play, void* arg1, size_t size);
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void func_80108AF8(PlayState* play);
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s32 func_801090B0(s32 arg0);
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s32 func_80109124(s16 arg0);
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// void func_801091F0(void);
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void func_801091F0(PlayState* play);
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void func_80109428(PlayState* play);
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// void func_801094A0(void);
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// void func_801094C8(void);
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+7
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@@ -261,11 +261,11 @@ typedef struct {
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/* 0x188 */ Vtx* questPageVtx;
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/* 0x18C */ Vtx* maskPageVtx;
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/* 0x190 */ Vtx* itemVtx;
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/* 0x194 */ Vtx* mapVtx;
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/* 0x194 */ Vtx* mapVtx; // inferred
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/* 0x198 */ Vtx* questVtx;
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/* 0x19C */ Vtx* maskVtx;
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/* 0x1A0 */ Vtx* unk_1A0;
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/* 0x1A4 */ Vtx* unk_1A4;
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/* 0x1A0 */ Vtx* promptPageVtx;
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/* 0x1A4 */ Vtx* infoPanelVtx;
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/* 0x1A8 */ Vtx* cursorVtx;
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/* 0x1AC */ OcarinaStaff* ocarinaStaff;
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/* 0x1B0 */ UNK_TYPE1 unk_1B0[0x20];
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@@ -281,10 +281,10 @@ typedef struct {
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/* 0x206 */ u16 switchPageTimer;
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/* 0x208 */ u16 savePromptState;
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/* 0x20C */ f32 unk_20C;
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/* 0x210 */ f32 itemPageRoll; // rotation (-z) of the item page into the screen
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/* 0x214 */ f32 mapPageRoll; // rotation (+x) of the map page into the screen
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/* 0x218 */ f32 questPageRoll; // rotation (+z) of the quest page into the screen
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/* 0x21C */ f32 maskPageRoll; // rotation (-z) of the mask page into the screen
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/* 0x210 */ f32 itemPageRoll; // rotation (-z) of the item page into the screen
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/* 0x214 */ f32 mapPageRoll; // rotation (+x) of the map page into the screen
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/* 0x218 */ f32 questPageRoll; // rotation (+z) of the quest page into the screen
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/* 0x21C */ f32 maskPageRoll; // rotation (-z) of the mask page into the screen
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/* 0x220 */ f32 roll;
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/* 0x224 */ u16 alpha;
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/* 0x226 */ s16 offsetY;
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