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ObjTakarayaWall OK (#1448)
* Takaraya Wall OK * Docs * Object docs * Small cleanup * undefined syms removal * EnTakaraya_SpawnWalls docs * PR * Small cleanup * Adjust comment * PR * More PR * PR * > 1 * ObjTakarayaWall_CanCarvePath
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@@ -1,9 +1,10 @@
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<Root>
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<!-- Assets for the Treasure Chest Shop Walls -->
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<File Name="object_takaraya_objects" Segment="6">
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<Texture Name="object_takaraya_objects_TLUT_000000" OutName="tlut_000000" Format="rgba16" Width="4" Height="4" Offset="0x0" />
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<Texture Name="object_takaraya_objects_Tex_000020" OutName="tex_000020" Format="rgba16" Width="32" Height="32" Offset="0x20" />
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<Texture Name="object_takaraya_objects_Tex_000820" OutName="tex_000820" Format="ci4" Width="32" Height="32" Offset="0x820" />
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<DList Name="object_takaraya_objects_DL_000B70" Offset="0xB70" />
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<DList Name="object_takaraya_objects_DL_000D60" Offset="0xD60" />
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<Texture Name="gTreasureChestShopWallWhiteTLUT" OutName="treasure_chest_shop_wall_white_tlut" Format="rgba16" Width="4" Height="4" Offset="0x0" />
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<Texture Name="gTreasureChestShopWallBlackTex" OutName="treasure_chest_shop_wall_black" Format="rgba16" Width="32" Height="32" Offset="0x20" />
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<Texture Name="gTreasureChestShopWallWhiteTex" OutName="treasure_chest_shop_wall_white" Format="ci4" Width="32" Height="32" Offset="0x820" />
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<DList Name="gTreasureChestShopWallBlackDL" Offset="0xB70" />
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<DList Name="gTreasureChestShopWallWhiteDL" Offset="0xD60" />
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</File>
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</Root>
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