mirror of
https://github.com/zeldaret/mm.git
synced 2026-05-25 23:35:04 -04:00
Gfxprint OK (#826)
* Match last two functions as well as some cleanup * One more small cleanup * Reviews * format * Move internal GFXP_FLAG defines to c file * Format
This commit is contained in:
+118
-70
@@ -1,50 +1,50 @@
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#include "global.h"
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#define GFXP_FLAG_HIRAGANA (1 << 0)
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#define GFXP_FLAG_RAINBOW (1 << 1)
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#define GFXP_FLAG_SHADOW (1 << 2)
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#define GFXP_FLAG_UPDATE (1 << 3)
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#define GFXP_FLAG_ENLARGE (1 << 6)
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#define GFXP_FLAG_OPEN (1 << 7)
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//! TODO: Need to extract
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extern u16 sGfxPrintFontTLUT[64];
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extern u16 sGfxPrintUnkTLUT[16];
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extern u8 sGfxPrintUnkData[8];
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extern u16 sGfxPrintRainbowTLUT[16];
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extern u8 sGfxPrintRainbowData[8];
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extern u8 sGfxPrintFontData[2048];
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#define gDPSetPrimColorMod(pkt, m, l, rgba) \
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{ \
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Gfx* _g = (Gfx*)(pkt); \
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\
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_g->words.w0 = (_SHIFTL(G_SETPRIMCOLOR, 24, 8) | _SHIFTL(m, 8, 8) | _SHIFTL(l, 0, 8)); \
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_g->words.w1 = (rgba); \
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}
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void GfxPrint_InitDlist(GfxPrint* this) {
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void GfxPrint_Setup(GfxPrint* this) {
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s32 width = 16;
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s32 height = 256;
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s32 i;
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gDPPipeSync(this->dlist++);
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gDPSetOtherMode(this->dlist++,
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gDPPipeSync(this->dList++);
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gDPSetOtherMode(this->dList++,
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G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_IA16 | G_TL_TILE |
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G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
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G_AC_NONE | G_ZS_PRIM | G_RM_XLU_SURF | G_RM_XLU_SURF2);
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gDPSetCombineMode(this->dlist++, G_CC_DECALRGBA, G_CC_DECALRGBA);
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gDPLoadTextureBlock_4b(this->dlist++, sGfxPrintFontData, G_IM_FMT_CI, width, height, 0, G_TX_NOMIRROR | G_TX_WRAP,
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gDPSetCombineMode(this->dList++, G_CC_DECALRGBA, G_CC_DECALRGBA);
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gDPLoadTextureBlock_4b(this->dList++, sGfxPrintFontData, G_IM_FMT_CI, width, height, 0, G_TX_NOMIRROR | G_TX_WRAP,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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gDPLoadTLUT(this->dlist++, 64, 256, sGfxPrintFontTLUT);
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gDPLoadTLUT(this->dList++, 64, 256, sGfxPrintFontTLUT);
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for (i = 1; i < 4; i++) {
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gDPSetTile(this->dlist++, G_IM_FMT_CI, G_IM_SIZ_4b, 1, 0, i * 2, i, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
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gDPSetTile(this->dList++, G_IM_FMT_CI, G_IM_SIZ_4b, 1, 0, i * 2, i, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK,
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G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD);
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gDPSetTileSize(this->dlist++, i * 2, 0, 0, 60, 1020);
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gDPSetTileSize(this->dList++, i * 2, 0, 0, 60, 1020);
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}
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gDPSetPrimColorMod(this->dlist++, 0, 0, this->color.rgba);
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gDPSetColor(this->dList++, G_SETPRIMCOLOR, this->color.rgba);
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gDPLoadMultiTile_4b(this->dlist++, sGfxPrintUnkData, 0, 1, G_IM_FMT_CI, 2, 8, 0, 0, 1, 7, 4,
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gDPLoadMultiTile_4b(this->dList++, sGfxPrintRainbowData, 0, 1, G_IM_FMT_CI, 2, 8, 0, 0, 1, 7, 4,
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G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 1, 3, G_TX_NOLOD, G_TX_NOLOD);
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gDPLoadTLUT(this->dlist++, 16, 320, sGfxPrintUnkTLUT);
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gDPLoadTLUT(this->dList++, 16, 320, sGfxPrintRainbowTLUT);
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for (i = 1; i < 4; i++) {
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gDPSetTile(this->dlist++, G_IM_FMT_CI, G_IM_SIZ_4b, 1, 0, i * 2 + 1, 4, G_TX_NOMIRROR | G_TX_WRAP, 3,
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gDPSetTile(this->dList++, G_IM_FMT_CI, G_IM_SIZ_4b, 1, 0, i * 2 + 1, 4, G_TX_NOMIRROR | G_TX_WRAP, 3,
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G_TX_NOLOD, G_TX_NOMIRROR | G_TX_WRAP, 1, G_TX_NOLOD);
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gDPSetTileSize(this->dlist++, i * 2 + 1, 0, 0, 4, 28);
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gDPSetTileSize(this->dList++, i * 2 + 1, 0, 0, 4, 28);
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}
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}
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@@ -53,8 +53,8 @@ void GfxPrint_SetColor(GfxPrint* this, u32 r, u32 g, u32 b, u32 a) {
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this->color.g = g;
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this->color.b = b;
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this->color.a = a;
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gDPPipeSync(this->dlist++);
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gDPSetPrimColorMod(this->dlist++, 0, 0, this->color.rgba);
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gDPPipeSync(this->dList++);
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gDPSetColor(this->dList++, G_SETPRIMCOLOR, this->color.rgba);
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}
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void GfxPrint_SetPosPx(GfxPrint* this, s32 x, s32 y) {
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@@ -71,108 +71,156 @@ void GfxPrint_SetBasePosPx(GfxPrint* this, s32 x, s32 y) {
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this->baseY = y << 2;
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}
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/* regalloc in the final gSPTextureRectangle */
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#ifdef NON_MATCHING
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void GfxPrint_PrintCharImpl(GfxPrint* this, u8 c) {
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u32 tile = (c & 0xFF) * 2;
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u16 s = c & 4;
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u16 t = c >> 3;
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if (this->flag & GFXPRINT_UPDATE_MODE) {
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this->flag &= ~GFXPRINT_UPDATE_MODE;
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if (this->flags & GFXP_FLAG_UPDATE) {
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this->flags &= ~GFXP_FLAG_UPDATE;
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gDPPipeSync(this->dlist++);
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if (this->flag & GFXPRINT_USE_RGBA16) {
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gDPSetTextureLUT(this->dlist++, G_TT_RGBA16);
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gDPSetCycleType(this->dlist++, G_CYC_2CYCLE);
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gDPSetRenderMode(this->dlist++, G_RM_OPA_CI, G_RM_XLU_SURF2);
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gDPSetCombineMode(this->dlist++, G_CC_INTERFERENCE, G_CC_PASS2);
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gDPPipeSync(this->dList++);
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if (this->flags & GFXP_FLAG_RAINBOW) {
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gDPSetTextureLUT(this->dList++, G_TT_RGBA16);
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gDPSetCycleType(this->dList++, G_CYC_2CYCLE);
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gDPSetRenderMode(this->dList++, G_RM_OPA_CI, G_RM_XLU_SURF2);
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gDPSetCombineMode(this->dList++, G_CC_INTERFERENCE, G_CC_PASS2);
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} else {
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gDPSetTextureLUT(this->dlist++, G_TT_IA16);
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gDPSetCycleType(this->dlist++, G_CYC_1CYCLE);
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gDPSetRenderMode(this->dlist++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
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gDPSetCombineMode(this->dlist++, G_CC_MODULATEIDECALA_PRIM, G_CC_MODULATEIDECALA_PRIM);
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gDPSetTextureLUT(this->dList++, G_TT_IA16);
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gDPSetCycleType(this->dList++, G_CYC_1CYCLE);
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gDPSetRenderMode(this->dList++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
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gDPSetCombineMode(this->dList++, G_CC_MODULATEIDECALA_PRIM, G_CC_MODULATEIDECALA_PRIM);
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}
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}
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if (this->flag & GFXPRINT_FLAG4) {
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gDPSetPrimColorMod(this->dlist++, 0, 0, 0);
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if (this->flags & GFXP_FLAG_SHADOW) {
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gDPSetColor(this->dList++, G_SETPRIMCOLOR, 0);
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gSPTextureRectangle(this->dlist++, this->posX + 4, this->posY + 4, this->posX + 4 + 32, this->posY + 4 + 32,
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(c & 3) << 1, (u16)(c & 4) * 64, (u16)(c >> 3) * 256, 1024, 1024);
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gSPTextureRectangle(this->dList++, this->posX + 4, this->posY + 4, this->posX + 4 + 32, this->posY + 4 + 32,
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tile, s << 6, t << 8, 1 << 10, 1 << 10);
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gDPSetPrimColorMod(this->dlist++, 0, 0, this->color.rgba);
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gDPSetColor(this->dList++, G_SETPRIMCOLOR, this->color.rgba);
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}
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gSPTextureRectangle(this->dlist++, this->posX, this->posY, this->posX + 32, this->posY + 32, (u16)(tile & 7),
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(u16)(c & 4) * 64, (u16)(c >> 3) * 256, 1024, 1024);
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gSPTextureRectangle(this->dList++, this->posX, this->posY, this->posX + 32, this->posY + 32, tile, s << 6, t << 8,
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1 << 10, 1 << 10);
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this->posX += 32;
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}
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#else
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#pragma GLOBAL_ASM("asm/non_matchings/boot/gfxprint/GfxPrint_PrintCharImpl.s")
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#endif
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#pragma GLOBAL_ASM("asm/non_matchings/boot/gfxprint/GfxPrint_PrintChar.s")
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void GfxPrint_PrintChar(GfxPrint* this, u8 c) {
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if (c == ' ') {
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this->posX += 32;
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} else if (c > ' ' && c < 0x7F) {
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GfxPrint_PrintCharImpl(this, c);
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} else if (c >= 0xA0 && c < 0xE0) {
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if (this->flags & GFXP_FLAG_HIRAGANA) {
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if (c < 0xC0) {
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c -= 0x20;
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} else {
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c += 0x20;
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}
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}
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GfxPrint_PrintCharImpl(this, c);
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} else {
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switch (c) {
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case '\0':
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break;
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case '\n':
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this->posY += 32;
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case '\r':
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this->posX = this->baseX;
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break;
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case '\t':
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do {
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GfxPrint_PrintCharImpl(this, ' ');
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} while ((this->posX - this->baseX) % 256);
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break;
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case GFXP_HIRAGANA_CHAR:
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this->flags |= GFXP_FLAG_HIRAGANA;
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break;
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case GFXP_KATAKANA_CHAR:
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this->flags &= ~GFXP_FLAG_HIRAGANA;
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break;
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case GFXP_RAINBOW_ON_CHAR:
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this->flags |= GFXP_FLAG_RAINBOW;
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this->flags |= GFXP_FLAG_UPDATE;
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break;
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case GFXP_RAINBOW_OFF_CHAR:
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this->flags &= ~GFXP_FLAG_RAINBOW;
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this->flags |= GFXP_FLAG_UPDATE;
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break;
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case GFXP_UNUSED_CHAR:
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default:
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break;
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}
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}
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}
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void GfxPrint_PrintStringWithSize(GfxPrint* this, const void* buffer, size_t charSize, size_t charCount) {
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const char* str = (const char*)buffer;
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size_t count = charSize * charCount;
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while (count) {
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while (count != 0) {
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GfxPrint_PrintChar(this, *str++);
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count--;
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}
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}
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void GfxPrint_PrintString(GfxPrint* this, const char* str) {
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while (*str) {
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GfxPrint_PrintChar(this, *(str++));
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while (*str != '\0') {
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GfxPrint_PrintChar(this, *str++);
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}
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}
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GfxPrint* GfxPrint_Callback(GfxPrint* this, const char* str, size_t size) {
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void* GfxPrint_Callback(void* arg, const char* str, size_t size) {
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GfxPrint* this = arg;
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GfxPrint_PrintStringWithSize(this, str, sizeof(char), size);
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return this;
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}
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void GfxPrint_Init(GfxPrint* this) {
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this->flag &= ~GFXPRINT_OPEN;
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this->flags &= ~GFXP_FLAG_OPEN;
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this->callback = GfxPrint_Callback;
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this->dlist = NULL;
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this->dList = NULL;
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this->posX = 0;
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this->posY = 0;
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this->baseX = 0;
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this->baseY = 0;
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this->color.rgba = 0;
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this->flag &= ~GFXPRINT_FLAG1;
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this->flag &= ~GFXPRINT_USE_RGBA16;
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this->flag |= GFXPRINT_FLAG4;
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this->flag |= GFXPRINT_UPDATE_MODE;
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this->flags &= ~GFXP_FLAG_HIRAGANA;
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this->flags &= ~GFXP_FLAG_RAINBOW;
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this->flags |= GFXP_FLAG_SHADOW;
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this->flags |= GFXP_FLAG_UPDATE;
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}
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void GfxPrint_Destroy(GfxPrint* this) {
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}
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void GfxPrint_Open(GfxPrint* this, Gfx* dlist) {
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if (!(this->flag & GFXPRINT_OPEN)) {
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this->flag |= GFXPRINT_OPEN;
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this->dlist = dlist;
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GfxPrint_InitDlist(this);
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void GfxPrint_Open(GfxPrint* this, Gfx* dList) {
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if (!(this->flags & GFXP_FLAG_OPEN)) {
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this->flags |= GFXP_FLAG_OPEN;
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this->dList = dList;
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GfxPrint_Setup(this);
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}
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}
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Gfx* GfxPrint_Close(GfxPrint* this) {
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Gfx* ret;
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this->flag &= ~GFXPRINT_OPEN;
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ret = this->dlist;
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this->dlist = NULL;
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this->flags &= ~GFXP_FLAG_OPEN;
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ret = this->dList;
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this->dList = NULL;
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return ret;
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}
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s32 GfxPrint_VPrintf(GfxPrint* this, const char* fmt, va_list args) {
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return PrintUtils_VPrintf((PrintCallback*)&this->callback, fmt, args);
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return PrintUtils_VPrintf(&this->callback, fmt, args);
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}
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s32 GfxPrint_Printf(GfxPrint* this, const char* fmt, ...) {
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