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Anju objects (#1444)
* bring over the objects from the other branch * kafeis mask * use symbols * dman naming after assets * stateFlags * remaining stuff * anim array bug * Name everything in DmGm after DmAn * WEEKEVENTREG_COUPLES_MASK_CUTSCENE_FINISHED * undef * format * idk * ing * format * name animations from an4, thanks emil! * emptydl * disbelief * review * format * Update assets/xml/objects/object_mask_kerfay.xml Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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@@ -2515,7 +2515,7 @@ u8 D_801C0B1C[] = {
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Gfx* D_801C0B20[] = {
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object_mask_truth_DL_0001A0, // PLAYER_MASK_TRUTH
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object_mask_kerfay_DL_000D40, // PLAYER_MASK_KAFEIS_MASK
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gKafeisMaskDL, // PLAYER_MASK_KAFEIS_MASK
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object_mask_yofukasi_DL_000490, // PLAYER_MASK_ALL_NIGHT
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object_mask_rabit_DL_000610, // PLAYER_MASK_BUNNY
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object_mask_ki_tan_DL_0004A0, // PLAYER_MASK_KEATON
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