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(Mostly) Decompile PreRender.c (#105)
* start prerender * match func_8016FDB8 * fix fake af match * actually add prerender * Delete ctx.c * test * lots of oot transfers * lots of new functions done * match even more functions * slowly thread functions * two prerender functions left * some docs * make names more consistent with oot * ready for pr? * Update PreRender.c
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@@ -442,7 +442,7 @@ SECTIONS
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build/asm/code/z_overlay.o(.text)
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build/asm/code/z_play.o(.text)
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build/asm/code/z_play_hireso.o(.text)
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build/asm/code/PreRender.o(.text)
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build/src/code/PreRender.o(.text)
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build/src/code/TwoHeadGfxArena.o(.text)
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build/src/code/TwoHeadArena.o(.text)
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build/asm/code/code_0x80172BC0.o(.text)
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